This card is hardly useless if you already have them in hand. It's auto kill card because it basically reads (for c'thun and N'zoth anyway) Draw your win condition at the beginning of your turn. You play this on 6 and they HAVE to kill it. Maybe wasting removal on this card that might have otherwise gone to your old god or other big drops.
It's even scarier played on turn 9. If they can't kill you outright they have to focus some amount of effort to killing this.
1- Start of your turn, therefore pretty inconsistent
2- 4-6 is a terrible statline for a 6 drop, very likely will be instakilled
3- Even IF the effect goes off, what the hell am I even doing with a 10 drop on turn 7?! If this was a 9 mana card, the effect could be resonable. Also you are pretty likely to draw your C'Thun/N'Zoth or whatever anyway by turn 10.
Garbage, one of the worst card of the set. Boogeymonster is probably better than this
I've seen people asking for nerfs on ANYTHING. If Blizzard one day decides to actually pay attention to the community and starts nerfing as requested, we are going to have a game with only wisps. And still someone would say wisp is op. I'm not even kidding.
Just realized it was at the start of your next turn, DansGame. I thought it was at the end of your turn. Probably too OP if guaranteed to but an Old God in your hand.
Does it provide a decent body / value for the mana cost: NO
Does it have to survive through your opponent's turn to be good: YES
Is there another card at this mana cost that you'd rather play in a deck where this card would be used? YES, Emperor
0 / 3 Stars. Terrible card.
This is Emperor with 1 extra health. They have to clear it regardless, otherwise they're gonna eat a C'thun/N'zoth to the face.
Exactly, this is what I don't freaking get with everyone thinking this card is crap. Emperor being out consistently forces inefficient plays because they HAVE to kill it. This is similar, you just drop it, if it doesn't survive oh well, so you didn't get to auto draw into your win condition but you did force them to deal with something. It either ate removal or did some damage or killing some other minions. The best part is if you have your old god in your hand then this card is PERFECT removal bait.
Going first or coining this out on curve will be the best option, and due to that, playing two will be a must, likely with two maybe three 10-drops in your deck so its effect can go off even if you draw one.
This Card might be bad because it is to slow ( start of your turn /6 drop / searches 10 drop ) and poorly stated. But it is the first real Tutor /searcher in this game. ( maybe mad scientist could be considered the first one of some sorts ) And i consider effects like this the way to a more skill and less rng based game. First the discover mechanic, now a searcher...I have hope for more steps in this direction.
I read this, thought it said at the end of your turn, and got really excited that C'thun decks and so forth could be much more consistent, but now after reading it correctly. eh.. Probably won't be played. It has weak stats and will probably die unless you are both ahead and your opponent doesn't have adequate removal. In which case, you've probably won the game already and don't need a powerful 10 mana legendary to close out the game.
Danger card!
C'Thun Freeze Mage. :o
I'm here to kick ass and play cards, and I'm all out of ass.
If this was at the end of your turn this would be amazing but in this state it's kind of meh.
Eh, I think I'd rather draw it eventually than playing this card.
I'm here to kick ass and play cards, and I'm all out of ass.
The three sanity checks for a new card:
Does it provide a decent body / value for the mana cost: NO
Does it have to survive through your opponent's turn to be good: YES
Is there another card at this mana cost that you'd rather play in a deck where this card would be used? YES, Emperor
0 / 3 Stars. Terrible card.
1- Start of your turn, therefore pretty inconsistent
2- 4-6 is a terrible statline for a 6 drop, very likely will be instakilled
3- Even IF the effect goes off, what the hell am I even doing with a 10 drop on turn 7?! If this was a 9 mana card, the effect could be resonable. Also you are pretty likely to draw your C'Thun/N'Zoth or whatever anyway by turn 10.
Garbage, one of the worst card of the set. Boogeymonster is probably better than this
I've seen people asking for nerfs on ANYTHING. If Blizzard one day decides to actually pay attention to the community and starts nerfing as requested, we are going to have a game with only wisps. And still someone would say wisp is op. I'm not even kidding.
Make the Card: The biggest thread on the site!
My mandibles which are capable of pressing down and tearing, my talons which are known to intercept and hold.
What the hell who complaining about this card is hoping for?
"6 manas 6/6 Battlecry put a 10 mana minion from your deck in hand." really? :/
Enough MC OP bullshit cards with no chance for opponent to respond.
Just realized it was at the start of your next turn, DansGame. I thought it was at the end of your turn. Probably too OP if guaranteed to but an Old God in your hand.
6 mana 4/6 that has to survive a turn to maybe draw a card. You would of had to not draw your 10 drop by then. I say pretty bad
WHY THO
I AM A TURTLE! -Mal Ganis
the card than cthun deck need
Going first or coining this out on curve will be the best option, and due to that, playing two will be a must, likely with two maybe three 10-drops in your deck so its effect can go off even if you draw one.
Control Warrior C'thun featuring Deathwing?
"Hey Pal, Trade Prince Gallywix here!"
All Classes Golden - 11/5/2016
This Card might be bad because it is to slow ( start of your turn /6 drop / searches 10 drop ) and poorly stated. But it is the first real Tutor /searcher in this game. ( maybe mad scientist could be considered the first one of some sorts ) And i consider effects like this the way to a more skill and less rng based game. First the discover mechanic, now a searcher...I have hope for more steps in this direction.
I read this, thought it said at the end of your turn, and got really excited that C'thun decks and so forth could be much more consistent, but now after reading it correctly. eh.. Probably won't be played. It has weak stats and will probably die unless you are both ahead and your opponent doesn't have adequate removal. In which case, you've probably won the game already and don't need a powerful 10 mana legendary to close out the game.