This exactly, Wild is where cards that are too imbalanced for standard go, so you gotta expect that you will not be playing a balanced game in wild. Yet Wild players still complain about imbalance knowing that they are playing Wild.
That's not the point.. Wild has so many options and people just stick with the absolute bullshit cancer and don't even try and experiment with something else. Obviously there will be broken decks, but I feel like each expansion should atleast slightly diversify lists EVEN in Wild.
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Add me up if you're looking for someone to play friendly matches with! I play on EU. LuckyScrub#2745
Sorry, but that's BS. Big Priest is only a problem because there are too many decks around where big priest is strong against.
AND
Big Priest is a problem because Priest got 2 expansions FULL OF CRAPPY CARDS! Priest is both in standard AND wild pretty much in the bottom of the ranking, and there's absolutely 0 other priest-decks that are even half viable. I have some fun with silence-priest too, but still not enough right now.
AND
It's right now so strong because there are many paladins in wild. They run a lot of low-life minions for Sunkeeper Tarim (and ironically nobody complains about him); and priest is one of these classes that can deal with the 2 Anooy-o-trons on turn 5 easily.
So sorry, but as long as blizzard give the worst class the worst cards and not even a chance of a new archetype, then Big Priest will prevail. I think that Barnes should get the nerf-coil sometimes in the future, but not without any replacement for priest.
And it's not that there aren't any counterplay for priest right now, because they actually are. But in a meta with so many unrefined decks, playing a refined one will probably overwhelm you.
I am not in wild at the moment, but in the near future I am looking at making a quest priest deck. I know it's going to take some time, and refinement. But with BDP there is a new variant for QP. In my opinion that can become a decent tier deck, feel free to snatch the lead on the idea if you wish.
That's not the point.. Wild has so many options and people just stick with the absolute bullshit cancer and don't even try and experiment with something else. Obviously there will be broken decks, but I feel like each expansion should atleast slightly diversify lists EVEN in Wild.
Excuse me but what the fuck are you talknig about? Some decks in Wild are here for years (coug,cough Reno,Jade and etc) yet no one complains about them. Big Priest is no exception. Bottom of Tier 1 at best and not even that strong. People are obviously experimenting in Wild with thigns. If people wouldn't experiment, then there wouldn't be a decks like Big Rogue or TogAzalina Aviana Kun Druid. Stop complaining about Big Priest. Try to counterplain him. There are already ton of topics about this. But no one seems to recongnize how polarising Kingsbane Rogue is or other decks
That's not the point.. Wild has so many options and people just stick with the absolute bullshit cancer and don't even try and experiment with something else. Obviously there will be broken decks, but I feel like each expansion should atleast slightly diversify lists EVEN in Wild.
This isn't completely true. Expansions do diversify wild, but the change in meta is naturally much slower than it is in standard due to the wider pool. Hope onto wild ladder right now or even wild casual and tell me how many secret paladins (aggro version) or christmas tree pallies (midrange version). How about Dragon or Tempo Warrior? Mech Mage? That is a sampling of old meta decks that have mostly disappeared and been pushed out of the wild meta with the release of new cards/synergies.
Now don't get me wrong, there will still be archtypes that take years to go away, or that only slightly change, but over time they still do change. Take Reno Mage or Reno Priest for an example. While there are staples in both of those archtypes that you're not just going to exclude simply to be different there are notable changes to how both decks operate in some matches nowadays when compared to their first iterations. Jaina by herself completely changes the Reno Mage vs control match-up when compared to the Reno Mage of MSG.
I feel that some of the reason behind why some still decent decks aren't being played as much in wild despite their viability stems from the general assumption that the average player either isn't willing, or is less efficient or confident, at their own deckbuilding skills. So they just look up a known strong deck or a strong new fotm and go with that. Decks like Reno Priest, Non-Evolve Midrange Shaman, Non-Odd Tempo Rogue, Reno Dragon Priest, Reno Demonlock (with Krul & other big demons) are all still ladder viable and easily carry their weight in casual matches to boot. It is just many of the decks currently being used are fresher, with some exceptions, so the average player just typically picks those decks.
Big Priest is the new Naga Sea Witch deck in wild I think, something should be done about it.
Yesterday I played against it 4 times in a row. In a format that can use all the cards in the game that is something that should not happen
There is no comparison between the two decks.
One deck consistently put 32-40 damage on the board by turn 5-6 while the other deck at the very best case scenario highroll could put a 1/1 & a 10/10 or a 1/1 & a 8/8 on board by turn 4, but you had to draw one specific legendary by turn 4 & pull a specific legendary that summons another specific legendary. Not to mention you couldn't sap all of the enemy giants or Poly or Hex all of the enemy giants while you could do so for the bigger minion that the priest summons.
Big priest is a roulette machine literally as close to a coinflip as any deck in this games history, On another note the deck i listed below is amazing since everyone expects the vanilla version of big priest, went 12-5 in wild legend with it its really fun
Big Priest is the new Naga Sea Witch deck in wild I think, something should be done about it.
Yesterday I played against it 4 times in a row. In a format that can use all the cards in the game that is something that should not happen
There is no comparison between the two decks.
One deck consistently put 32-40 damage on the board by turn 5-6 while the other deck at the very best case scenario highroll could put a 1/1 & a 10/10 or a 1/1 & a 8/8 on board by turn 4, but you had to draw one specific legendary by turn 4 & pull a specific legendary that summons another specific legendary. Not to mention you couldn't sap all of the enemy giants or Poly or Hex all of the enemy giants while you could do so for the bigger minion that the priest summons.
You are speaking of both best case scenarios. In an average game you will have the board swarm at turn 7/8.The fact is that Big Priest has consistency in getting those insane boards again and again and again through the spellstone, that combined with all the other resurrect.
It's like playing Gul'Dan more times, earlier, but with stronger minions. The only two classes that can deal consistently with Big Priest are Warlock and Rogue, with Mage, Druid and Priest standing chance if Big Priest draws bad. And with 3 of those classes you need to make it to turn 10 praying for Mass Polymorph from Kazakus.
Not to mention how low is the skill required to play it, it's one of the easiest in the history of hearthstone, it plays itself. Even Pirate Warrior was harder to pilot (at least you had to manage your damage and pick the few trades at the right moment)
I don't mind losing against strong decks like KIngsbane Rogue or Zoolock as you can interact with them.
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Remember playing Control Shaman with Reincarnate shenanigans? No? It was fun, here's a refresher!
I mean the only one hit ko punch is turn 4 barnes into y'shaarj. There are ways to combat it. y'shaarj and rag are the only ones that need to be dealt with immediately after barnes. You can delay killing the 1/1 and even the 5/5 sometimes. always put barnes in the kill pool asap. People act like the deck is holding a 75% winrate from rank 5 to legend. It can be annoying yes but people really need to stop acting like it breaking wild. I despise odd pirate rouge 10 times as much as big priest. Barnes is like 1 in 7 games gonna be in ur opener. the aggro trio of even shammy odd rouge and odd pally are much more infuriating to deal with when it comes to being consistent game after game.
You are speaking of both best case scenarios. In an average game you will have the board swarm at turn 7/8.The fact is that Big Priest has consistency in getting those insane boards again and again and again through the spellstone, that combined with all the other resurrect.
Either you have no idea how to play against Big priest or you're just awfully unlucky. Big priest can't get any more "insane" boards than a Jade druid would get, and that's the best case scenario. Most of the time when you don't draw your Shadow Essences and have to play big minions from hand, you can be sure of losing.
Not to mention how low is the skill required to play it, it's one of the easiest in the history of hearthstone, it plays itself. Even Pirate Warrior was harder to pilot (at least you had to manage your damage and pick the few trades at the right moment)
This is a very weird phenomenon in Hearthstone. Whenever a deck gets popular, it automatically becomes easiest deck to play. This argument has become so ubiquitous when talking about nerfing decks, that the person who makes this argument loses a bit of credibility in my eyes everytime they make it.
I don't mind losing against strong decks like KIngsbane Rogue or Zoolock as you can interact with them.
You can interact with Big priest by messing up with their resurrection pool.
I don't think Big priest is a problem, it is the worst Tier 1 deck. People who scream Big priest are just helping to hide other more oppressive decks. It's the Raza priest and Cubelock situation, priest will get nerfed and then people will realise how powerful some other decks are.
I think Avianais the biggest problem at the moment.
The problem is druid spell that give card draw and sustain to be able to pull of such crazy combos with Aviana.
You're probably wrong, without Juicy Psychmelon you can still draw Aviana and execute the OTK, but without Aviana you cant OTK with Juicy Psychmelon. Aviana not only making all Duid's OTK works but all other Druid's combo is revolving around her.
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Anyone out there playing something fun in Wild? My past about 6 games were against Big Priests ruining any sort of non-optimized deck.
Add me up if you're looking for someone to play friendly matches with! I play on EU. LuckyScrub#2745
Wild is the problem.
This exactly, Wild is where cards that are too imbalanced for standard go, so you gotta expect that you will not be playing a balanced game in wild. Yet Wild players still complain about imbalance knowing that they are playing Wild.
That's not the point.. Wild has so many options and people just stick with the absolute bullshit cancer and don't even try and experiment with something else. Obviously there will be broken decks, but I feel like each expansion should atleast slightly diversify lists EVEN in Wild.
Add me up if you're looking for someone to play friendly matches with! I play on EU. LuckyScrub#2745
Sorry, but that's BS. Big Priest is only a problem because there are too many decks around where big priest is strong against.
AND
Big Priest is a problem because Priest got 2 expansions FULL OF CRAPPY CARDS! Priest is both in standard AND wild pretty much in the bottom of the ranking, and there's absolutely 0 other priest-decks that are even half viable. I have some fun with silence-priest too, but still not enough right now.
AND
It's right now so strong because there are many paladins in wild. They run a lot of low-life minions for Sunkeeper Tarim (and ironically nobody complains about him); and priest is one of these classes that can deal with the 2 Anooy-o-trons on turn 5 easily.
So sorry, but as long as blizzard give the worst class the worst cards and not even a chance of a new archetype, then Big Priest will prevail. I think that Barnes should get the nerf-coil sometimes in the future, but not without any replacement for priest.
And it's not that there aren't any counterplay for priest right now, because they actually are. But in a meta with so many unrefined decks, playing a refined one will probably overwhelm you.
I am not in wild at the moment, but in the near future I am looking at making a quest priest deck. I know it's going to take some time, and refinement. But with BDP there is a new variant for QP. In my opinion that can become a decent tier deck, feel free to snatch the lead on the idea if you wish.
Cute, ineffective, but cute.
Excuse me but what the fuck are you talknig about? Some decks in Wild are here for years (coug,cough Reno,Jade and etc) yet no one complains about them. Big Priest is no exception. Bottom of Tier 1 at best and not even that strong. People are obviously experimenting in Wild with thigns. If people wouldn't experiment, then there wouldn't be a decks like Big Rogue or TogAzalina Aviana Kun Druid. Stop complaining about Big Priest. Try to counterplain him. There are already ton of topics about this. But no one seems to recongnize how polarising Kingsbane Rogue is or other decks
Moving into https://outof.cards/members/firepaladinhs/decks
This isn't completely true. Expansions do diversify wild, but the change in meta is naturally much slower than it is in standard due to the wider pool. Hope onto wild ladder right now or even wild casual and tell me how many secret paladins (aggro version) or christmas tree pallies (midrange version). How about Dragon or Tempo Warrior? Mech Mage? That is a sampling of old meta decks that have mostly disappeared and been pushed out of the wild meta with the release of new cards/synergies.
Now don't get me wrong, there will still be archtypes that take years to go away, or that only slightly change, but over time they still do change. Take Reno Mage or Reno Priest for an example. While there are staples in both of those archtypes that you're not just going to exclude simply to be different there are notable changes to how both decks operate in some matches nowadays when compared to their first iterations. Jaina by herself completely changes the Reno Mage vs control match-up when compared to the Reno Mage of MSG.
I feel that some of the reason behind why some still decent decks aren't being played as much in wild despite their viability stems from the general assumption that the average player either isn't willing, or is less efficient or confident, at their own deckbuilding skills. So they just look up a known strong deck or a strong new fotm and go with that. Decks like Reno Priest, Non-Evolve Midrange Shaman, Non-Odd Tempo Rogue, Reno Dragon Priest, Reno Demonlock (with Krul & other big demons) are all still ladder viable and easily carry their weight in casual matches to boot. It is just many of the decks currently being used are fresher, with some exceptions, so the average player just typically picks those decks.
I don't think Big Priest is OP, you just have to pick the right deck against it. I beat one with a reno deck the other day.
Big Priest is the new Naga Sea Witch deck in wild I think, something should be done about it.
Yesterday I played against it 4 times in a row. In a format that can use all the cards in the game that is something that should not happen
Remember playing Control Shaman with Reincarnate shenanigans? No? It was fun, here's a refresher!
Big priest was the same deck in standard until witchwood rotated it. So calling wild some sort of anomaly of decks doesn't make much sense here.
I had hoped zoo would take that deck down a notch. Just not sure people are playing it in wild yet though
Its not a problem :) or play aggro or tech agains it...transform effects are great vs him.
There is no comparison between the two decks.
One deck consistently put 32-40 damage on the board by turn 5-6 while the other deck at the very best case scenario highroll could put a 1/1 & a 10/10 or a 1/1 & a 8/8 on board by turn 4, but you had to draw one specific legendary by turn 4 & pull a specific legendary that summons another specific legendary. Not to mention you couldn't sap all of the enemy giants or Poly or Hex all of the enemy giants while you could do so for the bigger minion that the priest summons.
Big priest is a roulette machine literally as close to a coinflip as any deck in this games history, On another note the deck i listed below is amazing since everyone expects the vanilla version of big priest, went 12-5 in wild legend with it its really fun
You are speaking of both best case scenarios. In an average game you will have the board swarm at turn 7/8.The fact is that Big Priest has consistency in getting those insane boards again and again and again through the spellstone, that combined with all the other resurrect.
It's like playing Gul'Dan more times, earlier, but with stronger minions.
The only two classes that can deal consistently with Big Priest are Warlock and Rogue, with Mage, Druid and Priest standing chance if Big Priest draws bad. And with 3 of those classes you need to make it to turn 10 praying for Mass Polymorph from Kazakus.
Not to mention how low is the skill required to play it, it's one of the easiest in the history of hearthstone, it plays itself. Even Pirate Warrior was harder to pilot (at least you had to manage your damage and pick the few trades at the right moment)
I don't mind losing against strong decks like KIngsbane Rogue or Zoolock as you can interact with them.
Remember playing Control Shaman with Reincarnate shenanigans? No? It was fun, here's a refresher!
I mean the only one hit ko punch is turn 4 barnes into y'shaarj. There are ways to combat it. y'shaarj and rag are the only ones that need to be dealt with immediately after barnes. You can delay killing the 1/1 and even the 5/5 sometimes. always put barnes in the kill pool asap. People act like the deck is holding a 75% winrate from rank 5 to legend. It can be annoying yes but people really need to stop acting like it breaking wild. I despise odd pirate rouge 10 times as much as big priest. Barnes is like 1 in 7 games gonna be in ur opener. the aggro trio of even shammy odd rouge and odd pally are much more infuriating to deal with when it comes to being consistent game after game.
Either you have no idea how to play against Big priest or you're just awfully unlucky. Big priest can't get any more "insane" boards than a Jade druid would get, and that's the best case scenario. Most of the time when you don't draw your Shadow Essences and have to play big minions from hand, you can be sure of losing.
This is a very weird phenomenon in Hearthstone. Whenever a deck gets popular, it automatically becomes easiest deck to play. This argument has become so ubiquitous when talking about nerfing decks, that the person who makes this argument loses a bit of credibility in my eyes everytime they make it.
You can interact with Big priest by messing up with their resurrection pool.
I don't think Big priest is a problem, it is the worst Tier 1 deck. People who scream Big priest are just helping to hide other more oppressive decks. It's the Raza priest and Cubelock situation, priest will get nerfed and then people will realise how powerful some other decks are.
I think Avianais the biggest problem at the moment.
The problem is druid spells that give them card draw and sustain to be able to pull of such crazy combos with Aviana.
You're probably wrong, without Juicy Psychmelon you can still draw Aviana and execute the OTK, but without Aviana you cant OTK with Juicy Psychmelon. Aviana not only making all Duid's OTK works but all other Druid's combo is revolving around her.