BTW peeps y'all can play this T10+ when your opponent starts dropping their big minions and all the smallfry are dead and then you can be taking out kel'thuzad's, chromaggius', onyxia, alexstraza, enraged grom, all that big stuff. Aim isn't really to play it on curve as a biggish minion, aim is to abuse it's high attack on later turns where the opponent can't run smaller stuff into it and doesn't want to waste quality removal on a 4 drop when you might have tirion or sylv or rag in hand.
BTW peeps y'all can play this T10+ when your opponent starts dropping their big minions and all the smallfry are dead and then you can be taking out kel'thuzad's, chromaggius', onyxia, alexstraza, enraged grom, all that big stuff. Aim isn't really to play it on curve as a biggish minion, aim is to abuse it's high attack on later turns where the opponent can't run smaller stuff into it and doesn't want to waste quality removal on a 4 drop when you might have tirion or sylv or rag in hand.
That's what Rend Blackhand is for.
Anyway...
I'm not sure about this card. The Brann charge combo is sweet, but dragon warrior doesn't really have a big hand in the late game. This is going to be hard to pull off, but Blood Warriors could help. Maybe.
Dragon Priest has easier card draw options, and could really use a card that puts a bit of punch on the battlefield. The 4 health is less of a concern, because you have all those health buffs and you can heal it. If you play this on curve after Brann, you could have a 7/4 or 9/4 on turn 4... But most decks will be able to answer that somehow.
BTW peeps y'all can play this T10+ when your opponent starts dropping their big minions and all the smallfry are dead and then you can be taking out kel'thuzad's, chromaggius', onyxia, alexstraza, enraged grom, all that big stuff. Aim isn't really to play it on curve as a biggish minion, aim is to abuse it's high attack on later turns where the opponent can't run smaller stuff into it and doesn't want to waste quality removal on a 4 drop when you might have tirion or sylv or rag in hand.
That's what Rend Blackhand is for.
Anyway...
I'm not sure about this card. The Brann charge combo is sweet, but dragon warrior doesn't really have a big hand in the late game. This is going to be hard to pull off, but Blood Warriors could help. Maybe.
Dragon Priest has easier card draw options, and could really use a card that puts a bit of punch on the battlefield. The 4 health is less of a concern, because you have all those health buffs and you can heal it. If you play this on curve after Brann, you could have a 7/4 or 9/4 on turn 4... But most decks will be able to answer that somehow.
Except that playing Brann on curve and having him live almost never works.
There may be a niche use for this, but I'm more annoyed that, yet again, Dragons got entirely situational 'meh' cards. The deck is so close to being good but it needs one or two more solid pieces.
Just thinking about this card. Generally speaking this card is 4 mana 8/4 or 9/4 in handlock with "must kill" taunt attached to it. Definitely not as good as Twilight Drake, but might be decent.
Lets say you play original handlock. You skip your turn 1, 2 and 3. Opponent probably has the board control, and in that case a 4 health minion is not going to cut it.
Lets say you play original handlock. You skip your turn 1, 2 and 3. Opponent probably has the board control, and in that case a 4 health minion is not going to cut it.
Different story in control match ups though.
Well the thing is you can play him on turn 3 if you have the coin, then you'll get a 8/4 on turn 3. And with such a high attack it makes it a pseudo taunt, which is 1 health less than senjin. Anyway you make your opponent trade/remove it or else you are gonna outrace him. And it should be good against control.
BTW peeps y'all can play this T10+ when your opponent starts dropping their big minions and all the smallfry are dead and then you can be taking out kel'thuzad's, chromaggius', onyxia, alexstraza, enraged grom, all that big stuff. Aim isn't really to play it on curve as a biggish minion, aim is to abuse it's high attack on later turns where the opponent can't run smaller stuff into it and doesn't want to waste quality removal on a 4 drop when you might have tirion or sylv or rag in hand.
Diehard druid player ^~^
Check out my theorycrafted Blistering Rot
Maybe Dragon Priest can run 1 copy of this? and add more health into it.
Dont really see the point in running this over Twilight Drake.
Artwork is amazing. Sadly not as great as Twilight Drake
A glorious bundle of salt.
Just thinking about this card. Generally speaking this card is 4 mana 8/4 or 9/4 in handlock with "must kill" taunt attached to it. Definitely not as good as Twilight Drake, but might be decent.
This is a warrior OTK card not hand lock.
Lets say you play original handlock. You skip your turn 1, 2 and 3. Opponent probably has the board control, and in that case a 4 health minion is not going to cut it.
Different story in control match ups though.
maybe...
8/10
possibly great stats, great art, good ability
If evolution is outlawed, only outlaws will evolve.
272,416 attack dragon. Playing with my food?