Mage and rogue have just been punished for their mana cheating gameplay, meanwhile I just played vs a warlock that played 9 cards at turn 4 without the coin.
My question is now why can't rogue play a deck where they put down a bunch of giants early in the game, while warlock can keep doing that and at the same time advance through their freaking quest? And mind you, I am not a rogue player, so I am not defending rogue here.
they are never enough in the wild. It has thousands of cards and millions of interactions. we are lucky the standard is a little playable. even in standard, the power plays get out of hand and I think heroes generally need more health (on top of card balances).
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Mage and rogue have just been punished for their mana cheating gameplay, meanwhile I just played vs a warlock that played 9 cards at turn 4 without the coin.
My question is now why can't rogue play a deck where they put down a bunch of giants early in the game, while warlock can keep doing that and at the same time advance through their freaking quest? And mind you, I am not a rogue player, so I am not defending rogue here.
Is anybody able to answer that question?
they are never enough in the wild. It has thousands of cards and millions of interactions. we are lucky the standard is a little playable. even in standard, the power plays get out of hand and I think heroes generally need more health (on top of card balances).