Hello, I have just one question like in title. I have all of them, but I don't know if they are useful in any decks, and I need dust. Should I disenchant them or keep for some decks?
Arch-thief is the only one I would even consider dusting, and I have used him in a few brawls. None of the cards are universal 'every deck' legendaries but they are all potentially used in Tier 1 or 2 decks. They are unique and fun as well as the fact they will be around in standard for longer than any other adventure. I think DE'ing them would be short sited and crippling for future deck building.
Well, they're all pretty good in their own rite. Comparing them to previous adventures, certainly shows us that the previous adventures certainly had one or more legendaries that were downright unplayable (Maexxna, Baron Rivendare / Majordomo Executus, Rend Blackhand), whereas, each and every legendary in LoE was not only played but found good use in a lot of decks (aside from Rafaam, but he's far from unplayable).
Reno Jackson even created his own archetype, whereas Elise Starseeker and Sir Finley Mrrgglton, made it so both Aggro and Control decks so major changes in the way they were formed. All in all, if Karazhan has legendaries as good as LoE did, it'll be awesome!
Considering how useful these cards are and will continue to be in the Wild format, disenchanting them will be a regretful endeavor.
I meant I don't need them but don't know if they're useful. I see I don't need Finley because I am playing 2 warrior decks (c'thun, pirate) and no playing shaman. I built a deck with Brann and Reno (but it's my own creation..) and they're not useful as I thought they would be. I have only 2 control decks and they not require Elise. Maybe I only keep Reno (I need dust for Handlock anyway) but the rest as I said isn't useful for me.
I meant I don't need them but don't know if they're useful. I see I don't need Finley because I am playing 2 warrior decks (c'thun, pirate) and no playing shaman. I built a deck with Brann and Reno (but it's my own creation..) and they're not useful as I thought they would be. I have only 2 control decks and they not require Elise. Maybe I only keep Reno (I need dust for Handlock anyway) but the rest as I said isn't useful for me.
Just because they're not useful to you right now, doesn't mean you won't be tempted to use them in the future. A long time ago, I got Edwin VanCleef from a pack. At the time I didn't play Rogue, and thought that in the future I'd never ever play it either. However, soon enough I was interesting in playing Rogue and really wished I had kept Edwin at the time. To this day, I still don't have Edwin, and I don't have the heart to craft him and admit wasting 1200 dust. So, as I wander the hopeless land of Classic card packs, I can only dream that one day my beloved Edwin will return to me.
This is what will happen to you, if you make this choice. The only difference is, that you won't have packs to rely on. You'll be hopeless and will have to succumb to wasting 1200 dust. Melodrama aside, don't do it. :P
Hmm So don't disenchant them. OK. But what do you think would be better: buying packs for gold and have luck for legendary that's not useful or buy Blackrock Mountain? Is this adventure good?
I meant I don't need them but don't know if they're useful. I see I don't need Finley because I am playing 2 warrior decks (c'thun, pirate) and no playing shaman. I built a deck with Brann and Reno (but it's my own creation..) and they're not useful as I thought they would be. I have only 2 control decks and they not require Elise. Maybe I only keep Reno (I need dust for Handlock anyway) but the rest as I said isn't useful for me.
Just because they're not useful to you right now, doesn't mean you won't be tempted to use them in the future. A long time ago, I got Edwin VanCleef from a pack. At the time I didn't play Rogue, and thought that in the future I'd never ever play it either. However, soon enough I was interesting in playing Rogue and really wished I had kept Edwin at the time. To this day, I still don't have Edwin, and I don't have the heart to craft him and admit wasting 1200 dust. So, as I wander the hopeless land of Classic card packs, I can only dream that one day my beloved Edwin will return to me.
This is what will happen to you, if you make this choice. The only difference is, that you won't have packs to rely on. You'll be hopeless and will have to succumb to wasting 1200 dust. Melodrama aside, don't do it. :P
Yea that's right. I wouldn't finish that adventure again and gain those legendaries again :P
Hmm So don't disenchant them. OK. But what do you think would be better: buying packs for gold and have luck for legendary that's not useful or buy Blackrock Mountain? Is this adventure good?
At this time some may say that its better to buy new adventure because BRM rotates out next month, but I think it's at least better to buy the first wing of BRM so that you can have access to it. After the next adventure is out you will no longer be able to purchase BRM.
Yeah definitely agree with not disenchanting loe legendaries and also with buying the first wing of brm before it rotates out. Each wing costs 700 gold and contains at least one legendary. So much more dust value than buying 7 packs with that gold.
I meant I don't need them but don't know if they're useful. I see I don't need Finley because I am playing 2 warrior decks (c'thun, pirate) and no playing shaman. I built a deck with Brann and Reno (but it's my own creation..) and they're not useful as I thought they would be. I have only 2 control decks and they not require Elise. Maybe I only keep Reno (I need dust for Handlock anyway) but the rest as I said isn't useful for me.
Just because they're not useful to you right now, doesn't mean you won't be tempted to use them in the future. A long time ago, I got Edwin VanCleef from a pack. At the time I didn't play Rogue, and thought that in the future I'd never ever play it either. However, soon enough I was interesting in playing Rogue and really wished I had kept Edwin at the time. To this day, I still don't have Edwin, and I don't have the heart to craft him and admit wasting 1200 dust. So, as I wander the hopeless land of Classic card packs, I can only dream that one day my beloved Edwin will return to me.
This is what will happen to you, if you make this choice. The only difference is, that you won't have packs to rely on. You'll be hopeless and will have to succumb to wasting 1200 dust. Melodrama aside, don't do it. :P
i had a similar reaction after trying rogue when i first started and sucked/didnt like it so i began dusting all my rogue cards to build my priest and mage collection. then i got a golden vancleef and ended up having to recraft most of the cards to play rogue, whom i now love when i ever feel like doing lots of calculations to make the best of my turns.
BRM will rotate out when the first expansion of next year hits and the year of Kraken will end... So you have plenty of time left to buy the first wing...
I meant I don't need them but don't know if they're useful. I see I don't need Finley because I am playing 2 warrior decks (c'thun, pirate) and no playing shaman. I built a deck with Brann and Reno (but it's my own creation..) and they're not useful as I thought they would be. I have only 2 control decks and they not require Elise. Maybe I only keep Reno (I need dust for Handlock anyway) but the rest as I said isn't useful for me.
Just because they're not useful to you right now, doesn't mean you won't be tempted to use them in the future. A long time ago, I got Edwin VanCleef from a pack. At the time I didn't play Rogue, and thought that in the future I'd never ever play it either. However, soon enough I was interesting in playing Rogue and really wished I had kept Edwin at the time. To this day, I still don't have Edwin, and I don't have the heart to craft him and admit wasting 1200 dust. So, as I wander the hopeless land of Classic card packs, I can only dream that one day my beloved Edwin will return to me.
This is what will happen to you, if you make this choice. The only difference is, that you won't have packs to rely on. You'll be hopeless and will have to succumb to wasting 1200 dust. Melodrama aside, don't do it. :P
Yea that's right. I wouldn't finish that adventure again and gain those legendaries again :P
Jesus, there is so much that goes wrong here: Dude, don't disenchant them, it would be flat out crazy if you ever plan to play competitive Hearthstone!!! And this: get them again by completing the adventure again?! Do you really believe that: This would essentially turn any adventure in a dust perpetuum mobile... once you DE them, there is only one way to get them again if you already purchased the adventure: Pay 1600 dust which is essentially 1200 dust lost!
I meant I don't need them but don't know if they're useful. I see I don't need Finley because I am playing 2 warrior decks (c'thun, pirate) and no playing shaman. I built a deck with Brann and Reno (but it's my own creation..) and they're not useful as I thought they would be. I have only 2 control decks and they not require Elise. Maybe I only keep Reno (I need dust for Handlock anyway) but the rest as I said isn't useful for me.
Just because they're not useful to you right now, doesn't mean you won't be tempted to use them in the future. A long time ago, I got Edwin VanCleef from a pack. At the time I didn't play Rogue, and thought that in the future I'd never ever play it either. However, soon enough I was interesting in playing Rogue and really wished I had kept Edwin at the time. To this day, I still don't have Edwin, and I don't have the heart to craft him and admit wasting 1200 dust. So, as I wander the hopeless land of Classic card packs, I can only dream that one day my beloved Edwin will return to me.
This is what will happen to you, if you make this choice. The only difference is, that you won't have packs to rely on. You'll be hopeless and will have to succumb to wasting 1200 dust. Melodrama aside, don't do it. :P
Yea that's right. I wouldn't finish that adventure again and gain those legendaries again :P
Jesus, there is so much that goes wrong here: Dude, don't disenchant them, it would be flat out crazy if you ever plan to play competitive Hearthstone!!! And this: get them again by completing the adventure again?! Do you really believe that: This would essentially turn any adventure in a dust perpetuum mobile... once you DE them, there is only one way to get them again if you already purchased the adventure: Pay 1600 dust which is essentially 1200 dust lost!
Ok, ok I won't disenchant them. And "completeing adventure again and gain those legendaries again" was a sarcasm :P I know I can't get them again.
Blackrock mountain will not rotate when the next adeventure comes out, who told you that. Rotation happens once a year, so BRM will be around until the first expansion of 2017.
Oh that's good for me. Maybe I'll buy more wings. Are those legendaries good? Besides Emperor Thaurissan.
Blackrock mountain will not rotate when the next adeventure comes out, who told you that. Rotation happens once a year, so BRM will be around until the first expansion of 2017.
Oh that's good for me. Maybe I'll buy more wings. Are those legendaries good? Besides Emperor Thaurissan.
Maybe Nefarian but thats not the point. The cards in BRM play are almost all playable. Quickshot, flamewaker, grim patron, dragon synergies, lava shock, demonwrath. imp gang boss, druid of the flame, revenge.
Blackrock mountain will not rotate when the next adeventure comes out, who told you that. Rotation happens once a year, so BRM will be around until the first expansion of 2017.
Oh that's good for me. Maybe I'll buy more wings. Are those legendaries good? Besides Emperor Thaurissan.
Maybe Nefarian but thats not the point. The cards in BRM play are almost all playable. Quickshot, flamewaker, grim patron, dragon synergies, lava shock, demonwrath. imp gang boss, druid of the flame, revenge.
What about Majordomus?
The worst of the bunch. But stop focusing on legendaries. They're not necessarily a win condition. Like dread05 said, it's the other cards that you'll earn that make Black Rock Mountian worth it cos they will make your decks better. Plus it's fun to play.
I'm still asking about legendaries because I don't know if disenchant them or not. I know there are many more cards.
Hello, I have just one question like in title. I have all of them, but I don't know if they are useful in any decks, and I need dust. Should I disenchant them or keep for some decks?
All of them got a use in one deck or another.. even rafaam found some niche use in tempo warrior as a finisher..
elise is stample in control.
brann is stamplke in C'thun decks mostly.
reno is stample in... renolock
and findley is stample in aggro warrior/shaman
Dunno what you mean in "worth keeping"
more like MUST get.
Arch-thief is the only one I would even consider dusting, and I have used him in a few brawls. None of the cards are universal 'every deck' legendaries but they are all potentially used in Tier 1 or 2 decks. They are unique and fun as well as the fact they will be around in standard for longer than any other adventure. I think DE'ing them would be short sited and crippling for future deck building.
Yes they are.
The exception is Rafaam, but he can be useful in a few decks if you dont have better high cost minions.
Don't disenchant the LoE legendaries. Reno Jackson is a core card for an entire archetype, Sir Finley Mrrgglton is a core card in many aggro decks, Elise Starseeker and Arch-Thief Rafaam are used in control decks to get extra value.
Keep 'em
"Speculation is foolish when the tools of certainty are available." —Cinna, Vedalken Consul
Well, they're all pretty good in their own rite. Comparing them to previous adventures, certainly shows us that the previous adventures certainly had one or more legendaries that were downright unplayable (Maexxna, Baron Rivendare / Majordomo Executus, Rend Blackhand), whereas, each and every legendary in LoE was not only played but found good use in a lot of decks (aside from Rafaam, but he's far from unplayable).
Reno Jackson even created his own archetype, whereas Elise Starseeker and Sir Finley Mrrgglton, made it so both Aggro and Control decks so major changes in the way they were formed. All in all, if Karazhan has legendaries as good as LoE did, it'll be awesome!
Considering how useful these cards are and will continue to be in the Wild format, disenchanting them will be a regretful endeavor.
I meant I don't need them but don't know if they're useful. I see I don't need Finley because I am playing 2 warrior decks (c'thun, pirate) and no playing shaman. I built a deck with Brann and Reno (but it's my own creation..) and they're not useful as I thought they would be. I have only 2 control decks and they not require Elise. Maybe I only keep Reno (I need dust for Handlock anyway) but the rest as I said isn't useful for me.
Hmm So don't disenchant them. OK. But what do you think would be better: buying packs for gold and have luck for legendary that's not useful or buy Blackrock Mountain? Is this adventure good?
Yeah definitely agree with not disenchanting loe legendaries and also with buying the first wing of brm before it rotates out. Each wing costs 700 gold and contains at least one legendary. So much more dust value than buying 7 packs with that gold.
BRM won't be able to buy the next month? Because I have 120 gold and maybe I don't get 700 gold for first wing.
BRM will rotate out when the first expansion of next year hits and the year of Kraken will end... So you have plenty of time left to buy the first wing...