Grand Crusader buff !=p Card's odd anyway... Safe to assume heal will most likely proc by then (on your hero...) If a minion is already on the board, you could hit with it or just save a taunt minion.
I really wish they would introduce more minion types so there is more themes than just mechs, murlocs, and pirates. Having elemental them with quite a few them are already given... And looking at gluth card in recent brawl, I wonder if they are testing out undead specific summons for balance.
It's another big drop for Paladin that demands removal, otherwise you'll just never kill the Uther. Too bad it has anti-synergy with the Hero Power.
actually, works well with hero power cause silver hand recruits only have 1 heal so most of the time they well be "undamage", mean that ragnaros will always heal face XD
Yep, he is able to attack. So it is an 8/8 beefybody that will take you to full Health if left alone. And if it takes damage, it has a chance of getting fully restored.
Blizz made it pretty clear HS would be a space free of lore-coherence... I dislike this but well, it's their franchise, eh. I liked the idea of a serious, more lore focused extension with WoG (especially after TGT which was just tedious in this regard) but well I guess they just can't add content void of silliness anymore. I would have loved a Terenas Menethil card, instead of this cheap and senseless remake of Ragnaros.
I love the mechanical switcheroo on old Rags and it's a solid card for control. At worst, you have a board full of damaged minions and the heal is super random and potentially unhelpful/wasted (just a beater)...or he's healing you...or he's healing himself. He's a double threat of high damage and high healing that has to be dealt with.
I think he's the only legendary in the game with a recurring heal...(/scanning memory).
I love the mechanical switcheroo on old Rags and it's a solid card for control. At worst, you have a board full of damaged minions and the heal is super random and potentially unhelpful/wasted...or he's healing you...or he's healing himself. He's a double threat of high damage and high healing that has to be dealt with.
I think he's the only legendary in the game with a recurring heal...(/scanning memory).
I think one of Gelbin's inventions does it too, but it's not exactly stable :P
Wait, this isn't a joke? Is this actually a canon thing? This is a really cool card. The 8 mana spot is a little crowded in Paladin, but I think it's still so good it'll see play.
It's another big drop for Paladin that demands removal, otherwise you'll just never kill the Uther. Too bad it has anti-synergy with the Hero Power.
EDIT: Right, missed the "damaged" bit. Much better.
Hmmm doesnt have anti synergy, tokens are 1/1, and thus cant be damaged and alive. The effect only considers damaged targets :) whats good about it is that if you have it alone on the board (or with tokens) at full health, you can trade endlessly with him
Instead of making another rag lol create maraad or renalut morgain or alexander morgain or any fkin famous paladin in wow univers !!!
Grand Crusader buff !=p Card's odd anyway... Safe to assume heal will most likely proc by then (on your hero...) If a minion is already on the board, you could hit with it or just save a taunt minion.
I really wish they would introduce more minion types so there is more themes than just mechs, murlocs, and pirates. Having elemental them with quite a few them are already given... And looking at gluth card in recent brawl, I wonder if they are testing out undead specific summons for balance.
Would he be able to attack?
Be sure to realize, THIS RAG CAN ATTACK!!
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If I my he could add max HP so majordomo rag wouldn't be so bad. Yes I know that is OP as duck.
Ah, of course. Ragnaros the Lightlord ... wait, what?! WutFace
Blizz made it pretty clear HS would be a space free of lore-coherence... I dislike this but well, it's their franchise, eh. I liked the idea of a serious, more lore focused extension with WoG (especially after TGT which was just tedious in this regard) but well I guess they just can't add content void of silliness anymore. I would have loved a Terenas Menethil card, instead of this cheap and senseless remake of Ragnaros.
"My life... for Aiùr."
I love the mechanical switcheroo on old Rags and it's a solid card for control. At worst, you have a board full of damaged minions and the heal is super random and potentially unhelpful/wasted (just a beater)...or he's healing you...or he's healing himself. He's a double threat of high damage and high healing that has to be dealt with.
I think he's the only legendary in the game with a recurring heal...(/scanning memory).
Make the Card: The biggest thread on the site!
My mandibles which are capable of pressing down and tearing, my talons which are known to intercept and hold.
BY FIRE BE CAUTERIZED!!
Make the Card: The biggest thread on the site!
My mandibles which are capable of pressing down and tearing, my talons which are known to intercept and hold.
If this is real Paladins yet again get a silly OP card..
Wait, this isn't a joke? Is this actually a canon thing? This is a really cool card. The 8 mana spot is a little crowded in Paladin, but I think it's still so good it'll see play.
sooooo creative
Kappa
Well.. can be a TOO SOON canon
Slow but powerful. Fair.