People saw how good Muster was but say this won't be played lmao
because muster had a weapon attached to it and wasn't reliant on having a Dragon in hand which makes this card dead in oh so may games where it's just an understatted Minion because you drew it too late and you don't have dragons in your hand plus not many left in your deck, you may not believe it but the weapon was an important part of why muster was powerful.
My first thought of this card was Dr. 3, but this isn't competing against normal cards, but Blackwing Technician, and I'm not really sure it's even better than that card.
This is a very good dragon theme card, I love it. The only drawback I see in my mind is that Dragon Paladin decks have a lot of stuff in the 3mana slot already. I think it's the lack of things to do in the 1 and 2 mana slot that hurts Dragon Paladin the most. Still though, this card does something that Aldor and Blackwing Tech do not, which is fuck up every Zoolocks day and THAT makes it meta defining IMO.
Ok I'm a bit triggered, not because this is a BAD card, but at what paladin is getting in general compared to the rest of the classes.
This is a GOOD card. But hunters get a 3 drop that is INSANE that has natural synergy with the class itself, warlocks get a new archtype, shamans get a decent 4 drop and a 2 mana better arcane explosion, to be fair priest isn't getting much but their dragon archtype is getting a big buff come these new neutral minions, warrior gets an awesome new weapon, , I just feel like blizzard is almost afraid to give paladin early game after minibot. Don't get me wrong I LOVE the idea of dragon pali, but a good 3 drop on top of blackwing tech and aldor just seams...redundant. and wont help against an enemy imp gang boss, or barrage of secrets from hunter, or a mana wyrm hitting you in the face for 5 the turn after. What paladins needed was a good, not amazing but GOOD 2 drop. This, coupled with that DISASTER of a portal card we got for the class, and a great 6 MANA card, just makes me a bit disappointed that my favorite class wont be playable in any tier 1 form until blizzard starts paying attention to the meta. We have plenty of cool cards in paladin, between stand against darkness and now ivory night, lightlord and tirion, what we need now is a 2. MANA. PLAY.
I would have taken a 2 mana 2/3 taunt, something that basic. Better yet, a 2 mana 2/2 recruit as a card, that is under-stated but has some interesting synergy possibilities, if not now then in the future. I don't like having to run flame juggler in all of my pali decks except n'zoth, and in that deckI have to play doomsayer and HOPE I draw it.
Honestly, you fix this card, and a lot of paladins' problems keeping up on board against tempo decks, by making this card 2 mana. That's not even that crazy, when you think about it. At 2 mana this trades with totem golem, with a conditional effect to summon the 1/1's, not even counting any 1 drop they might have played before.
I'm not mad that paladin is getting 'bad' cards. The cards are OK, fair, and interesting to blizzards credit. But I AM mad that nearly every other class that didn't need great cards nearly as bad as paladin did are getting some awesome ones. In my opinion, paladin is almost in the place shaman was pre- WotOG. Which, for those of you who don't remember, was not a good one.
{Rant is over you may exit by scrolling below thank you for reading through my madness}
This card is amazing, 3 mana 4/5 on three bodies and there's plenty of playable dragons to trigger it. Maybe there's a deck with Steward of Darkshire and all these Whelp generators?
People saw how good Muster was but say this won't be played lmao
I wonder if this is better than a 3 mana 3/5. I think it's close, we'll see.
But do the whelps explode?
Nah tech>this card
My first thought of this card was Dr. 3, but this isn't competing against normal cards, but Blackwing Technician, and I'm not really sure it's even better than that card.
LOVE IT! Another tool for my Dragon Paladin, great stats, great effect, and great for a non-aggro archetype.
Building Quirky Decks Every Week, Loving Life at Rank 15!
Nice buff dragon pala
Turn 3 Nightbane Templar. Opponent turn 3 Ravaging ghoul. Net result of turn three? 3 manna 2/2 value.
Most sexy card art ever
This is a very good dragon theme card, I love it. The only drawback I see in my mind is that Dragon Paladin decks have a lot of stuff in the 3mana slot already. I think it's the lack of things to do in the 1 and 2 mana slot that hurts Dragon Paladin the most. Still though, this card does something that Aldor and Blackwing Tech do not, which is fuck up every Zoolocks day and THAT makes it meta defining IMO.
Sure, but if every Time you played Divine Strength you only had a 1/1 target for it you'd prolly stop running the card.
Ok I'm a bit triggered, not because this is a BAD card, but at what paladin is getting in general compared to the rest of the classes.
This is a GOOD card. But hunters get a 3 drop that is INSANE that has natural synergy with the class itself, warlocks get a new archtype, shamans get a decent 4 drop and a 2 mana better arcane explosion, to be fair priest isn't getting much but their dragon archtype is getting a big buff come these new neutral minions, warrior gets an awesome new weapon, , I just feel like blizzard is almost afraid to give paladin early game after minibot. Don't get me wrong I LOVE the idea of dragon pali, but a good 3 drop on top of blackwing tech and aldor just seams...redundant. and wont help against an enemy imp gang boss, or barrage of secrets from hunter, or a mana wyrm hitting you in the face for 5 the turn after. What paladins needed was a good, not amazing but GOOD 2 drop. This, coupled with that DISASTER of a portal card we got for the class, and a great 6 MANA card, just makes me a bit disappointed that my favorite class wont be playable in any tier 1 form until blizzard starts paying attention to the meta. We have plenty of cool cards in paladin, between stand against darkness and now ivory night, lightlord and tirion, what we need now is a 2. MANA. PLAY.
I would have taken a 2 mana 2/3 taunt, something that basic. Better yet, a 2 mana 2/2 recruit as a card, that is under-stated but has some interesting synergy possibilities, if not now then in the future. I don't like having to run flame juggler in all of my pali decks except n'zoth, and in that deckI have to play doomsayer and HOPE I draw it.
Honestly, you fix this card, and a lot of paladins' problems keeping up on board against tempo decks, by making this card 2 mana. That's not even that crazy, when you think about it. At 2 mana this trades with totem golem, with a conditional effect to summon the 1/1's, not even counting any 1 drop they might have played before.
I'm not mad that paladin is getting 'bad' cards. The cards are OK, fair, and interesting to blizzards credit. But I AM mad that nearly every other class that didn't need great cards nearly as bad as paladin did are getting some awesome ones. In my opinion, paladin is almost in the place shaman was pre- WotOG. Which, for those of you who don't remember, was not a good one.
{Rant is over you may exit by scrolling below thank you for reading through my madness}
To Arms Men!
Was hoping that this would be good but then I realized it's overhyped FeelsBadMan
I think dragon consort gets rotated out next year April maybe. Not so sure though
dragon pally hype! i'm looking forward this entire archetype!
Its a better Blackwing Tech. for Paladins
Dat card art, damn!
People comparing this to muster are not understanding the value of muster is in the ping power of Light's justice.
This card is amazing, 3 mana 4/5 on three bodies and there's plenty of playable dragons to trigger it. Maybe there's a deck with Steward of Darkshire and all these Whelp generators?