The card itself looks really good, a little slow at first glance but you still have a 7/7 on the board. When you face it, you pretty much have to choose: do i deny the value of the weapon or i clear the minion? some classes may have some hard time dealing with both at the same time.
And, not less important, as warrior is dominant, this card will actually make a lot of people tech Acidic Swamp Ooze and Harrison Jones, so it can result as an indirect nerf to weapon classes.
Very interesting design tho, i've been expecting similar weapon effects in a very long time
Edit: it's very sad that we cannot equip that with Malkorok :(
this is more like a mage legendary. mage can delay the game enough to use him. i think he is way better than antonidas cause even if he is removed the weapon will stay. imagine if you play as medivh and also summon medivh xD
Wow, a really nice card for control Priest. Since the effect is bound to a weapon, the body itself can be destroyed, but still: Entomb does not take away an enemy Minion, no it also summons an 6 mana minion. So against me always Sylvanas Windrunner. So Priest now have up to 6 Sylvanas in their deck.