I expected this change, but I was hoping it could go back to the beta version of a 3 mana 3/4. At 4 mana it rarely saw play with a better ability, now it will certainly never be used.
This really angers me, its like they hate rouge or something, first blade flurry is gone and now this crap. THIS CARD WAS BARELY USED ANYWAY. And now they are removing a unique concept from the game because it "has been a design obstacle" for long time. How is a card that is only good in theory a design problem?
That stats needed to be increased or the Mana cost needed to be decreased. One round stealth is worth maybe .5 Mana and as a class card the stats should at least mirror Yeti or Heckler (In fact, I'd say Heckler is a good comparison because Taunt is also a spare part effect)
Why not just ignore Master of Disguise when designing cards and if something broken comes up during the process of design, you nerf MoD when you release said card(s) which make it broken?
Why not just ignore Master of Disguise when designing cards and if something broken comes up during the process of design, you nerf MoD when you release said card(s) which make it broken?
I expected this change, but I was hoping it could go back to the beta version of a 3 mana 3/4. At 4 mana it rarely saw play with a better ability, now it will certainly never be used.
Could you explain how stealth makes Dreadsteed op?
This is just dumb. All of these others make sense to me, but Master of Disguise? When is this played? Am I missing something really blatant?
Hardly changes its playability, but at least now we can have some cool passive effects.
Sorry, but face is NOT place :P
This really angers me, its like they hate rouge or something, first blade flurry is gone and now this crap. THIS CARD WAS BARELY USED ANYWAY. And now they are removing a unique concept from the game because it "has been a design obstacle" for long time. How is a card that is only good in theory a design problem?
That stats needed to be increased or the Mana cost needed to be decreased. One round stealth is worth maybe .5 Mana and as a class card the stats should at least mirror Yeti or Heckler (In fact, I'd say Heckler is a good comparison because Taunt is also a spare part effect)
Flavor Text
She's actually a male tauren. People don't call him "Master of Disguise" for nothing.
Why not just ignore Master of Disguise when designing cards and if something broken comes up during the process of design, you nerf MoD when you release said card(s) which make it broken?
Make if a 4/5, Blizzard
Pls
They managed to make an (realistically) unplayable card, even more unplayable. GJ
What I dont get here is, if she was limiting design space so much for so long, why not change it before?
It seems to me that blizzard's "GOLDEN RULE" (never nerf cards) should not be a rule and cards should be changed/nerfed/buffed accordingly.
I have 8 of it and 1 golden, should I be happy ? yes, I am :D !!
Blizz wants to avoid Rogue shenanigans with the new WOG cards.
no more untouchable hogger ;/
At least give it an extra stat, damnit! I understand the change, but now it's worse which should be reflected on the statline.
And no one was surprised.
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My mandibles which are capable of pressing down and tearing, my talons which are known to intercept and hold.
Well I think they had to nerf this one to open design space.
It was played a couple years back in some derpy, kinda unfair decks. This is just a preventative measure.
I'm pretty sure they had a lot of testing with new cards, and this stealth combo probably broke some games.
I trust Blizzard?
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