Obviously this is not gonna be a Tier S deck but if it can already win some games at diamond so perhaps it can be refined into something decent. Secret rogue is fun to play. Not so sure fun to play against.
This way every copy of Da Undatakah will freeze two minions, summon a 5/8, and shuffle 3 3/3 bears into the deck that summon when drawn. I would love 8 damage to all enemy minions but I don't really think it's worth crafting Sally for it. The sad thing is, I think I disenchanted it. Wait, I don't think Da Undatakah stacks with previous copies of itself, does it?
Any ideas on finishers, deathrattles, stuff like that?
I'd consider a mashup between the secrets and thief Rogue building up from this standard version.
I would probably cut Azshara and the Kidnap for Shadowsteps or your Lab Recuiters to replay Tess. You could even add Cutting Classes for some more draw.
Shadowjeweler hangar is good craft and secret rogue + thief rogue have good synergy. You can play with spectral cutlass and weapon buffs. Pure secret could be annoying but it has no pressure on enemy.
I don't really want to play a burgle rogue though, I feel like I always get screwed with the random cards :D It's also a deck that kind of already exists, while I would like to build something new.
I admit I'm leaning towards trying C'Thun, it's a versatile card that could go in many decks and shuffling 90 or 180 damage doesn't seem so bad (assuming I can survive that long), but playing Tess several times is kind of the same thing with no guarantee of victory?
In any case, I don't have Tess, Scabbs, Maestra or Crabatoa... and don't really like any of those cards...
Shadowjeweler is more my cup of tea, that one I could craft. I could shuffle its copies to get more fuel for a spectral cutlass addition.
I don't really want to play a burgle rogue though, I feel like I always get screwed with the random cards :D It's also a deck that kind of already exists, while I would like to build something new.
I admit I'm leaning towards trying C'Thun, it's a versatile card that could go in many decks and shuffling 90 or 180 damage doesn't seem so bad (assuming I can survive that long), but playing Tess several times is kind of the same thing with no guarantee of victory?
In any case, I don't have Tess, Scabbs, Maestra or Crabatoa... and don't really like any of those cards...
Shadowjeweler is more my cup of tea, that one I could craft. I could shuffle its copies to get more fuel for a spectral cutlass addition.
Crabatoa is an amazing card in almost any rogue deck, not sure how you cant like it!
The recently buffed Halkias is really strong, with stealth you can put it down and control easily that it dies with a secret in play. Also with Snowfall Graveyard, yes just for Halkias, you can highroll summing lots of them to deal damage.
Honestly i am trying this version of secret Rogue as a weird mix between stealth, secret and death rattle cards, that somehow synergies with each other, on top of which adding Renethal in order to survive long enough to see your own gameplay.
I don't really want to play a burgle rogue though, I feel like I always get screwed with the random cards :D It's also a deck that kind of already exists, while I would like to build something new.
I admit I'm leaning towards trying C'Thun, it's a versatile card that could go in many decks and shuffling 90 or 180 damage doesn't seem so bad (assuming I can survive that long), but playing Tess several times is kind of the same thing with no guarantee of victory?
In any case, I don't have Tess, Scabbs, Maestra or Crabatoa... and don't really like any of those cards...
Shadowjeweler is more my cup of tea, that one I could craft. I could shuffle its copies to get more fuel for a spectral cutlass addition.
Crabatoa is an amazing card in almost any rogue deck, not sure how you cant like it!
I play rogue very rarely, and mostly for "memes" like this deck. Crabatoa is... a normal card :)
The recently buffed Halkias is really strong, with stealth you can put it down and control easily that it dies with a secret in play. Also with Snowfall Graveyard, yes just for Halkias, you can highroll summing lots of them to deal damage.
I tried it (opened from a pack) in the old version. I have to try it again with stealth!
Honestly i am trying this version of secret Rogue as a weird mix between stealth, secret and death rattle cards, that somehow synergies with each other, on top of which adding Renethal in order to survive long enough to see your own gameplay.
There's alot of intresting stuff in there. Now I'm also wondering how Da Undatakah might work with Halkias. It should store an Halkias aswell. It would pair nicely with Forsaken Lieutenant at eaxctly 10 mana. Also looking at Potion of Illusion but that might be too slow without prep...
The meta is quite slow and disruptive at the moment, however. Shudderwock shaman, Celestial alignment, Tickatus Warlock etc. make it quite hard to even get an opponent low, so I had to go back and 8-0 these decks with my quest frog shaman. I'll be back on it in a few days as I ensure my legend chest for this month.
This deck is quite fast at drawing and filtering through all the cards. But I can't figure out a way to close games.
It's also weak to pirates obviously, I'm still fine tuning the secret composition with Kidnap and Ambush.
Obviously this is not gonna be a Tier S deck but if it can already win some games at diamond so perhaps it can be refined into something decent. Secret rogue is fun to play. Not so sure fun to play against.
I've tried;
I've considered:
This way every copy of Da Undatakah will freeze two minions, summon a 5/8, and shuffle 3 3/3 bears into the deck that summon when drawn. I would love 8 damage to all enemy minions but I don't really think it's worth crafting Sally for it. The sad thing is, I think I disenchanted it. Wait, I don't think Da Undatakah stacks with previous copies of itself, does it?
Any ideas on finishers, deathrattles, stuff like that?
My comments refer mostly to the wild format.
### Secret Rogue
# Class: Rogue
# Format: Standard
# Year of the Gryphon
#
# 2x (0) Preparation
# 2x (1) Gone Fishin'
# 2x (1) Door of Shadows
# 2x (1) Blackwater Cutlass
# 2x (2) Wicked Stab (Rank 1)
# 2x (2) Tooth of Nefarian
# 2x (2) Sticky Situation
# 2x (2) Serrated Bone Spike
# 2x (2) Reconnaissance
# 1x (2) Maestra of the Masquerade
# 1x (2) Kidnap
# 2x (2) Jackpot!
# 2x (2) Double Cross
# 2x (3) Shroud of Concealment
# 1x (3) Prince Renathal
# 2x (4) Swiftscale Trickster
# 2x (4) Private Eye
# 1x (4) Necrolord Draka
# 2x (5) Wildpaw Gnoll
# 1x (5) Queen Azshara
# 2x (5) Contraband Stash
# 1x (6) Crabatoa
# 1x (7) Tess Greymane
# 1x (8) Shadowcrafter Scabbs
I'd consider a mashup between the secrets and thief Rogue building up from this standard version.
I would probably cut Azshara and the Kidnap for Shadowsteps or your Lab Recuiters to replay Tess. You could even add Cutting Classes for some more draw.
Shadowjeweler hangar is good craft and secret rogue + thief rogue have good synergy. You can play with spectral cutlass and weapon buffs. Pure secret could be annoying but it has no pressure on enemy.
I don't really want to play a burgle rogue though, I feel like I always get screwed with the random cards :D It's also a deck that kind of already exists, while I would like to build something new.
I admit I'm leaning towards trying C'Thun, it's a versatile card that could go in many decks and shuffling 90 or 180 damage doesn't seem so bad (assuming I can survive that long), but playing Tess several times is kind of the same thing with no guarantee of victory?
In any case, I don't have Tess, Scabbs, Maestra or Crabatoa... and don't really like any of those cards...
Shadowjeweler is more my cup of tea, that one I could craft. I could shuffle its copies to get more fuel for a spectral cutlass addition.
My comments refer mostly to the wild format.
Crabatoa is an amazing card in almost any rogue deck, not sure how you cant like it!
The recently buffed Halkias is really strong, with stealth you can put it down and control easily that it dies with a secret in play. Also with Snowfall Graveyard, yes just for Halkias, you can highroll summing lots of them to deal damage.
Honestly i am trying this version of secret Rogue as a weird mix between stealth, secret and death rattle cards, that somehow synergies with each other, on top of which adding Renethal in order to survive long enough to see your own gameplay.
### Secret Stealth Rogue
# Class: Rogue
# Format: Wild
#
# 2x (1) Blackjack Stunner
# 2x (1) Gone Fishin'
# 2x (1) Secret Passage
# 2x (1) Spymistress
# 2x (2) Ambush
# 2x (2) Anonymous Informant
# 2x (2) Cheat Death
# 2x (2) Dirty Tricks
# 2x (2) Double Cross
# 2x (2) Eviscerate
# 2x (2) Forsaken Lieutenant
# 2x (2) Mad Scientist
# 2x (2) Sticky Situation
# 2x (2) Wicked Stab (Rank 1)
# 2x (3) Ghastly Gravedigger
# 2x (3) Greyheart Sage
# 1x (3) Prince Renathal
# 2x (3) Sketchy Information
# 2x (3) Sparkjoy Cheat
# 1x (4) Halkias
# 2x (4) Private Eye
#
AAEBAYO6AgLg2gSX7wQTiAf3DdDjArm4A8y5A865A8+5A9C5A6rLA4LkA6rrA9PzA7ezBInSBNzaBN3aBN7aBMPjBP7sBAA=
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
Halkias is such a fun card, especially when you copy him or his effect few times, he knows to be deadly.
I play rogue very rarely, and mostly for "memes" like this deck. Crabatoa is... a normal card :)
I tried it (opened from a pack) in the old version. I have to try it again with stealth!
There's alot of intresting stuff in there. Now I'm also wondering how Da Undatakah might work with Halkias. It should store an Halkias aswell. It would pair nicely with Forsaken Lieutenant at eaxctly 10 mana. Also looking at Potion of Illusion but that might be too slow without prep...
The meta is quite slow and disruptive at the moment, however. Shudderwock shaman, Celestial alignment, Tickatus Warlock etc. make it quite hard to even get an opponent low, so I had to go back and 8-0 these decks with my quest frog shaman. I'll be back on it in a few days as I ensure my legend chest for this month.
My comments refer mostly to the wild format.