Every time I run into ignite mage player, his 15-sec turn seems infinitive and my following turn seems... at little bit shorter than how long 15 sec should be. His turn normally only stops when I died or he couldn't play cards anymore.
Is there anyone else experienced the same thing or this's just my feeling?
Actually these guys only play standard ignite mage, which I played a lot previous season. Between cards play there's animation, and I've never been able to pull that many cards in 1 turn.
I also would like to know how this works? Everytime I play against this deck the rope ended but the animations are still ongoing. When I play this deck myself the animations are the same which finish then my round without throwing out so many fireballs that could I kill the opponent.
Therefore there must be a trick or cheat. I play on a iPad and if the animations on a PC could be manipulated so that the cards could play faster without animations that would be very unfair and should be fixed by Blizzard asap.
will never be fixed ... the problem is not something new, i first saw this "animations stack" on 2017 Disguised Toast video named "SKIP OPPONENT TURN EXPLOIT" using Radiant Elemental + Shadow Visions
latter that was named "DDos Priest" ... if im not in mistake Disguised Toast was banned from blizzard for that
Yes, Toast was temporarly banend. And animations have been an issue for yearsa, more so with Battlegrounds, I doubt it will ever be fixed, new game modes like Mercs aber more important.
Everytime I play against this deck the rope ended but the animations are still ongoing. When I play this deck myself the animations are the same which finish then my round without throwing out so many fireballs that could I kill the opponent.
Therefore there must be a trick or cheat. I play on a iPad and if the animations on a PC could be manipulated so that the cards could play faster without animations that would be very unfair and should be fixed by Blizzard asap.
There is not hack or cheat, this is just how it works. Animations take a while to resolve and you can chain multiple spells that will then continue to resolve after the turn is over. The opponent will see the rope burning out and the spells continuing because they were played during the turn.
Playing on anything but PC will be slower due to slower inputs on your side.
Every time I run into ignite mage player, his 15-sec turn seems infinitive and my following turn seems... at little bit shorter than how long 15 sec should be. His turn normally only stops when I died or he couldn't play cards anymore.
Is there anyone else experienced the same thing or this's just my feeling?
Probably lag + animations.
I love you Dreadsteed, I will never disenchant you!
Unless you are both playing Noz, the turn isn't 15 seconds. But maybe you are referring to the rope.
Anyway, it's the animations resolving that takes a while and it unfortunately cuts into your turn time.
Had been an issue since the beginning and was even abused in combination with Noz (search for Noz + panda bug).
Actually these guys only play standard ignite mage, which I played a lot previous season. Between cards play there's animation, and I've never been able to pull that many cards in 1 turn.
I also would like to know how this works? Everytime I play against this deck the rope ended but the animations are still ongoing. When I play this deck myself the animations are the same which finish then my round without throwing out so many fireballs that could I kill the opponent.
Therefore there must be a trick or cheat. I play on a iPad and if the animations on a PC could be manipulated so that the cards could play faster without animations that would be very unfair and should be fixed by Blizzard asap.
will never be fixed ... the problem is not something new, i first saw this "animations stack" on 2017 Disguised Toast video named "SKIP OPPONENT TURN EXPLOIT" using Radiant Elemental + Shadow Visions
latter that was named "DDos Priest" ... if im not in mistake Disguised Toast was banned from blizzard for that
Yes, Toast was temporarly banend. And animations have been an issue for yearsa, more so with Battlegrounds, I doubt it will ever be fixed, new game modes like Mercs aber more important.
There is not hack or cheat, this is just how it works. Animations take a while to resolve and you can chain multiple spells that will then continue to resolve after the turn is over. The opponent will see the rope burning out and the spells continuing because they were played during the turn.
Playing on anything but PC will be slower due to slower inputs on your side.
I don't know about the question but just wanted to post to say nice avatar op.
Just a normal girl but after some photo edit she looks incredible :P