I'm gonna say it's roughly equal to Healbot. Kinda like Hallazeal in that it's better the more you're behind, except you don't even need a Lightning Storm at the same time.
Mediocre and very situational. If you are overwhelmed and cannot regain board control healing do nothing...
are you serious? this is buffed healbot you get 5 mana 4/4 now,instead 3/3,you get 2 health for each enemy minon, you heal at least for 6 and you get 4/4 body on board,this is one of the stronger cards in the expansion
Useless card. You need your opponent to have at least 4 minions for this to heal as much as a Healbot. The extra +1/+1 is pointless since you are not looking for a strong body but healing when you run a card like this.
Also, if your opponent has so many minions on board, your first priority would be spend your mana to clear the board, rather than healing for a paltry sum.
Not bad, good arena value. I like that it is better when you are behind, but you are going to need to combo it with some kind of board clear to really turn around the game.
Spot-on observation! This card is a great zoo/aggro/token/board flood deterrent... it's been said by Kripp and others that Blizzard is trying to slow down the meta, this card could go a long way to achieving that. I think that while it may not be as consistent for restoring health, in a slower meta it may not need to be.
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"Speculation is foolish when the tools of certainty are available." —Cinna, Vedalken Consul
Compared to healbot this is better against zoo and weaker against burn. Overall I'm going to say it's weaker but we'd really have to see the new meta to know - considering how controlling a lot of the new cards have been and how much healing they're adding I wouldn't be surprised if burn falls out of favor and that might make this card pretty good!
a Healbot that is more effective against zoodecks , The thing is most zoodecks do not care about your HP anyway , and focus on board control and good trading . While vs Facedecks this doesn't do anything . How is this Useful against a face shaman or a hunter with a weapon and 2 minions or 1 minion ?
This is not a good arena Card btw , In Arena in your opponent has 3 or 4 minions , you need a board clear not health , and if you're low and have board control You can THEN play health regain cards . If you're Low and do no have board control then it's you're done , . so it's basically a 4 mana 4 4 heal for 2 4 at usually
I think this is a kinda bad card (and I'm usually very , very optimistic about new cards).
This card is good when your opponent has 3 minions, awesome when your opponent has 4 or more minions, but really bad otherwise. Not to mention that if you're getting good value out of this card, you still have to deal with a threatening board. It may find a place in Renolock actually, goes really well with Shadowflame. If it was 4 mana with slightly lower stats, it would be also good in Control Paladin, you can Equality, play this guy, then Consecration.
Yeah 11 mana play, not bad.
He said "if it was 4 mana", then that combo would be possible. You can still make it with wild pyromancer instead for 9 mana, but then this also dies.
I don't think this card is good enough to replace healbot, as it is mentioned if the opponent has a big board your first priority is to clear it, healing only delays the inevitable.
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I'm gonna say it's roughly equal to Healbot. Kinda like Hallazeal in that it's better the more you're behind, except you don't even need a Lightning Storm at the same time.
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Its only good in a heavy zoo/token meta. I dont see this card getting played much.
Useless card. You need your opponent to have at least 4 minions for this to heal as much as a Healbot. The extra +1/+1 is pointless since you are not looking for a strong body but healing when you run a card like this.
Also, if your opponent has so many minions on board, your first priority would be spend your mana to clear the board, rather than healing for a paltry sum.
Nice Card
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Hey Healbot i missed you so much :)
Calling it: new healbot. At worst, it should only net you 2 or 4 health - at best, it could net you 14!
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Not bad, good arena value. I like that it is better when you are behind, but you are going to need to combo it with some kind of board clear to really turn around the game.
Difficult to tell. People were unsure about healbot as well but i would say that in hs consistent effects are preferable over potential ones.
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"Speculation is foolish when the tools of certainty are available." —Cinna, Vedalken Consul
healladin with 100 HP incoming)
Heroes never die.
Holding off on pre ordered doesn't seem that many cards worth getting so far.
Compared to healbot this is better against zoo and weaker against burn. Overall I'm going to say it's weaker but we'd really have to see the new meta to know - considering how controlling a lot of the new cards have been and how much healing they're adding I wouldn't be surprised if burn falls out of favor and that might make this card pretty good!
a Healbot that is more effective against zoodecks , The thing is most zoodecks do not care about your HP anyway , and focus on board control and good trading . While vs Facedecks this doesn't do anything . How is this Useful against a face shaman or a hunter with a weapon and 2 minions or 1 minion ?
Good vs zoo, bad vs hunter/aggro shaman, terrible against control.. Bad card overall!
Edit: as someone already said, zoo doesn't care about healing yourself, you need board control, so this card will never see play
Dig it. Cool art, nice design.
Missing lethal since June 2015.
This is not a good arena Card btw , In Arena in your opponent has 3 or 4 minions , you need a board clear not health , and if you're low and have board control You can THEN play health regain cards . If you're Low and do no have board control then it's you're done , . so it's basically a 4 mana 4 4 heal for 2 4 at usually