If you're here to discuss super-mega meta breaker decks and only want to leave "lol, R25 decks" type of comment, please abstain from commenting, you're ruining the fun. Yes, i'm aware that nothing of this is probably viable for high tier play. As the name suggests - Meme topic
Greetings!
I really like the new Goblin Bomb, and while many can say it's a gloryfied Leper Gnome i must disagree, it can find it's way in many decks due to the possibility of neutral cards to summon more bombs and in case of Hunter, some class cards.
Bear in mind that the decks are not tweaked (also, i probably had some poor decisions in deckbuilding), nor they will be until the expansion hits, but let's hear some suggestions so we can make the best bomb decks for the new meta! Most common denominators are Brann Bronzebeard, Whirliglider and Explodinator. Here's the stuff i made:
I must admit this deck kinda made itself, there's so much synergies that it's easy to shower the opponent with bombs. Since our dear bombs have no attack value, we have many activators:
Feign Death - Deal 2 to 14 damage to enemy face. Fireworks Tech - Activates the bomb's deathrattle and gives it 1 attack - enough to smash itself and deal 2 more damage Goblin Prank - Great bomb activator, or large minion removal when used on bigger body.. Metaltooth Leaper - Finally, time to shine for our metalic friend! Make our harmless bombs 3/2 deal 2 damage to enemy hero monsters! Spider Bomb - What an awesome card, you get the bomb's deathrattle, deal damage to face, destroy enemy minion. Terrorscale Stalker - 3/3, deal 2 damage to enemy hero. Necromechanic - A bit pricey, but much better stats than Baron Rivendare. And you can run two. Princess Huhuran - Solid aggressive stats with one more bomb activator. Boommaster Flark - 5/5 deal 8 damage to enemy face, awesome card.
Neutral cards include our dear Goblin Bombs in three variants: Goblin Bomb, Whirliglider, Explodinator, Brann for double battlecries which are essential, N'Zoth, because more bombs and some stuff for giving bombs some minimum attack so they can smack themselves.
Also some great synergies here, it basically plays like a Bloodlust deck, opponent can either clear your bombs and inflict damage to his face, or let them be and get double Bloodlusted with help of Electra Stormsurge. There are few activators and board clears, as well as Murmuring Elemental for double battlecries, Spirit Echo for returning your bombs to hand for reuse as well as Hagatha the Witch to clear the board, get some armor or maybe activate the bombs after the N'Zoth drop.
This is kinda weird combination of Zoo and control deck. We have Sanguine Reveler, Power Overwhelming, Unwilling Sacrifice, Ravenous Pterrordax and Void Terror for bomb activation and getting some benefit out of it. Other part of the deck are board clears in case of emergency, all in the purpose of surviving until you can resurrect your bombs with N'Zoth and then blast them again. I must admit deck might need Lesser Amethyst Spellstone or Dark Pact for some healing since it's not the usual zoo deck.
One of the worse bomb decks, obviously it should be a kind of token deck, but with enough sustain into later game. I gave my best and i'm open to ideas about this one.
I had some good time working on Bomb Warrior. There's a lot of tools for controlling the board while you prepare to drop your N'Zoth and Brawl your bombs into opponents face.
Same as Druid, i believe the best way to go with Paladin bomb deck is typical token. We have Avenge, Competitive Spirit and Keeper of Uldaman to make out bombs able to attack, Getaway Kodo to get our bombs or bomb generators back to hand, Redemption, to make one of our bombs explode twice, Call to Arms for pulling bombs out of the deck (tho it's a bit poor choice since it can pull Whirliglider and Wild Pyromancer, so maybe it's better as one of) and a lot of board controlling tools and, of course, Sunkeeper Tarim to make our bombs 3/3's. Great with N'Zoth, and after N'Zoth Enter the Coliseum is also cool since we have Tarim left while the bombs will detonate.
I believe this one works great in conjunction with Awaken the Makers since we'll be playing a lot of deathrattle bombs. Deck is a typical Priest stall deck, with lots of Goblin Bomb duplicators and activators. I tried to keep it low on minions besides bomb generators to increase the chance of bombs being resurrected with Resurrect and Twilight's Call. N'Zoth and a board clear is a typical win condition with Amara helping you survive until then.
I'm planning to play Hunter with bombs only and yours sound beyond awesome, I typically use Cybertech Chip on bombs, then use Feign Death trigger on deathrattle of explosion and mechs being added to your hand for super value!
One thing I don't like about your deck is it's too combo reliant, I can see that I'll concede when I don't have a good minion that can stand itself in an early game, I guess this was made to pressuring control deck? I guess I'll edit that deck on my own for a good board control or value.
amazing decks, but what would you think about adding Spiritsinger Umbra to classes that don't have a reliable way of activating the bombs like rogue or shamman, and using Reckless Experimenter in the priest deck?
i also thing Shamman could use a Reincarnate core with Kel'Thuzad like the wild control shamman tha thappenned a year ago, and i know if you have KT and reincarnate you probably can do "better things" but ehh, they also help with creating more bombs.
amazing decks, but what would you think about adding Spiritsinger Umbra to classes that don't have a reliable way of activating the bombs like rogue or shamman, and using Reckless Experimenter in the priest deck?
i also thing Shamman could use a Reincarnate core with Kel'Thuzad like the wild control shamman tha thappenned a year ago, and i know if you have KT and reincarnate you probably can do "better things" but ehh, they also help with creating more bombs.
Disclaimer
If you're here to discuss super-mega meta breaker decks and only want to leave "lol, R25 decks" type of comment, please abstain from commenting, you're ruining the fun. Yes, i'm aware that nothing of this is probably viable for high tier play. As the name suggests - Meme topic
Greetings!
I really like the new Goblin Bomb, and while many can say it's a gloryfied Leper Gnome i must disagree, it can find it's way in many decks due to the possibility of neutral cards to summon more bombs and in case of Hunter, some class cards.
Bomb Hunter
N'Zoth Hunter Deck
by Oshigawa - Aug 2, 2018
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Minion (24)
- 1x Baron Rivendare
- 1x Boommaster Flark
- 1x Brann Bronzebeard
- 1x Princess Huhuran
- 1x Spiritsinger Umbra
- 2x Necromechanic
- 2x Fireworks Tech
- 2x Metaltooth Leaper
- 2x Spider Bomb
- 2x Terrorscale Stalker
- 2x Explodinator
- 2x Goblin Bomb
- 2x Lost Spirit
- 1x Spawn of N'Zoth
- 2x Whirliglider
Ability (6)
- 2x Feign Death
- 2x Goblin Prank
- 2x Bomb Toss
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Bear in mind that the decks are not tweaked (also, i probably had some poor decisions in deckbuilding), nor they will be until the expansion hits, but let's hear some suggestions so we can make the best bomb decks for the new meta! Most common denominators are Brann Bronzebeard, Whirliglider and Explodinator. Here's the stuff i made:
Bomb Hunter
I must admit this deck kinda made itself, there's so much synergies that it's easy to shower the opponent with bombs. Since our dear bombs have no attack value, we have many activators:
Feign Death - Deal 2 to 14 damage to enemy face.
Fireworks Tech - Activates the bomb's deathrattle and gives it 1 attack - enough to smash itself and deal 2 more damage
Goblin Prank - Great bomb activator, or large minion removal when used on bigger body..
Metaltooth Leaper - Finally, time to shine for our metalic friend! Make our harmless bombs 3/2 deal 2 damage to enemy hero monsters!
Spider Bomb - What an awesome card, you get the bomb's deathrattle, deal damage to face, destroy enemy minion.
Terrorscale Stalker - 3/3, deal 2 damage to enemy hero.
Necromechanic - A bit pricey, but much better stats than Baron Rivendare. And you can run two.
Princess Huhuran - Solid aggressive stats with one more bomb activator.
Boommaster Flark - 5/5 deal 8 damage to enemy face, awesome card.
Neutral cards include our dear Goblin Bombs in three variants: Goblin Bomb, Whirliglider, Explodinator, Brann for double battlecries which are essential, N'Zoth, because more bombs and some stuff for giving bombs some minimum attack so they can smack themselves.
Bomb Shaman
N'Zoth Shaman Deck
by Oshigawa - Aug 2, 2018
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Minion (23)
- 1x Baron Rivendare
- 1x Brann Bronzebeard
- 1x Electra Stormsurge
- 1x N'Zoth, the Corruptor
- 2x Witch's Cauldron
- 2x Murmuring Elemental
- 2x Storm Chaser
- 2x Dire Wolf Alpha
- 2x Explodinator
- 1x Explosive Sheep
- 2x Flametongue Totem
- 2x Goblin Bomb
- 2x Raid Leader
- 2x Whirliglider
Ability (6)
- 2x Elemental Destruction
- 2x Spirit Echo
- 2x Bloodlust
Playable Hero (1)
- 1x Hagatha the Witch
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BombLock
Zoolock Deck
by Oshigawa - Aug 2, 2018
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Minion (20)
- 1x Baron Rivendare
- 1x Bloodmage Thalnos
- 1x Brann Bronzebeard
- 1x Lord Godfrey
- 1x N'Zoth, the Corruptor
- 1x Spiritsinger Umbra
- 2x Void Terror
- 2x Darkshire Councilman
- 2x Explodinator
- 2x Goblin Bomb
- 2x Ravenous Pterrordax
- 2x Sanguine Reveler
- 2x Whirliglider
Ability (10)
- 1x The Soularium
- 1x Twisting Nether
- 2x Defile
- 2x Unwilling Sacrifice
- 2x Power Overwhelming
- 2x Hellfire
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Bomb Shaman
Also some great synergies here, it basically plays like a Bloodlust deck, opponent can either clear your bombs and inflict damage to his face, or let them be and get double Bloodlusted with help of Electra Stormsurge. There are few activators and board clears, as well as Murmuring Elemental for double battlecries, Spirit Echo for returning your bombs to hand for reuse as well as Hagatha the Witch to clear the board, get some armor or maybe activate the bombs after the N'Zoth drop.
Bomb Warlock
This is kinda weird combination of Zoo and control deck. We have Sanguine Reveler, Power Overwhelming, Unwilling Sacrifice, Ravenous Pterrordax and Void Terror for bomb activation and getting some benefit out of it. Other part of the deck are board clears in case of emergency, all in the purpose of surviving until you can resurrect your bombs with N'Zoth and then blast them again. I must admit deck might need Lesser Amethyst Spellstone or Dark Pact for some healing since it's not the usual zoo deck.
Bomb Druid
Bomb Druid
Token Druid Deck
by Oshigawa - Aug 2, 2018
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Minion (7)
- 1x N'Zoth, the Corruptor
- 2x Explodinator
- 2x Goblin Bomb
- 2x Whirliglider
Ability (23)
- 1x Floop's Glorious Gloop
- 2x Branching Paths
- 2x Ultimate Infestation
- 1x Evolving Spores
- 2x Lesser Jasper Spellstone
- 2x Nourish
- 2x Mark of the Lotus
- 2x Poison Seeds
- 2x Power of the Wild
- 2x Soul of the Forest
- 1x Wrath
- 2x Savage Roar
- 2x Swipe
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One of the worse bomb decks, obviously it should be a kind of token deck, but with enough sustain into later game. I gave my best and i'm open to ideas about this one.
Bomb Warrior
N'Zoth Warrior Deck
by Oshigawa - Aug 2, 2018
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Minion (19)
- 1x Baron Rivendare
- 1x Brann Bronzebeard
- 1x N'Zoth, the Corruptor
- 1x Spiritsinger Umbra
- 2x Screwjank Clunker
- 1x Cruel Taskmaster
- 2x Dire Wolf Alpha
- 2x Explodinator
- 2x Goblin Bomb
- 2x Piloted Reaper
- 2x Ravaging Ghoul
- 2x Whirliglider
Ability (10)
- 2x Brawl
- 2x Omega Assembly
- 2x Revenge
- 2x Inner Rage
- 2x Warpath
Playable Hero (1)
- 1x Dr. Boom, Mad Genius
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Bomb Warrior
I had some good time working on Bomb Warrior. There's a lot of tools for controlling the board while you prepare to drop your N'Zoth and Brawl your bombs into opponents face.
Bombadin
N'Zoth Paladin Deck
by Oshigawa - Aug 2, 2018
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Minion (13)
- 1x Brann Bronzebeard
- 1x N'Zoth, the Corruptor
- 1x Sunkeeper Tarim
- 2x Wild Pyromancer
- 2x Explodinator
- 2x Goblin Bomb
- 2x Keeper of Uldaman
- 2x Whirliglider
Ability (16)
- 2x Call to Arms
- 2x Enter the Coliseum
- 2x Competitive Spirit
- 2x Equality
- 2x Getaway Kodo
- 2x Shrink Ray
- 2x Redemption
- 2x Avenge
Playable Hero (1)
- 1x Uther of the Ebon Blade
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Bomb Priest
N'Zoth Priest Deck
by Oshigawa - Aug 2, 2018
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Minion (12)
- 1x Baron Rivendare
- 1x Brann Bronzebeard
- 1x Herald Volazj
- 1x N'Zoth, the Corruptor
- 2x Mirage Caller
- 2x Explodinator
- 2x Goblin Bomb
- 2x Whirliglider
Ability (18)
- 1x Awaken the Makers
- 1x Zerek's Cloning Gallery
- 2x Dragonfire Potion
- 2x Power Word: Replicate
- 2x Shadow Visions
- 1x Excavated Evil
- 2x Resurrect
- 2x Twilight's Call
- 2x Potion of Madness
- 2x Spirit Lash
- 1x Unidentified Elixir
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Bomb Rogue
N'Zoth Rogue Deck
by Oshigawa - Aug 1, 2018
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Minion (13)
- 1x Brann Bronzebeard
- 1x N'Zoth, the Corruptor
- 2x Rummaging Kobold
- 1x Dark Iron Skulker
- 2x Explodinator
- 2x Lab Recruiter
- 2x Raid Leader
- 2x Whirliglider
Ability (14)
- 2x Necrium Vial
- 2x Preparation
- 2x Backstab
- 2x Gang Up
- 2x Shadowstep
- 2x Vanish
- 2x Sap
Weapon (2)
- 2x Necrium Blade
Playable Hero (1)
- 1x Valeera the Hollow
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Bomb Paladin
Same as Druid, i believe the best way to go with Paladin bomb deck is typical token. We have Avenge, Competitive Spirit and Keeper of Uldaman to make out bombs able to attack, Getaway Kodo to get our bombs or bomb generators back to hand, Redemption, to make one of our bombs explode twice, Call to Arms for pulling bombs out of the deck (tho it's a bit poor choice since it can pull Whirliglider and Wild Pyromancer, so maybe it's better as one of) and a lot of board controlling tools and, of course, Sunkeeper Tarim to make our bombs 3/3's. Great with N'Zoth, and after N'Zoth Enter the Coliseum is also cool since we have Tarim left while the bombs will detonate.
Bomb Priest
I believe this one works great in conjunction with Awaken the Makers since we'll be playing a lot of deathrattle bombs. Deck is a typical Priest stall deck, with lots of Goblin Bomb duplicators and activators. I tried to keep it low on minions besides bomb generators to increase the chance of bombs being resurrected with Resurrect and Twilight's Call. N'Zoth and a board clear is a typical win condition with Amara helping you survive until then.
Bomb Rogue
Bomb Rogue was tough to make, and i think i'll make many more iterations to this one.
Bomb Mage has 0 synergies, so i didn't even bother making it, but if you have some ideas, let's hear them out!
Hey, I play meme decks too!
I'm planning to play Hunter with bombs only and yours sound beyond awesome, I typically use Cybertech Chip on bombs, then use Feign Death trigger on deathrattle of explosion and mechs being added to your hand for super value!
One thing I don't like about your deck is it's too combo reliant, I can see that I'll concede when I don't have a good minion that can stand itself in an early game, I guess this was made to pressuring control deck? I guess I'll edit that deck on my own for a good board control or value.
I like elementals and totems.
I built also bomb hunter it's gonna be really nice archtype
amazing decks, but what would you think about adding Spiritsinger Umbra to classes that don't have a reliable way of activating the bombs like rogue or shamman, and using Reckless Experimenter in the priest deck?
i also thing Shamman could use a Reincarnate core with Kel'Thuzad like the wild control shamman tha thappenned a year ago, and i know if you have KT and reincarnate you probably can do "better things" but ehh, they also help with creating more bombs.
Well you could play Sneaky Devil than bombs get 1 attack and can trigger pretty easy.
"Don´t let your mind wander - it might not come back." - Braids, dementia summoner
Oh Wow, Kel's a great idea!
It's too expensive i think :( That's why i put some cheaper ones like raid leader and dire wolf.