Are you sad to se the Standard Shudderwock shaman die due to the nerf of Saronite Chain Gang? Well fear not, you just need to go wild, you can play the exact samen deck, get even more Shudderwock and still be a pain in the butt.
What is this witchcraft you might ask?
Well, let me introduce you to a friend from the happy days of Evolve Shaman Doppelgangster You will not only get 1 copy, you will get 2!! and for the low low cost of 1 more mana. But what about taunt? Fear not, who need taunt when blizzard just kneecapped your opponents? And shaman have some of the most amazing board clears you can get.
Shudderwock is still very much playable, just not as an OTK combo deck (although you could still meme with that via Seaforium Bomber and the battlecry elemental)
I have mixed feelings. I get why the Saronite nerf came, because besides Shudderwock, it also has implications with in hand buffs like Soul Infusion, Keleseth... but this is actually why it sucks most to me.
I think for the game this is a good move. For my Shudderwock fun, it sucks. But more so... I’m sad that this weakens my Wild Val’anyr Copy Paly deck. Sure, Doppelgangster and Echoing Ooze still have the same desired effect, but Val’anyr on Saronite not only got me multiple weapon return points, but some solid defense too!
And if you’re wondering, not a top tier deck by any means. But super fun!
Shudderwock is still very much playable, just not as an OTK combo deck (although you could still meme with that via Seaforium Bomber and the battlecry elemental)
I actually thought about doing a wild deck with these cards in it :)
Shudderwock is still very much playable, just not as an OTK combo deck (although you could still meme with that via Seaforium Bomber and the battlecry elemental)
I actually thought about doing a wild deck with these cards in it :)
I actually have done that (a wild deck with these cards in it) already, long time before nerf. It was a sort of fun experiment... and also because didn't own some key and expensive cards like Grumble ;)
In my experience, it's not OP but definitely playable. And since for sure I'm not the best deckbuilder / player there is, some of you are likely to do even better.
I have mixed feelings. I get why the Saronite nerf came, because besides Shudderwock, it also has implications with in hand buffs like Soul Infusion, Keleseth... but this is actually why it sucks most to me.
I think for the game this is a good move. For my Shudderwock fun, it sucks. But more so... I’m sad that this weakens my Wild Val’anyr Copy Paly deck. Sure, Doppelgangster and Echoing Ooze still have the same desired effect, but Val’anyr on Saronite not only got me multiple weapon return points, but some solid defense too!
And if you’re wondering, not a top tier deck by any means. But super fun!
This is the big question here: does it summon just a 2/3 Saronite chain gang OR does it summon still a copy of saronite chain gang. If blizzard did good, then they will summon a saronite chain gang with the buff on it. I always said the best nerf to shudderwock was simply to change cards that copy itself like Saronite Chain Gang and Doppelgangster to simply only copy itself with the stats of the copied minion. So a Shudderwock summons a Saronite Chain Gang with all it's stats.
Hopefully it's not a nerf to hand-decks, but i'm afraid it will be.
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Are you sad to se the Standard Shudderwock shaman die due to the nerf of Saronite Chain Gang?
Well fear not, you just need to go wild, you can play the exact samen deck, get even more Shudderwock and still be a pain in the butt.
What is this witchcraft you might ask?
Well, let me introduce you to a friend from the happy days of Evolve Shaman
Doppelgangster
You will not only get 1 copy, you will get 2!! and for the low low cost of 1 more mana.
But what about taunt?
Fear not, who need taunt when blizzard just kneecapped your opponents?
And shaman have some of the most amazing board clears you can get.
So will we still see Shudderwock in wild?
I hope so. It is a unique card and fun to play.
Well, for Wild, there is also an Echoing Ooze, not quite same effect, but still can be used, although 'at the end of the turn' part is a bummer
¯\_(ツ)_/¯
Shudderwock is still very much playable, just not as an OTK combo deck (although you could still meme with that via Seaforium Bomber and the battlecry elemental)
I tried having fun once. It was awful.
I have mixed feelings. I get why the Saronite nerf came, because besides Shudderwock, it also has implications with in hand buffs like Soul Infusion, Keleseth... but this is actually why it sucks most to me.
I think for the game this is a good move. For my Shudderwock fun, it sucks. But more so... I’m sad that this weakens my Wild Val’anyr Copy Paly deck. Sure, Doppelgangster and Echoing Ooze still have the same desired effect, but Val’anyr on Saronite not only got me multiple weapon return points, but some solid defense too!
And if you’re wondering, not a top tier deck by any means. But super fun!
The problem with Echoing Ooze is that it gives your opponent a full turn to shut you down as you will need Zola the Gorgon, Youthful Brewmaster, Ancient Brewmaster or wait to play Grumble, Worldshaker until the next turn.
I actually thought about doing a wild deck with these cards in it :)
I actually have done that (a wild deck with these cards in it) already, long time before nerf. It was a sort of fun experiment... and also because didn't own some key and expensive cards like Grumble ;)
In my experience, it's not OP but definitely playable. And since for sure I'm not the best deckbuilder / player there is, some of you are likely to do even better.
This is the big question here: does it summon just a 2/3 Saronite chain gang OR does it summon still a copy of saronite chain gang. If blizzard did good, then they will summon a saronite chain gang with the buff on it. I always said the best nerf to shudderwock was simply to change cards that copy itself like Saronite Chain Gang and Doppelgangster to simply only copy itself with the stats of the copied minion. So a Shudderwock summons a Saronite Chain Gang with all it's stats.
Hopefully it's not a nerf to hand-decks, but i'm afraid it will be.