I played tax paladin with robes of protection and disable hero power. Success against quest warlock and hunter as well as quest mage/apm mage before they got nerf’d. But get busted by warrior. Also quest druid can tank quest hunter, but also get busted by pirate warrior
Indeed, druid questline is great currently. Not because of the quest itself but because you gain sooooo much armor.
In fact, I have 100% WR against plenty of hunters. They have no defense and you gain 20 armor easily in 5 turns and there is just no way they can beat that.
Warlock just kills itself. By the time they drop their 7/7 they have 10 life and you have 50. Slam dunk
Pirate warrior is too slow. Priest is an even battle
The only problem I have is paladin with 1/1 divine shield and taunt ... 0% WR *face palm*
So yeah, druid quest can never become broken but right now is a perfect meta to shine. Was the easiest road to legend ever for me
It's going to be dead soon if they don't fix The Demon Seed. Whole format is just demon seed, and hyper aggro or combo attempts to beat it. Control and Reno are gone as is variety and experimentation
It's going to be dead soon if they don't fix The Demon Seed. Whole format is just demon seed, and hyper aggro or combo attempts to beat it. Control and Reno are gone as is variety and experimentation
they just annouced the nerfs for the lastest patch, demon seed pretty much untouched for wild
It's going to be dead soon if they don't fix The Demon Seed. Whole format is just demon seed, and hyper aggro or combo attempts to beat it. Control and Reno are gone as is variety and experimentation
The game still ends around turn 7-9 these days because of Odd Hunter and Pirate Warrior, unfortunately...
Notably better than turn 5-6 reliably, particlarly when we've got a new meta. New meta->aggro reigns (plus aggro lists have been refined for a month), until control lists get refined. Give it a few days to settle. Treating it as effectively a new expansion launch when it comes to the meta, though it's slightly different in that anti-control decks are heavily played ATM because of the control players eager to play their control builds.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
There are two kinds of decks only in wild right now
Fun fact: For the first time in ~4(?) years Secret Mage is unplayable garbage
Nobody likes to be dead turn 6 by warlock or mage questline, that's why.
Yesterday I barely won... https://hsreplay.net/replay/jeBARiY4G2J72xLYFUpSSF
EU 11/2015+ , f2p 03/2021+: DK 63 / DH 205 /Dr 277 / Hu 733 / Ma 6666 / Pa 1072 / Pr 1165 / Ro 1791 / Sh 1303 / Wl 707 / Wr 664
I got few games that queued up to 1min today. Nowadays, the most likely craps you see are quest warlocks, hunter, and pirate warrior.
I played tax paladin with robes of protection and disable hero power. Success against quest warlock and hunter as well as quest mage/apm mage before they got nerf’d. But get busted by warrior. Also quest druid can tank quest hunter, but also get busted by pirate warrior
Indeed, druid questline is great currently. Not because of the quest itself but because you gain sooooo much armor.
In fact, I have 100% WR against plenty of hunters. They have no defense and you gain 20 armor easily in 5 turns and there is just no way they can beat that.
Warlock just kills itself. By the time they drop their 7/7 they have 10 life and you have 50. Slam dunk
Pirate warrior is too slow. Priest is an even battle
The only problem I have is paladin with 1/1 divine shield and taunt ... 0% WR *face palm*
So yeah, druid quest can never become broken but right now is a perfect meta to shine. Was the easiest road to legend ever for me
All of Hearthstone is dead.
Far from dead. If you want to have fun again, and eat Quest Warlocks, play this deck...
Full deck explanation and strategies/mulligan guide here:
https://www.hearthpwn.com/decks/1395483-big-nasty-dragon-rogue-wild-surprisingly-fun-deck
It's going to be dead soon if they don't fix The Demon Seed. Whole format is just demon seed, and hyper aggro or combo attempts to beat it. Control and Reno are gone as is variety and experimentation
they just annouced the nerfs for the lastest patch, demon seed pretty much untouched for wild
Mfunn- justme
The balance patch again doesn't help.... RIP Wild mode again...
That's what I like about duels. No quest wwarlocks.
What I don't like tho is plenty of quest mages and mind tether priests.
Click to see my Hearthstone projects:
Reno isn't gone... My Reno demon seed deck beats regular demon seed.
Experimentation was never gone. It's people's will to experiment that is gone.
To answer your question. No. Not for me at least. My queue times are about 30 seconds everytime. I actually had longer times before this expac.
I made legend in wild this month with odd quest hunter. Anyway, wild is full of quest lock. Questo lock is very broken in wild.
Stoked for tomorrow, a new day and age! Well, one free of Demon Seed for the foreseeable future.
My Golakka Crawlers are ready for some action
Golakka Crawler is the new Nerub'ar Weblord as of today;)
The game still ends around turn 7-9 these days because of Odd Hunter and Pirate Warrior, unfortunately...
Notably better than turn 5-6 reliably, particlarly when we've got a new meta. New meta->aggro reigns (plus aggro lists have been refined for a month), until control lists get refined. Give it a few days to settle. Treating it as effectively a new expansion launch when it comes to the meta, though it's slightly different in that anti-control decks are heavily played ATM because of the control players eager to play their control builds.