Can't play highlander decks unless that Kingsbane Rogue get nerfed.
I'm around 50-50 against them with Renolock, so it's not that bad. Reno Priest is way worse, but I am playing the combo version so no taunts, N'Zoth, the Corruptor etc.
My Reno Mage is doing very well against them, certainly around 60% winrate, Glacial Shard helps a lot besides Gluttonous Ooze, and if you survive long enough to play Frost Lich Jaina it's most likely over for them.
According to the latest Wild meta snapshots Reno decks are at Tier 2 at best and Tier 4 at worst. So Im calling all the dedicated Highlander deckbuilders to unite and show their builds of the Reno decks and discuss them here
attached is the versions im working on atm, i dont have raza, but i dont think he is that great any ways. 80% of tir1 decks is aggro or midrange, so i tried not to be to greedy. Pls give me your comments
According to the latest Wild meta snapshots Reno decks are at Tier 2 at best and Tier 4 at worst. So Im calling all the dedicated Highlander deckbuilders to unite and show their builds of the Reno decks and discuss them here
attached is the versions im working on atm, i dont have raza, but i dont think he is that great any ways. 80% of tir1 decks is aggro or midrange, so i tried not to be to greedy. Pls give me your comments
I'd remove Twilight Drake from Renolock, Golakka Crawler is ok but not a must have unless you face a lot of Pirate decks. I never played Hooked Reaver in my decks but it seems good in theory against Aggro. If you want you can check out the build I posted on my profile, I got Legend with it in 3 days this month.
Edit: Oh yeah, I also feel like 1 drops such as Kobold Librarian and Mistress of Mixtures are not needed at the moment as they usually get easily removed on turn 1 if the opponent has the Coin, if anything it's better to run Zombie Chow because it usually survives due to having 3 HP.
According to the latest Wild meta snapshots Reno decks are at Tier 2 at best and Tier 4 at worst. So Im calling all the dedicated Highlander deckbuilders to unite and show their builds of the Reno decks and discuss them here
attached is the versions im working on atm, i dont have raza, but i dont think he is that great any ways. 80% of tir1 decks is aggro or midrange, so i tried not to be to greedy. Pls give me your comments
The lists that you featured are really solid. As you said, meta is more agresive one and your list aim to hurt those decks. Raza in Priest will be cool. I highly recommend to craft it because it will give you more mana efficient turns and it will open an opportunity to make OTK version.
You have few flexible places in all 3 decks for example Twilight Drake in Renolock, Book Wyrm in Reno Priest or Mind Control Tech in Reno Mage. Cards like this are situational and can be replaced by better things like Saronite Taskmaster or Tinkmaster Overspark. That is an interesting card to put in the decks in order to make Big Priest ressurect a little bit shittier)
I used to love Reno, but idiots are shuffling in 2-3 Reno’s and that ruins the game imo. I don’t want to do 80-100 damage just to win while they do nothing but resummon and heal. A shame because if it were a one-time type of thing I would 1000% be on board.
I used to love Reno, but idiots are shuffling in 2-3 Reno’s and that ruins the game imo. I don’t want to do 80-100 damage just to win while they do nothing but resummon and heal. A shame because if it were a one-time type of thing I would 1000% be on board.
In defense of all Reno idiots including myself I have to tell that it is necessary though. Exhausting the opponent by removing his stuff and healing with an abbility to go infinite with DKs and Kazakus potions is just another strategy in this card game. I still consider it to be more fair than other strategies since they are happening in later stages of the game ;)
I used to love Reno, but idiots are shuffling in 2-3 Reno’s and that ruins the game imo. I don’t want to do 80-100 damage just to win while they do nothing but resummon and heal. A shame because if it were a one-time type of thing I would 1000% be on board.
In defense of all Reno idiots including myself I have to tell that it is necessary though. Exhausting the opponent by removing his stuff and healing with an abbility to go infinite with DKs and Kazakus potions is just another strategy in this card game. I still consider it to be more fair than other strategies since they are happening in later stages of the game ;)
I like playing cards that cost more than 6 mana so shuffling 3 copies sometimes allows me to do that rather than concede
I'm sharing idea of Reno +7 idea: Witchwood Piper, renojackson, spells and ony 7+ minions. This concept was most succsefull for me with warlock and priest, but also playable with other classes.
I'm around 50-50 against them with Renolock, so it's not that bad. Reno Priest is way worse, but I am playing the combo version so no taunts, N'Zoth, the Corruptor etc.
My Reno Mage is doing very well against them, certainly around 60% winrate, Glacial Shard helps a lot besides Gluttonous Ooze, and if you survive long enough to play Frost Lich Jaina it's most likely over for them.
Snore fest no one cares about reno decks
I guess someone was an un-worthy desciple xD
Moving into https://outof.cards/members/firepaladinhs/decks
Actually with my reno preno priest with dragons (list up in this thread) it goes quite well as long as you have enough aoe.
attached is the versions im working on atm, i dont have raza, but i dont think he is that great any ways. 80% of tir1 decks is aggro or midrange, so i tried not to be to greedy. Pls give me your comments
i have even reno - machathunlock
I'd remove Twilight Drake from Renolock, Golakka Crawler is ok but not a must have unless you face a lot of Pirate decks. I never played Hooked Reaver in my decks but it seems good in theory against Aggro. If you want you can check out the build I posted on my profile, I got Legend with it in 3 days this month.
Edit: Oh yeah, I also feel like 1 drops such as Kobold Librarian and Mistress of Mixtures are not needed at the moment as they usually get easily removed on turn 1 if the opponent has the Coin, if anything it's better to run Zombie Chow because it usually survives due to having 3 HP.
The lists that you featured are really solid. As you said, meta is more agresive one and your list aim to hurt those decks. Raza in Priest will be cool. I highly recommend to craft it because it will give you more mana efficient turns and it will open an opportunity to make OTK version.
You have few flexible places in all 3 decks for example Twilight Drake in Renolock, Book Wyrm in Reno Priest or Mind Control Tech in Reno Mage. Cards like this are situational and can be replaced by better things like Saronite Taskmaster or Tinkmaster Overspark. That is an interesting card to put in the decks in order to make Big Priest ressurect a little bit shittier)
Moving into https://outof.cards/members/firepaladinhs/decks
I used to love Reno, but idiots are shuffling in 2-3 Reno’s and that ruins the game imo. I don’t want to do 80-100 damage just to win while they do nothing but resummon and heal. A shame because if it were a one-time type of thing I would 1000% be on board.
In defense of all Reno idiots including myself I have to tell that it is necessary though. Exhausting the opponent by removing his stuff and healing with an abbility to go infinite with DKs and Kazakus potions is just another strategy in this card game. I still consider it to be more fair than other strategies since they are happening in later stages of the game ;)
Moving into https://outof.cards/members/firepaladinhs/decks
I like playing cards that cost more than 6 mana so shuffling 3 copies sometimes allows me to do that rather than concede
I'm sharing idea of Reno +7 idea: Witchwood Piper, renojackson, spells and ony 7+ minions. This concept was most succsefull for me with warlock and priest, but also playable with other classes.
The second Idea is getting satisfaction from surprising opponent with hidden reno synergy cards like Renounce Darkness, Fel Reaver.