I was starting to do kind of well in Hearthstone (by my standards) up until the format switch. Now, I find the six decks I used to run are slightly weakened or completely destroyed. So, I have to start rebuilding and I find I'm missing a lot of key cards. A quick browse through of a couple decklists has given me this incomplete list of things I feel I should craft sooner than later:
If I had to choose, I would say brawl, cabal, and doomhammer would be the first things I should go for as they'll really help make three classes more competitive. I have about 2000 dust right now and I'm sure there are cards I could get rid of to get more. I hate to DE legendaries because I fear they'll someday become super amazing and I'm going to be losing 1200 dust on the deal but... I did kill Illidan this week thinking I might craft Vek'lor instead.
Grommash, and Brawl are essential cards for 99% of all Warrior decks. Grommash wins you games, and Brawl being one of Warrior's only forms of boardwipe, is a necessity. Bloodhoof Brave is also very good in the current Standard format.
Fandral is amazing, but a card that requires surviving to bring real value to your board. It suffers from much of the same problems as Brann, but undoubtedly the best Legendary that came in WotoG. (Along with Vek'lor and N'Zoth) Speaking of Vek'lor, it is a staple in all C'Thun decks to the point that people are now referring to it as Dr 7 or Emperor 7.
All of the cards I highlighted in bold, I highly recommend crafting, if you intend to play those classes/decks.
I was starting to do kind of well in Hearthstone (by my standards) up until the format switch. Now, I find the six decks I used to run are slightly weakened or completely destroyed. So, I have to start rebuilding and I find I'm missing a lot of key cards. A quick browse through of a couple decklists has given me this incomplete list of things I feel I should craft sooner than later:
If I had to choose, I would say brawl, cabal, and doomhammer would be the first things I should go for as they'll really help make three classes more competitive. I have about 2000 dust right now and I'm sure there are cards I could get rid of to get more. I hate to DE legendaries because I fear they'll someday become super amazing and I'm going to be losing 1200 dust on the deal but... I did kill Illidan this week thinking I might craft Vek'lor instead.
Since dust is an issue, If you can wait I'd highly recommend just taking a wait and see approach and see where the meta ends up at say the end of the month or so. C'thun might stay in the meta for the long haul, but I wouldn't be surprised if it gets relegated pretty permanently into tier 3 and 4. It's still a little up in the air if mid range or face shaman are going to be crowned the winner, so maybe you'll find yourself not wanting or needing the eternal sentinel. If you really want an answer though out of your list I think the three safest crafts are Brawl Grommash and doomhammer.
I would craft the basic components of C'thun druid, its pretty cheap and can get you to rank 5 easily. I would say craft Disciple of C'Thun, Dark Arakkoa and Twin Emperor Vek'lor to start. I can go into more depth if you need me to, just ask :)
If I had to choose, I would say brawl, cabal, and doomhammer would be the first things I should go for
Uh, and what's the one deck you are planning to play brawl, cabal AND doomhammer in?
The answer here is pretty easy: Decide on one deck to play, then craft the cards for it. Looking at your list, that's a decision between Control Warrior, Control Priest, Aggro Shaman and C'Thun Druid.
The way I approach it is to craft whatever legendary I need for the deck I want to play. After that I use the extra dust to craft epics. I don't know way but I find epics harder to get than anything else from opening packs. I would start by crafting the neutral cards first they can be used in any deck. Then narrow down the ones you need for a certain deck. Build one good deck win some gold. Takes about 10 packs to craft an epic. So basically a week. there is no rush to get them all at once. Epics since you can have 2 in each deck are sometimes better than a legendary
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I was starting to do kind of well in Hearthstone (by my standards) up until the format switch. Now, I find the six decks I used to run are slightly weakened or completely destroyed. So, I have to start rebuilding and I find I'm missing a lot of key cards. A quick browse through of a couple decklists has given me this incomplete list of things I feel I should craft sooner than later:
Brawl
Grommash
Black Knight
Cairne (maybe)
Bloodhoof Brave
Doomhammer
Eternal Sentinel
Leeroy
Fandral (maybe)
Klaxxi Amber-weaver
Vek'lor
Cabal Shadow Priest
Ysera (maybe)
If I had to choose, I would say brawl, cabal, and doomhammer would be the first things I should go for as they'll really help make three classes more competitive. I have about 2000 dust right now and I'm sure there are cards I could get rid of to get more. I hate to DE legendaries because I fear they'll someday become super amazing and I'm going to be losing 1200 dust on the deal but... I did kill Illidan this week thinking I might craft Vek'lor instead.
Grommash, and Brawl are essential cards for 99% of all Warrior decks. Grommash wins you games, and Brawl being one of Warrior's only forms of boardwipe, is a necessity. Bloodhoof Brave is also very good in the current Standard format.
Fandral is amazing, but a card that requires surviving to bring real value to your board. It suffers from much of the same problems as Brann, but undoubtedly the best Legendary that came in WotoG. (Along with Vek'lor and N'Zoth) Speaking of Vek'lor, it is a staple in all C'Thun decks to the point that people are now referring to it as Dr 7 or Emperor 7.
All of the cards I highlighted in bold, I highly recommend crafting, if you intend to play those classes/decks.
Hey Man!
Hope you are enjoying the game!
I would craft the basic components of C'thun druid, its pretty cheap and can get you to rank 5 easily. I would say craft Disciple of C'Thun, Dark Arakkoa and Twin Emperor Vek'lor to start. I can go into more depth if you need me to, just ask :)
Hope this helps!
-Funkee
I guess I'll need to think a while and see if I can enjoy the game playing one deck. I'm not sure if I can... Altoholic kind of player.
Just opened a Vek'lor... C'thun druid just got a LOT more attractive.
Congrats! :>
The way I approach it is to craft whatever legendary I need for the deck I want to play. After that I use the extra dust to craft epics. I don't know way but I find epics harder to get than anything else from opening packs. I would start by crafting the neutral cards first they can be used in any deck. Then narrow down the ones you need for a certain deck. Build one good deck win some gold. Takes about 10 packs to craft an epic. So basically a week. there is no rush to get them all at once. Epics since you can have 2 in each deck are sometimes better than a legendary