I don't understand how this can be good, a random card has more chance to be efficient than a card I chose to put in my deck?
Possibly, It's the same argument as Forbidden Shaping. except Forbidden Shaping is way more flexible. The reason Forbidden shaping is good is that it can always fill out your curve... early game minion against aggro, wait for late game against control, or just whenever you need it to fill out your curve or tempo. This... basically same thing, except it's completely random each turn... the only benefit over forbidden shaping is that you know what you are playing any turn (assuming you can even afford it that turn).
Now this is actually fun RNG. Watch and learn, Lol-Saron.
Seriously, this card can be both fun and good. Keeping it for the right moment, finding the right minion, maybe it won't happen often, but will be satisfying as hell.
seems like a bad card at first, but the versatility that it offers is the real deal here... Interesting card for sure, it may be played in fatigue/control decks but the rng here is just too much... There are so many unplayable minions
Too much RNG oriented, but it's not like RNG is outright a bad thing in a card - specially when you have some control over it to some extent. You can just sit with this guy in hand until it becomes usable. At the very least you can have some vanila dude if you're having dead turns (which actually happens oftenly in Control x Control matches...).
It'll only be a poor top deck in the late game, as he'll only get some value one turn after you draw it.
So basically it's a cycle card...kinda...sorta. It's maybe actually a really decent card. However, the RNG surrounding the card makes for a tough time to plan around it. I don't think this is going to be played in any serious decks, but wow...just wow, this is a card that I really want to try.
Some of you are ridiculously dull. Did you forget why you play Hearthstone in the first place? Not every card has to be a meta-defining card that's going to automatically go into your deck. This guy is fun, F U N, that's the point isn't it?
Also think it's being underrated by many. One of the only cards that's equal against both aggro and control metas... you can let it be something relevant against both.
Did you forget not everyone has the same definition of fun? I have fun by playing to the best of my ability with the best decks I can make. I do not have fun playing random bullcrap for the lulz.
Is there a way to abuse this? If you brew it back, will it be highlighted as Zerus or just as the minion it now is?
Rollback Post to RevisionRollBack
I'm just another one of those. You know, those who do things. Things that need to be done by those that do these things in order to do those things that don't do these things themselves. Has the word 'things' lost meaning to you already?
Dafuq is this?
Dunno if playable by any means... but the random possibilities... I want it as much as I wanted Mogor the Ogre! No, more! THIS can be Mogor the Ogre!
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Now this is actually fun RNG. Watch and learn, Lol-Saron.
Seriously, this card can be both fun and good. Keeping it for the right moment, finding the right minion, maybe it won't happen often, but will be satisfying as hell.
seems like a bad card at first, but the versatility that it offers is the real deal here... Interesting card for sure, it may be played in fatigue/control decks but the rng here is just too much... There are so many unplayable minions
I don't even know what to fill in on the poll, but it's beautiful!
Too much RNG oriented, but it's not like RNG is outright a bad thing in a card - specially when you have some control over it to some extent. You can just sit with this guy in hand until it becomes usable. At the very least you can have some vanila dude if you're having dead turns (which actually happens oftenly in Control x Control matches...).
It'll only be a poor top deck in the late game, as he'll only get some value one turn after you draw it.
So basically it's a cycle card...kinda...sorta. It's maybe actually a really decent card. However, the RNG surrounding the card makes for a tough time to plan around it. I don't think this is going to be played in any serious decks, but wow...just wow, this is a card that I really want to try.
Does the transform fix when it hits the board or will it retain the transform aspect in the case of Shadowstep or Freezing Trap?
Free to try and find a game, dealing cards for sorrow, cards for pain.
Seems like a fun card, props for creativity.
Release the Kraken!
Unstable portal without the discount damn. Just wait till you get tirion
lol - so bad. why not just add to the deck the creature you want him to be instead?
And he is legendary? why not a random creature that costs or 2 less than normal?
"It changes every turn until you play it. It has a special glow on it and a tooltip if you mouse over it to remind you that it is Shifter Zerus."
-Mike Donais
Neat!
I hate this type of randomness but this is still a flexible card and looks playable (potentially very good)
This plus thistle tea = rngesus rogue?
Would be funny to draw this early and watch with your supreme RNG skills as it turns into Tirion Fordring->Ragnaros the Firelord->Grommash Hellscream only until when you mana to play those big fatties you get Wisp and get Murloc Tinyfin among others...
this card has awesome potential and suitable for all decks. Welcome DR1
[deck]1042300[/deck]
pull up enemy Shifter Zerus with Desert Camel. new tech
Is there a way to abuse this? If you brew it back, will it be highlighted as Zerus or just as the minion it now is?
I'm just another one of those. You know, those who do things. Things that need to be done by those that do these things in order to do those things that don't do these things themselves. Has the word 'things' lost meaning to you already?
[Game] Name another card that has the same...