So first of this Adventure has whooping 12 cards more included than Naxxx so plz stop this "but it has not enough room for filler" babyrage.
Second its powercreep but a useful one, Frostwolf grunt is understated and should imo not be part of the clasic set. Just remove this bulshit from the standart pool and give us much needed cards to fill curves for classes that otherwise dont have one.
Third, this is obviously a good card 3/2 for 2 with taunt is good. True Robocub and Sparing didnt see play so the question is, is this either good in Rogue or in Priest. The good thing is, it challanges retarded trog and manawyrm. However enemy will Bolt this and has a 2/3 and im behind again with 28 HP. So no just Nerf those retarded 1/3 minions to 1/2 already thats just the most OP statline ingame.
In Arena this card is obviously great and you will see it a lot and since its a 2 drop itll have way more impact than creeper so Arena will slow down further maybe.
Hello Hello Hello or not Hello Hello Hello that is the question and the answer is No just nerf 1/3 statline from the game on one drops thx.
People saying that this card shouldn't be in an adventure, I agree! Honestly I think we should really voice our opinions about this, let Blizz know that this is not ok. I'm not mad about the obvious power creep, power creep will happen. But never should adventures have stale filler cards like this one, this is unacceptable.
You're telling me taunt is more interesting than destroy a weapon or deal 1 random damage for a 2 mana minion ?
And besides 2/3 trades better than 3/2 in a priest deck. They can't get good value out of the hero power with 3/2 minions.
So really, no, don't play this in a priest deck, it won't help you.
2/3 is garbage against almost every early minion in the current meta, what good is healing a minion that takes 2-3 turns to kill even a 1 drop.
The other cards are not guaranteed to get any value, especially when played early. This card at least blocks the board and doesn't die for free against almost everything. Its also a decent target for PW:S or even PW:T if you wanna go full meme.
I don't think this card is terrible, but I also don't think a ton of ladder decks will utilize this. None the less, with so much aggro in the meta, I'm sure this card will receive some play-testing.
Not as good as either of these cards. Sparring Partner gave Taunt to another minion. Anodized Robo Cub was more versatile and a Mech. Perhaps this is a clever part of Ben Brode's Unicorn Priest deck.
Not a bad card by any stretch, but certainly not constructed level good. Maybe priest can use this to help against shaman, but other than that it seems like an arena card that should be above average.
what a terrible card 2 drop 3-2 stats. reprint from LOE and basic card
blizzard business model. design trash card in adventure =90% to sell more pack.
most player prefer the adventure because guarantee card which only cost $20 but torn of trash card.
the expansion pack come with better card but will cost $100-$200 to collect the meta card. and around $ 300 for full collection.
So first of this Adventure has whooping 12 cards more included than Naxxx so plz stop this "but it has not enough room for filler" babyrage.
Second its powercreep but a useful one, Frostwolf grunt is understated and should imo not be part of the clasic set. Just remove this bulshit from the standart pool and give us much needed cards to fill curves for classes that otherwise dont have one.
Third, this is obviously a good card 3/2 for 2 with taunt is good. True Robocub and Sparing didnt see play so the question is, is this either good in Rogue or in Priest. The good thing is, it challanges retarded trog and manawyrm. However enemy will Bolt this and has a 2/3 and im behind again with 28 HP. So no just Nerf those retarded 1/3 minions to 1/2 already thats just the most OP statline ingame.
In Arena this card is obviously great and you will see it a lot and since its a 2 drop itll have way more impact than creeper so Arena will slow down further maybe.
Hello Hello Hello or not Hello Hello Hello that is the question and the answer is No just nerf 1/3 statline from the game on one drops thx.
For the sake of arena cardpool proportions, I guess?
People saying that this card shouldn't be in an adventure, I agree! Honestly I think we should really voice our opinions about this, let Blizz know that this is not ok. I'm not mad about the obvious power creep, power creep will happen. But never should adventures have stale filler cards like this one, this is unacceptable.
what a terrible card a 1 mana card will trade into this 2 mana card
maybe its ok in arena constructed 100% dust
Instead of making this card, why doesn't blizzard buff Frostwolf Grunt ?
They could have saved the card's name and picture for something new...
But of course, blizzard is repulsive to any kind of balancing in the game, and Im not even going to enter in the power creep aspect of this card.
Finally the counter to Shadow Word: Horror that everyone has been looking for!
Not against Tunnel Trogg
I don't think this card is terrible, but I also don't think a ton of ladder decks will utilize this. None the less, with so much aggro in the meta, I'm sure this card will receive some play-testing.
I guess out of 45 cards some have to be crap.
.
Another tool for bolster Warrior!!
Battlecry: Give the OP two Bananas
Deathrattle: Replace the OP with Ragnaros the Firelord
Dependable loan sharks since 1960. We sink our teeth into every deal we make.
Maybe it will be in a new bloster deck?
I can't wait for this card in the next Adventure/XPAC:
2 mana
Taunt
2/3
:P
At least it's a decent proc from Piloted Shredder.
Sorry Standard. :/
Nature is the Day.
Man is the Sun.
Woman is the Moon.
The Stone is the Sky.
The Art is the Way.
Not a bad card by any stretch, but certainly not constructed level good. Maybe priest can use this to help against shaman, but other than that it seems like an arena card that should be above average.
Wow!
This is some lazy card design