Looks like just a weaker version of every other Aviana kun druid out there. You need to draw more combo pieces and you're not flexible against dirty rats. No reason to play this over the more competitive variants other than for the edgy new card value
The deck is broken if you play against a bad rank 15 tempo mech warrior, of course. You're playing "the pack" and your opponent is trying to play a fast or midrange deck without gas. GG WP 1000%WR.
The combo is cute, and can deal 30 which is technically an OTK, but it is by no means broken and is worse than Maly Combo, since 30 dmg is your cap and that is often times not enough ... so broken? hell nah.
you can put whatever combo you want in, the problem now is Aviana+Kun. They never been a problem in the past but now with the insane amount of stall card, armar gain and ultra ramp is absolutly broken, IS EVEN BROKEN THAN NAGA SEA WITCH! they need to fix it, in wild even the ultra fast aggro can't do anything againt it, minion based games are completely dead.
confirmed. Its totaly broken, i was laughing my ass off while realizing how consistent it is. 100% win rate, no chance, not even fast aggros can beat it with tools like spreading plague and how fast you can draw your combo.
Druid has plenty of tools to deal with fast aggro. The antidote to Aviana/Kun combo decks are slightly slower midrange/tempo decks that can afford not to overextend into AOE and punishes ramp and draw so hard it is almost impossible to reach the Win condition.
confirmed. Its totaly broken, i was laughing my ass off while realizing how consistent it is. 100% win rate, no chance, not even fast aggros can beat it with tools like spreading plague and how fast you can draw your combo.
Druid has plenty of tools to deal with fast aggro. The antidote to Aviana/Kun combo decks are slightly slower midrange/tempo decks that can afford not to overextend into AOE and punishes ramp and draw so hard it is almost impossible to reach the Win condition.
Broken= 0 counterplay. 90%+ winrate consistently in hunderds of datacollected games against ANY archetype.= Currently no deck in the game
Powerfull= Have counterplay. However it is really strong. In right hands it can be disgusting and close to broken=Malygos Druid,Kingsbane Rogue,Reno decks,Big Priest etc
Memeish but good= Deck/Hand disruptions are fucking you over together with other few strategies. But when you pull it off its good.=This deck that you are mentioning, Big Rogue, Toggwaggle Druid etc
I agree that sometimes getting 10 mana takes longer than completing the combo with this one lol its waaaay faster than the old malygos combo. I have played 10 games but it still gets wrecked by big priest or even shaman who high rolled.
edit: actually the one im playing has no poison seeds on it, il try this one lol
confirmed. Its totaly broken, i was laughing my ass off while realizing how consistent it is. 100% win rate, no chance, not even fast aggros can beat it with tools like spreading plague and how fast you can draw your combo.
Druid has plenty of tools to deal with fast aggro. The antidote to Aviana/Kun combo decks are slightly slower midrange/tempo decks that can afford not to overextend into AOE and punishes ramp and draw so hard it is almost impossible to reach the Win condition.
The combo is cute, and can deal 30 which is technically an OTK, but it is by no means broken and is worse than Maly Combo, since 30 dmg is your cap and that is often times not enough ... so broken? hell nah.
VS slow decks who can armor up you have plenty of time to draw the bounce effects too, and trust me with so much minion draw on this one you will always have them when you have the combo.
It's just a different variant of Malygos OTK only instead of the burn spells you run the additional minions to draw. It's a fun and semi-viable competitive deck but it's not as good as Malygod OTK for the simple reason that it's not as versatile and requires very specific combo pieces.
Sure Malygos druid is the same but the key difference lies in the fact that with Maly Druid you typically only need 2 random burn spells to win.
Please don't pedal new decks as broken before comparing them to existing lists. I went 23-3 with mech paladin in the first two days but now the winrate is starting to drop because a lot fewer people are playing trash on ladder and I actually have to earn the wins now.
Are the decks strong? Yes they are. Are they obscenely broken? No. So please stop the hyperbole you're just painting Wild in a bad light that it doesn't deserve.
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Aviana & Kun are not the combo though. They are the combo enablers. Why kill so many fun/competitive decks because people are too lazy to tech against them in the meta?
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Aviana & Kun are not the combo though. They are the combo enablers. Why kill so many fun/competitive decks because people are too lazy to tech against them in the meta?
Don't fall into neverendless pitfall of trying to explain to people some facts and points Gunnolf xD. Its not worth it. I also agree wtih your other points that you made here. I honestly think that all these: OMG broken titles are same phenomen as Youtube clickbait titles. They are written for to gain more attention and have negative influence on people that are not familiar with Wild. I honestly think that there is some new Standard player right now which after reading the title is like: Nope. I'm not touching Wild anytime soon. Which is sad
Yeah I fall into that same trap now and again. It's just frustarting because Blizzard won't listen to wild players. they will just go off of reddit so if this picks up traction there I foresee issues ;(
Thanks for bringing me back to the surface though! :D
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I don't mind Aviana-kun combo (enablers is silent here :P). I don't know it's power level I don't play wild but watch some youtube videos of it. But from watching these I got the feeling of old Naga Sea Witch and that card was a problem for a very long time. I'm not here to cry over the combo (again enablers is silent) but rather than that look at it from fair/balance point of view(?) I don't have stats so I can't tell if A-kun is fair or not, but it feels ridiculous every single time.
Oh, so you are unfamiliar with Wild. It all makes sense now xD On a serious note: They are really uncomparable. Naga enabled almost any class to have giant package and have a highroll on turn 4 with coin. Only one card could conterplay that alone on the same turns which was Poison Seeds available to Druid only. Aviana+Kun decks are combo decks and as any combo decks they are really vulnerable to hand disrupting or deck disrupting cards that are available to any class due to the fact that they are Neutral. Also Aviana+Kun comboes come later into the game so you have more time to react to it.
Looks like just a weaker version of every other Aviana kun druid out there. You need to draw more combo pieces and you're not flexible against dirty rats. No reason to play this over the more competitive variants other than for the edgy new card value
Legend with : S65 Freeze Mage, S57 Maly Gonk Druid, S57 "Okay" Shaman, S53 Boom-zooka Hunter, S53 Maly Tog Druid, S52 Wild Tog Druid ft.Blingtron, S50 Quest Rogue, S49 Dead Man's Warrior, S41 Wild Clown Fiesta Druid, S41 Hadronox Jade Druid, S40 Wild OTK Dragon Druid, S35 SMOrc Shaman, S33 Jade Druid, S22 Control Priest, S19 Control Priest
The deck is broken if you play against a bad rank 15 tempo mech warrior, of course. You're playing "the pack" and your opponent is trying to play a fast or midrange deck without gas. GG WP 1000%WR.
I will crush you!
The combo is cute, and can deal 30 which is technically an OTK, but it is by no means broken and is worse than Maly Combo, since 30 dmg is your cap and that is often times not enough ... so broken? hell nah.
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It's not the deck. It's the class that is broken.
Why Medivh though? Couldnt you use any 8 drop.
you need that 1 dmg from the weapon :)
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you can put whatever combo you want in, the problem now is Aviana+Kun. They never been a problem in the past but now with the insane amount of stall card, armar gain and ultra ramp is absolutly broken, IS EVEN BROKEN THAN NAGA SEA WITCH! they need to fix it, in wild even the ultra fast aggro can't do anything againt it, minion based games are completely dead.
Druid has plenty of tools to deal with fast aggro. The antidote to Aviana/Kun combo decks are slightly slower midrange/tempo decks that can afford not to overextend into AOE and punishes ramp and draw so hard it is almost impossible to reach the Win condition.
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Tell me more about this 2xDirty Rat and Deathlord + Demonic Project in hand. Still Druid wins with Mechatun WTF!?
The goal of all life is death.
Broken= 0 counterplay. 90%+ winrate consistently in hunderds of datacollected games against ANY archetype.= Currently no deck in the game
Powerfull= Have counterplay. However it is really strong. In right hands it can be disgusting and close to broken=Malygos Druid,Kingsbane Rogue,Reno decks,Big Priest etc
Memeish but good= Deck/Hand disruptions are fucking you over together with other few strategies. But when you pull it off its good.=This deck that you are mentioning, Big Rogue, Toggwaggle Druid etc
LEARN THE DIFFERENCE
Moving into https://outof.cards/members/firepaladinhs/decks
I agree that sometimes getting 10 mana takes longer than completing the combo with this one lol its waaaay faster than the old malygos combo. I have played 10 games but it still gets wrecked by big priest or even shaman who high rolled.
edit: actually the one im playing has no poison seeds on it, il try this one lol
Just time these cards right man. Of course you won't win against the combo decks if you play Rat on turn 2 lol. Isn't it obvious?
Moving into https://outof.cards/members/firepaladinhs/decks
VS slow decks who can armor up you have plenty of time to draw the bounce effects too, and trust me with so much minion draw on this one you will always have them when you have the combo.
It's just a different variant of Malygos OTK only instead of the burn spells you run the additional minions to draw. It's a fun and semi-viable competitive deck but it's not as good as Malygod OTK for the simple reason that it's not as versatile and requires very specific combo pieces.
Sure Malygos druid is the same but the key difference lies in the fact that with Maly Druid you typically only need 2 random burn spells to win.
Please don't pedal new decks as broken before comparing them to existing lists. I went 23-3 with mech paladin in the first two days but now the winrate is starting to drop because a lot fewer people are playing trash on ladder and I actually have to earn the wins now.
Aviana & Kun decks are counterable and quite easily so. To say otherwise, you are just deluding yourself. In wild we have Dirty Rat, Deathlord, Gnomeferatu, Potion of Polymorph and Brann Bronzebeard for double the effects.
Are the decks strong? Yes they are. Are they obscenely broken? No. So please stop the hyperbole you're just painting Wild in a bad light that it doesn't deserve.
Aviana & Kun are not the combo though. They are the combo enablers. Why kill so many fun/competitive decks because people are too lazy to tech against them in the meta?
Don't fall into neverendless pitfall of trying to explain to people some facts and points Gunnolf xD. Its not worth it. I also agree wtih your other points that you made here. I honestly think that all these: OMG broken titles are same phenomen as Youtube clickbait titles. They are written for to gain more attention and have negative influence on people that are not familiar with Wild. I honestly think that there is some new Standard player right now which after reading the title is like: Nope. I'm not touching Wild anytime soon. Which is sad
Moving into https://outof.cards/members/firepaladinhs/decks
yeah fully broken lol.. just play malygos and its the same .
Yeah I fall into that same trap now and again. It's just frustarting because Blizzard won't listen to wild players. they will just go off of reddit so if this picks up traction there I foresee issues ;(
Thanks for bringing me back to the surface though! :D
Oh, so you are unfamiliar with Wild. It all makes sense now xD On a serious note: They are really uncomparable. Naga enabled almost any class to have giant package and have a highroll on turn 4 with coin. Only one card could conterplay that alone on the same turns which was Poison Seeds available to Druid only. Aviana+Kun decks are combo decks and as any combo decks they are really vulnerable to hand disrupting or deck disrupting cards that are available to any class due to the fact that they are Neutral. Also Aviana+Kun comboes come later into the game so you have more time to react to it.
Moving into https://outof.cards/members/firepaladinhs/decks