Betrayer... In truth, it was I who was betrayed. Still, I am hunted. Still, I am hated. Now, my blind eyes see what others cannot: that sometimes the hand of fate must be forced! Now go forth... unleash the tides of Doom... Upon all those...who would oppose us.
Generally it's a good idea to hold onto your Naxx and GvG cards, unless you are dying for dust to craft other cards. Wild format is the one used for Adventures and Tavern Brawls, and keeping up with both Standard and Wild's meta gives the game more playability.
I only disenchanted Fel Reaver, Mekgineer Thermaplugg and Mogor the Ogre. I had some fun with them in the past but there's no way I'm going to be playing with those cards in Wild, and I doubt there will ever be a Tavern Brawl in which I'll need them. I'm keeping Gazlowe though :) And I'd never disenchant a single adventure card, not even Stoneskin Gargoyle or Maexxna. They're worth more just being a part of my collection than the dust. I actually crafted Blood of the Ancient One the other day, which should tell you I'm not hurting for dust.
I've disenchanted my Naxx and GvG to rush out some Whispers decks, which i wanted to play and I'm happy about that, but now i will be making again most of these cards now. It may seem stupid, but I'm just person, which prefer have something right now if possible, than waiting few weeks/months. And with my luck remaking these cards isn't too painful.
I probably will D/e some of those at some point. I've tried wild and it's just not that fun for me, so this will help a little with crafting better standard stuff
Disenchanting Naxx and GvG is extremely short sighted. I imagine people's views on wild will change over the years. Don't disenchant the strongest cards the game will ever see.
I won't dust any of the wild only cards as I still play some wild and lots of tavern brawls. Many of my friends have given up on wild and dusted their wild collection. They only play standard and if they get bored with standard, they will take a break from this game.
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Poll.
Yep. Not all, but most.
Betrayer... In truth, it was I who was betrayed. Still, I am hunted. Still, I am hated. Now, my blind eyes see what others cannot: that sometimes the hand of fate must be forced! Now go forth... unleash the tides of Doom... Upon all those...who would oppose us.
The classic tier: Reno Jackson | Elise Starseeker | Brann Bronzebeard.
On my second account I did - on my first I didn't (except Maxxena, as I am sure I won't need her)
I gave in and did it so I would have a few decent decks for a few classes I only regret it now because doing heroic blackrock might be impossible now
the peach bites back
Another thread of this topic...
Generally it's a good idea to hold onto your Naxx and GvG cards, unless you are dying for dust to craft other cards. Wild format is the one used for Adventures and Tavern Brawls, and keeping up with both Standard and Wild's meta gives the game more playability.
I'm doing the opposite. I'm crafting gvg legendaries because I know I will never get them from packs again.
I only disenchanted Fel Reaver, Mekgineer Thermaplugg and Mogor the Ogre. I had some fun with them in the past but there's no way I'm going to be playing with those cards in Wild, and I doubt there will ever be a Tavern Brawl in which I'll need them. I'm keeping Gazlowe though :) And I'd never disenchant a single adventure card, not even Stoneskin Gargoyle or Maexxna. They're worth more just being a part of my collection than the dust. I actually crafted Blood of the Ancient One the other day, which should tell you I'm not hurting for dust.
I dusted my regular Naxx cards as I'd crafted them in gold.
.
I've disenchanted my Naxx and GvG to rush out some Whispers decks, which i wanted to play and I'm happy about that, but now i will be making again most of these cards now. It may seem stupid, but I'm just person, which prefer have something right now if possible, than waiting few weeks/months. And with my luck remaking these cards isn't too painful.
I probably will D/e some of those at some point. I've tried wild and it's just not that fun for me, so this will help a little with crafting better standard stuff
Renounce Darkness
I would if I had any.
Disenchanting Naxx and GvG is extremely short sighted. I imagine people's views on wild will change over the years. Don't disenchant the strongest cards the game will ever see.
I won't dust any of the wild only cards as I still play some wild and lots of tavern brawls. Many of my friends have given up on wild and dusted their wild collection. They only play standard and if they get bored with standard, they will take a break from this game.