Dr boom ??? BGH, Lightbomb, twisting nether, polymorph ping. Trash card ! Would never see play.
BGH on boom? you have the bombs, yet. Polymorph? you have the bombs. Lightbomb? 1-4 damage of each bomb. Twisting nether? 1-4 damage to face of each bomb. Nice value.
If you destroy or polymorph/hex/uldaman an ancient one, that's it. no deathrattles, no extra effect, nothing. 0 Value , too slow
I have a better example: with that logic any card that doesn't have battlecry or end turn are bad. Wait a second....
Too slow and too big. Effect requires two turns (normally) and when the Ancient is summoned another turn so your opponent has three turns to neutralize these threats. Just bad and I do not think will ever see play, ever in constructed. Big beast for Arena though!
Well ... I think the effect can be ignored for two main reasons: 1: It will be difficult to trigger it 2: even if this triggers the token is vulnerable to polymorphs and things like that. Now the question is, a 9/9 for 9 mana is good? I'd say that in general no, if you play something on turn 9 that should have a big impact on the board.
Anyway, I'm looking forward to see this card in trolden xD
There are differences ofc, Blood of The Ancient One having an easier condition to be met and ofc being an epic. But definitely a win more card.... only real reason i'd want to play this or play against it, is to watch the animations etc and getting hit in the face once with a 30/30 minion is alot more satisfying ;)
Too slow and too big. Effect requires two turns (normally) and when the Ancient is summoned another turn so your opponent has three turns to neutralize these threats. Just bad and I do not think will ever see play, ever in constructed. Big beast for Arena though!
if you have another blood or faceless in hand than ya. unless there's new secrets that get released that work like snipe, or sacred trial, only more effectively.
Too slow and too big. Effect requires two turns (normally) and when the Ancient is summoned another turn so your opponent has three turns to neutralize these threats. Just bad and I do not think will ever see play, ever in constructed. Big beast for Arena though!
Fun card, definitely not great for actual constructed but possibly great card for Adventures.
nice for the frost mage
9 cost minions Mage deck with effigy and RNG at its best
It should have windfury and cannot be targeted, even with half of the stats would be more useful.
if your opponent afk you can play this combo
This in Wild mode with spare parts.
Hard remove the big guy, you traded 1 for 2 and the opponent has no win condition.
It's bad but I can't deny that this card will be fun as fuck to play around with.
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This does seem like a win more card. =(
Well ... I think the effect can be ignored for two main reasons: 1: It will be difficult to trigger it 2: even if this triggers the token is vulnerable to polymorphs and things like that. Now the question is, a 9/9 for 9 mana is good? I'd say that in general no, if you play something on turn 9 that should have a big impact on the board.
Anyway, I'm looking forward to see this card in trolden xD
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Honestly, unless Blizzard introduces some more cards to combo with this, I only see this card being played MAYBE in Wild. Just maybe.
Reminds me when GvG got V-07-TR-ON
There are differences ofc, Blood of The Ancient One having an easier condition to be met and ofc being an epic. But definitely a win more card.... only real reason i'd want to play this or play against it, is to watch the animations etc and getting hit in the face once with a 30/30 minion is alot more satisfying ;)
if you have another blood or faceless in hand than ya. unless there's new secrets that get released that work like snipe, or sacred trial, only more effectively.
turn 9, avianna + innervate, blood of ancient x 2
Leaves your opponent 2 big threats that are deadly...
-let´s negotiate: you concede and I let you live...
The token is definitely something nice to entomb. A 30/30 for 9 mana in the deck...