Only barnes and thing from below are problematic on that list. I havent seen an odd pally since forever. Void callers are only relevant when u have a demon in hand on turn 4. Possessed lackey was op cause 90% of the time u had a demon in ur deck. U make a valid point for muster for battle but the fix would be 4 mana instead and leave the effect
If serious, Barnes is stupidly broken shit, when he is in curve. About other cards in OP thread, he is right, but about TfB - same mana, all the same, but he must be in hand for reduction. And i want add Cube, still broken for many decks. That's all.
We have a lot of broken cards in wild, but things like Barnes into Yash on turn 3 with coin it's bullshit.
the problem with barnes is that he is a super fun card, and a blast to use in other lower tier decks.
but in big priest he is really bad. so I think the actor idea is a good one so that he is still a good card, and can be used in fun decks, but it ruins big priests.
Rollback Post to RevisionRollBack
Rejoice, for even in death, you have become children of Thanos.
Barnes to (6) (and that would be still very kind).
But my real wish is to see the whole Priest Resurrection package nerfed to oblivion.
At least Voidcaller can be countered with Spellbreaker, or it requires combo to be uncounterable.
Voidcaller is fine. I played Cubelock and Big priest past 2 days. Cubelock can be beaten, Warlocks self harm mechanic even the odds for most matches.
But if you get beaten by big priest you must be a dumb as a monkey or draw really bad. There is zero chance to get beaten if you are a decent player
Sorry man, i have to call BS on your post.
Go tell it to the 2nd placed of the last Wild Open.
FYI: i didn't even say Big Priest is unbeatable. Big Priest is just broken, beatable or not.
Sorry for the misunderstation, i didn't say that for you i was just generalizng it
Secondly being a good deck/card does not mean it should be nerfed. Even shaman or mech Hunter has some valid spots on the wild meta right now but they are also beatable.
For Voidcaller, this card is used for cubelock or Reno/demon decks. For good use of this card you should draw this AND kill it somehow for getting some value. For control you want a doomguard with cube and dark pact, for aggro you need a voidlord. Can you see where i am getting at? Unlike Barnes voidcaller cannot just swing the turn. And again unlike priest warlock can't ressurect every big minion other turn. Dark pact+Cube combo or Guldan DK is the only way for a swing which most of them are late game related
Lastly cube got nerfed with lackey and dark pact which were peoblematic cards before the nerfs.
I don't really like the way you nerfed the cards. Thing should below should cost 8 and Barnes should summon a 1/1 that has the text of a minion in your deck. I think Quartermaster should give +1/+1 instead.
I don't really like the way you nerfed the cards. Thing should below should cost 8 and Barnes should summon a 1/1 that has the text of a minion in your deck. I think Quartermaster should give +1/+1 instead.
Yeah, as I've replied in the thread, I agree with that Barnes nerf idea to spawn a 1/1 "actor" as for TfB and Quarter, I only proposed some nerfs, yours can be used too and I think that this quartermaster change would be better than to make it 6 mana
Your ideas are really in line with Blizzard's philosophy of killing nerfed cards.
So did you like being rekt by Naga Sea Witch or aviana kun decks ? sometimes, killing a card is good for the balance...
The thing is that you can't just go around killing cards in a card game without having some sort of other actual format to use them in. In real physical card games a card may get limited/banned/errated, but there is always a means to play them in non-banned list formats, to play with friends in casual games, or in unofficial tournaments. In a digital card game the moment you kill a card you essentially delete it from the game because brilliantly T5 doesn't restrict card nerfs to specific game formats and simply change a card across the board everywhere.
Nerfing/deleting cards just deletes old content and for wild that means you're reducing the amount of decks a player has access to if they so choose. Maybe you guys like deleting decks from the game and trying to turn wild in standard 2.0, but I personally think printing counters to old strategies is astronomically more interesting than "Hurr, durr Even Shaman so hurd to beat! Dragon Priest not exist, BSM not real, Odd Warrior no such thing. Nuh uh, no waize to actually beat Even Shaman in wild. Must delete it from game bcuz we be dum, uh I mean smart players with perfect perspective on game balanse!"
I agree with this. Although I'm thoroughly sick of Barnes I 'get' that it's an interesting card with cool interactions. I would love to see some tweaking of Big Priest's ability to just highroll with resurrect effects.
Perhaps something like Resurrect having the card text changed to "Summon a random minion that died this game". It would completely destroy the card I think, but I don't think it would kill the archetype (see standard for example).
I honestly don't mind the concept of a big cost spellstone creating fully statted minions since like I said, it has a much longer windup and is always randomized and harder to pull off. The issue I have is solely with being able to cheat out big, beefy minions with cards that are 5 or less mana. Not sure what the best way to re-balance the cards I mentioned is, though.
Only barnes and thing from below are problematic on that list. I havent seen an odd pally since forever. Void callers are only relevant when u have a demon in hand on turn 4. Possessed lackey was op cause 90% of the time u had a demon in ur deck. U make a valid point for muster for battle but the fix would be 4 mana instead and leave the effect
Barnes Barnes and maybe Barnes
If serious, Barnes is stupidly broken shit, when he is in curve. About other cards in OP thread, he is right, but about TfB - same mana, all the same, but he must be in hand for reduction. And i want add Cube, still broken for many decks. That's all.
We have a lot of broken cards in wild, but things like Barnes into Yash on turn 3 with coin it's bullshit.
Barnes, to at LEAST 6 mana, or make it only summons minions 5 or less
Barnes to (6) (and that would be still very kind).
But my real wish is to see the whole Priest Resurrection package nerfed to oblivion.
At least Voidcaller can be countered with Spellbreaker, or it requires combo to be uncounterable.
Voidcaller is fine. I played Cubelock and Big priest past 2 days. Cubelock can be beaten, Warlocks self harm mechanic even the odds for most matches.
But if you get beaten by big priest you must be a dumb as a monkey or draw really bad. There is zero chance to get beaten if you are a decent player
Blizzard doesn't care about wild :/
Well they nerfed Avianna and Naga Sea Witch so there is still hope
the problem with barnes is that he is a super fun card, and a blast to use in other lower tier decks.
but in big priest he is really bad. so I think the actor idea is a good one so that he is still a good card, and can be used in fun decks, but it ruins big priests.
Rejoice, for even in death, you have become children of Thanos.
Reno and barnes. They are the only cards i instaconcede to alot of the times they are played
Sorry man, i have to call BS on your post.
Go tell it to the 2nd placed of the last Wild Open.
FYI: i didn't even say Big Priest is unbeatable. Big Priest is just broken, beatable or not.
Sorry for the misunderstation, i didn't say that for you i was just generalizng it
Secondly being a good deck/card does not mean it should be nerfed. Even shaman or mech Hunter has some valid spots on the wild meta right now but they are also beatable.
For Voidcaller, this card is used for cubelock or Reno/demon decks. For good use of this card you should draw this AND kill it somehow for getting some value. For control you want a doomguard with cube and dark pact, for aggro you need a voidlord. Can you see where i am getting at? Unlike Barnes voidcaller cannot just swing the turn. And again unlike priest warlock can't ressurect every big minion other turn. Dark pact+Cube combo or Guldan DK is the only way for a swing which most of them are late game related
Lastly cube got nerfed with lackey and dark pact which were peoblematic cards before the nerfs.
I don't really like the way you nerfed the cards. Thing should below should cost 8 and Barnes should summon a 1/1 that has the text of a minion in your deck. I think Quartermaster should give +1/+1 instead.
Yeah, as I've replied in the thread, I agree with that Barnes nerf idea to spawn a 1/1 "actor" as for TfB and Quarter, I only proposed some nerfs, yours can be used too and I think that this quartermaster change would be better than to make it 6 mana
Mfunn- justme
Barnes, Genn and Baku. Anything that kills it
The thing is that you can't just go around killing cards in a card game without having some sort of other actual format to use them in. In real physical card games a card may get limited/banned/errated, but there is always a means to play them in non-banned list formats, to play with friends in casual games, or in unofficial tournaments. In a digital card game the moment you kill a card you essentially delete it from the game because brilliantly T5 doesn't restrict card nerfs to specific game formats and simply change a card across the board everywhere.
Nerfing/deleting cards just deletes old content and for wild that means you're reducing the amount of decks a player has access to if they so choose. Maybe you guys like deleting decks from the game and trying to turn wild in standard 2.0, but I personally think printing counters to old strategies is astronomically more interesting than "Hurr, durr Even Shaman so hurd to beat! Dragon Priest not exist, BSM not real, Odd Warrior no such thing. Nuh uh, no waize to actually beat Even Shaman in wild. Must delete it from game bcuz we be dum, uh I mean smart players with perfect perspective on game balanse!"
Solid change. Maybe to make the text on Barnes not so overwhelming - Battlecry: Summon a Extra Actor.
Extra Actor: 1 mana 1 / 1; Battlecry: Copy the text of a random minion in your deck.
I honestly don't mind the concept of a big cost spellstone creating fully statted minions since like I said, it has a much longer windup and is always randomized and harder to pull off. The issue I have is solely with being able to cheat out big, beefy minions with cards that are 5 or less mana. Not sure what the best way to re-balance the cards I mentioned is, though.
Good maybe, not the best. Those aren't the only two options.
priest
Rejoice, for even in death, you have become children of Thanos.
Baku the Mooneater/Justicar Trueheart Paladin hero power: Summon a 2/2 Silver Hand Recruit.
All cards are balanced, but some cards are more balanced than others.
Not only barnes but also Graveyard mechanic