If patron will be playable in standard this will be a good Boom replacement in it. Still needs one for Ghuls n more important deaths bite thought but this is a start for sure.
In warrior.. In C'thun decks.. And the meta could be just slow enough you can play 2 7 drops?
This card is also really good it's very underestimated, if enemy doesn't have hard removal it's could win you the game alone and it gets as a minimum deathrattle summon a 2/2 taunt that's the minimum.. I believe the card has potential to be insane as a stand alone card auto include on some decks.
If patron will be playable in standard this will be a good Boom replacement in it. Still needs one for Ghuls n more important deaths bite thought but this is a start for sure.
People comparing this to Troggzor are out of their minds.
It's a 6/6 version of Imp Gang Boss, and one that can be used by any decks and cant be dealt with BGH or stolen by Cabal Shadow Priest. Seriously broken.
People saying this is a 6/6 version of Imp Gang Boss are out of their minds...comparing a 7-Drop with a 3-Drop is madness itself...and Imp Bang Boss is a no brainer because it has decent stats for it's costs...this card doesn't....comparing it to troggzor actually makes a LOT more sense because they share the same mana slot
that being said i think the card effect is interesting...a lot of potential with a little bit of stickyness...but some of the hard removals might render it too risky to run
Whelp, it's basically only removed by fairly hard removals, such as Shadow Word, Entomb. In most of other cases it will leave at least one token for Fireball, Equality + Consecration/Pyromancer, Crackle, and vs tokens it's nearly unkillable.
I DO agree the curve is way off, if compared to Gang Boss.
I just read a funny fact: Hogger is the serial killer of Wow, he has the most kill rate in the game, he killed more than 40millions players... Impressive?
Tried it out in a few decks, namely C'thun Druid and control priest and so far I like it. When I get it going it's great even if only summons two gnolls. Other times it's just killed next turn. All in all though, higher performs well and I'm going to keep running it for the forseeable future. If u pull one from a pack by all means try it out, if u have to craft it then maybe wait a bit and see how the meta evolves.
Just won vs a 22 C'Thun druid thanks too him, playing has Varian Warrior. Anti C'Thun is what i call him now. Spawning 2/2 after 2/2 really his a sight to see. At least playable if not very good.
It's nice IMO. I wanted to try this card but not necessarily craft it, so I was lucky for it to be my second legend drop from packs.
Anyhoo, works well in Patron (still tweaking), but it's also a good defense in some other decks, especially when facing C'Thun decks, play it on turn 9 to make your opponent think twice before they drop Cthun, as I've had Dr. Hogger spawn multiple gnolls to soak up the C'thun pew pews.
Technical response, I know. But I think this highly underrated card is going to be top tier before long.
I personally really like this card. In play, its a sticky minion because the opponent cant efficiently trade into it after it takes damage. It also provides a hefty fee for any opponent wanting to play a c'thun, as not only would it possibly leave up 5-3 2/2's, but soaks a TON of battlecry damage, while denying the opponent the attack face from the body itself. I could see this card working quite well with Spreading Madness but even in my druid it tends to work fine. Its no Veklor, but it can bait out some hard removals like entomb to allow your C'Thun to stick around a while.
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Only a FTP, but I still try to theory craft and end up publishing my decks in hope of it being improved...
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9/10
great stats, ameizing artwork, decent ability
If evolution is outlawed, only outlaws will evolve.
I just read a funny fact: Hogger is the serial killer of Wow, he has the most kill rate in the game, he killed more than 40millions players... Impressive?
Be there, or be squared!
I also think this card is being underrated.
The thing i like most about this is that it plays on curve right after regular Hogger.
people who have this card, how is it performing?
Just won vs a 22 C'Thun druid thanks too him, playing has Varian Warrior. Anti C'Thun is what i call him now. Spawning 2/2 after 2/2 really his a sight to see. At least playable if not very good.
It's nice IMO. I wanted to try this card but not necessarily craft it, so I was lucky for it to be my second legend drop from packs.
Anyhoo, works well in Patron (still tweaking), but it's also a good defense in some other decks, especially when facing C'Thun decks, play it on turn 9 to make your opponent think twice before they drop Cthun, as I've had Dr. Hogger spawn multiple gnolls to soak up the C'thun pew pews.
Technical response, I know. But I think this highly underrated card is going to be top tier before long.
I personally really like this card. In play, its a sticky minion because the opponent cant efficiently trade into it after it takes damage. It also provides a hefty fee for any opponent wanting to play a c'thun, as not only would it possibly leave up 5-3 2/2's, but soaks a TON of battlecry damage, while denying the opponent the attack face from the body itself. I could see this card working quite well with Spreading Madness but even in my druid it tends to work fine. Its no Veklor, but it can bait out some hard removals like entomb to allow your C'Thun to stick around a while.
Only a FTP, but I still try to theory craft and end up publishing my decks in hope of it being improved...