How about this? i dont think this will create the same design limitations as the current version, and this is not a direct nerf, as it can then be used to kill smaller things, if your opponents board gets out of hand.
Not sure why people dislike him, he is a guardian more than a threat, he keeps us safe from big bullies. I love him, I will marry him, even if he messes up my jousts.
The reason people dislike BGH is because a lot of the time it takes up an entire turn to play a big minion, and if your opponent has BGH then you lose so much tempo that you can basically lose the game just from that one play, so the risk usually keeps you from playing big minions and that limits the game to mostly low cost/low power minions. Without BGH you might see more late game cards being played which, in my opinion, would make the game more interesting.
Like I said no one wants to play 30 minute games. This game was mainly designed so that you could play a quick game while at break or to have fun and kill time.
How about this? i dont think this will create the same design limitations as the current version, and this is not a direct nerf, as it can then be used to kill smaller things, if your opponents board gets out of hand.
What do you think?
If your opponent has 4 or more minions on board you've already lost the game. Unless it's zoo, in which case you're probably killing a 2-3atk minion tops. Then whatever minion is there trades efficiently with this 2hp mob and you gained nothing.
Just leave BGH as it is, it's perfectly fine.
Rollback Post to RevisionRollBack
When you dump something down the toilet it disappears while still existing in the sewers. Welcome to Wild mode, "it's not like they took our cards away".
Just increase its mana by 1 or increase the attack condition to 8, done. No need to drastically change the card, but i highly doubt blizz will be changing this card, they focusing more on basic cards.
Can't really say I have an issue with BGH. I think it is well designed; too situational to make it into aggro decks (both face and non-face), a wee bit expensive for most tempo decks
People say the card was rarely played before Dr. Boom, and Dr. Boom is on his way out of standard anyway.
BGH may increase its mana cost to 4 or 5 (same statline as Ram Wrangler). To me, it's a too hard tempo swing and prevents players from using some 7+ attack minions. Though, Blizzard nerfs cards too much so I hope they don't nerf this card.
To be honest, a smaller card pool could make BGH STRONGER as it turns out, because there's less to choose from, and that means fewer big minions, which means BGH dominates even more so than ever before.
Out of all the cancerous cards out there, this is the one you want to pick a fight with? Seriously?
Welp, the vote results speak for themselves...
I personally have no issue with BGH. Never did, never will. This was a hot topic buzzing in the heads of a number of people that I wanted to address.
Keep your silly assumptions to yourself.
What assumption are you referring to? My post is quite loud and clear, BGH is not a card that ruins game play in such a terrific way. Consider fighting a druid who will play turn two Innervate + Coin into Fel Reaver. Or someone plays alarm-o-bot into Deathwing turn 3 into turn 4 (with coin)...BGH is that noxious?
This just shows why classic/basic is a fail as a core set. BGHs problem is, that hes just the only usefull card to answer a fast big card like Giants/reaver which otherwise is just an auto win.
Do priests use BGH? No because they have shadow word death which is basically a better card, yet no one is complaining it to be OP.
I wouldnt wonder if theyre removing BGH, when face shamans splice in 2 rock elementals for crackle because basically auto win against 50% of classes.
I think the only case against Big Game Hunter is that we are a bit tired of seeing him, personally I would rather see new solutions to old problems, but tech cards such as this help keep a healthy meta.
Something a bit funny with this poll is that you are asking 2 questions, but the answers can't possibly reflect your opinion on both^^
Or I guess it can, but it's strange :P
Like me, I voted yes, but the yes was for this being the change we needed, not yes I think blizzard could do it better^^
Rollback Post to RevisionRollBack
What is Hearthstone to you? A fun and semi-competitive game with wacky effects and crazy RNG outcomes or just a card game you wanna grind as many wins you can get as fast as possible in?
To be honest, a smaller card pool could make BGH STRONGER as it turns out, because there's less to choose from, and that means fewer big minions, which means BGH dominates even more so than ever before.
That is not a valid argument. The card pool size doesn't matter. What matters is whether people will regularly have a 7+ attack minion in their decks or not. Since Dr. Boom is played pretty regularly, Big Game Hunter has value in most games. If, as you claim, the upcoming change "means fewer big minions", BGH will lose value und will be used less in viable decks. And thus, be not a threat any more.
To be honest, a smaller card pool could make BGH STRONGER as it turns out, because there's less to choose from, and that means fewer big minions, which means BGH dominates even more so than ever before.
That is not a valid argument. The card pool size doesn't matter. What matters is whether people will regularly have a 7+ attack minion in their decks or not. Since Dr. Boom is played pretty regularly, Big Game Hunter has value in most games. If, as you claim, the upcoming change "means fewer big minions", BGH will lose value und will be used less in viable decks. And thus, be not a threat any more.
I mean, I did say it COULD make him stronger. It's speculative on my part because I see the other side of the coin quite clearly. You do have a point though.
Out of all the cancerous cards out there, this is the one you want to pick a fight with? Seriously?
Welp, the vote results speak for themselves...
I personally have no issue with BGH. Never did, never will. This was a hot topic buzzing in the heads of a number of people that I wanted to address.
Keep your silly assumptions to yourself.
What assumption are you referring to? My post is quite loud and clear, BGH is not a card that ruins game play in such a terrific way. Consider fighting a druid who will play turn two Innervate + Coin into Fel Reaver. Or someone plays alarm-o-bot into Deathwing turn 3 into turn 4 (with coin)...BGH is that noxious?
As previously stated, I have no issues with BGH. He's helpful, and I like that. He's a decent tempo play as well, immune to Shadow Word cards when the attack isn't altered, so on and so forth. This card was brought up by a number of people who wish for a nerf to come down when the next expansion rolls around. You had assumed I have a problem with the card, that's the assumption I'm speaking of. I merely wanted to shed light on ideas as to how to best nerf such a card if a nerf was necessary. I think my version is pretty cool because it helps keep the card in check to a degree. If you want to come back on the board, you enlist the help of the almighty BGH. I think it's a cool way to come back to some degree.
But really, this was just a discussion on nerfing BGH. I have no problems with him. I just think talking about a revision is cool, considering a number of people don't like him, and the consensus suggests that the only issue with BGH is that he negatively impacts card design. It's likely a nerf could take place, really. I just wanted to talk about such a thing with a few people, yourself included.
How about this? i dont think this will create the same design limitations as the current version, and this is not a direct nerf, as it can then be used to kill smaller things, if your opponents board gets out of hand.
What do you think?
I like this version quite a lot, because if your MC Tech fails, you can play this, in the case that there are still four minions. This would even combo with Brann Bronzebeard.
Out of all the cancerous cards out there, this is the one you want to pick a fight with? Seriously?
Welp, the vote results speak for themselves...
How about this? i dont think this will create the same design limitations as the current version, and this is not a direct nerf, as it can then be used to kill smaller things, if your opponents board gets out of hand.
What do you think?
Like I said no one wants to play 30 minute games. This game was mainly designed so that you could play a quick game while at break or to have fun and kill time.
When you dump something down the toilet it disappears while still existing in the sewers. Welcome to Wild mode, "it's not like they took our cards away".
Just increase its mana by 1 or increase the attack condition to 8, done. No need to drastically change the card, but i highly doubt blizz will be changing this card, they focusing more on basic cards.
Can't really say I have an issue with BGH. I think it is well designed; too situational to make it into aggro decks (both face and non-face), a wee bit expensive for most tempo decks
People say the card was rarely played before Dr. Boom, and Dr. Boom is on his way out of standard anyway.
BGH may increase its mana cost to 4 or 5 (same statline as Ram Wrangler). To me, it's a too hard tempo swing and prevents players from using some 7+ attack minions. Though, Blizzard nerfs cards too much so I hope they don't nerf this card.
Not all who wander are lost.
Keep your silly assumptions to yourself.
Come visit my Card Emporium. Strange things, you will find inside...
Come take the test, if you're daring. Feel free to show me your results in a message.
Come visit my Card Emporium. Strange things, you will find inside...
Come take the test, if you're daring. Feel free to show me your results in a message.
This just shows why classic/basic is a fail as a core set. BGHs problem is, that hes just the only usefull card to answer a fast big card like Giants/reaver which otherwise is just an auto win.
Do priests use BGH? No because they have shadow word death which is basically a better card, yet no one is complaining it to be OP.
I wouldnt wonder if theyre removing BGH, when face shamans splice in 2 rock elementals for crackle because basically auto win against 50% of classes.
I think the only case against Big Game Hunter is that we are a bit tired of seeing him, personally I would rather see new solutions to old problems, but tech cards such as this help keep a healthy meta.
Something a bit funny with this poll is that you are asking 2 questions, but the answers can't possibly reflect your opinion on both^^
Or I guess it can, but it's strange :P
Like me, I voted yes, but the yes was for this being the change we needed, not yes I think blizzard could do it better^^
What is Hearthstone to you?
A fun and semi-competitive game with wacky effects and crazy RNG outcomes or just a card game you wanna grind as many wins you can get as fast as possible in?
Come visit my Card Emporium. Strange things, you will find inside...
Come take the test, if you're daring. Feel free to show me your results in a message.
Come visit my Card Emporium. Strange things, you will find inside...
Come take the test, if you're daring. Feel free to show me your results in a message.
But really, this was just a discussion on nerfing BGH. I have no problems with him. I just think talking about a revision is cool, considering a number of people don't like him, and the consensus suggests that the only issue with BGH is that he negatively impacts card design. It's likely a nerf could take place, really. I just wanted to talk about such a thing with a few people, yourself included.
Come visit my Card Emporium. Strange things, you will find inside...
Come take the test, if you're daring. Feel free to show me your results in a message.
Come visit my Card Emporium. Strange things, you will find inside...
Come take the test, if you're daring. Feel free to show me your results in a message.