@FirePalyHSPlayer, please use paragraph next time for such a long text and it's Standard not Standart.
No you have not covered any question mine because its not a question but a fact. I have never netdecking in my life and im 27x legend with decks made by myself,I can still climb to legend in Wild or Standard with these "mediocre" non-meta decks but that doesn't mean wild has a healthy or fair meta only means that im a superb player capable to make up the difference between the decks.
Im not sure what you are talking about Dane he have interesting approach for deckbuilding yes but you cant climb at all with these decks, its just crazy shenanigans that is cool to pull off and that's all, i have many many friends that try his decks and tell me exactly like that "it's fun and all but i have more sucess with X meta deck" example: "Big rogue it's nice to pull off the combo but i have more sucess with Kingsbane Rogue."
I'll stop reply you because it's too redundant and obvious,peace.
Ah. Good ol' internet rule: If you don't have valid arguments, start insulting their grammar. Luckily, I still have some things to say so I won't insult your grammar that you apologized for in your post)
,,No you have not covered any question mine because its not a question but a fact,", you say. How am I suppose to have a normal conversation with you after you're writing sentences like this? Anyway. If you are unhappy with a Wild meta, go on and try to archieve Legend in Standart. What can possibly go wrong right? I archieved my first Legend Standart climb on NA and oh boy I still remember a few times where I conceded against Spitefful pulling off Tyrantus on turn 6 or Aluneth Mage punchng my face with spells every turn because he knows that I have no powerfull heal (like Reno). Your statement about people netdecking: People are netdecking? Yes it is true. But it is not only the Wild problem. It is a game problem.
Im not sure what you are talking about Dane and his decks being non-competitive. HSReplay data are here to prove my arguments that some of his his decks are competitive (of course not all decks, but some amount is). For example Big Rogue has winrate above 50% which means, that it can potentially go Legend. There are even 2 builds of it on the Rogue Wild Frontpage. This and this . And its not only Big Rogue, Here on this page you can find both his Deathrattle and Reno Hunter and they both have winrate above 50% too.
This is my last reply to you on this topic. I said what I've wanted to say and I don't want to discuss it anymore. Just because of the fact that you are not bringing value arguments to the conversation so it is not interesting for me to discuss something with you. Have a nice day :)
Netdecking is the main problem with Wild at this point. I definitely agree that after Wild Brawliseum was introduced, things started to get very different from the past. All you see are Cubelocks, Giantlocks, Big Priest, Kingsbane Rogue, and tons of Aggro Pally.
Wild used to be fun, but it doesn't felt like that anymore, unfortunately. It felt like you have to play these decks in order to stay relevant in the meta. The best part about Wild was supposed to be the diversity of the decks you play against, not only 4-5 types of decks... They can either start buffing some other Wild cards, or nerf some of them specifically Naga Sea Witch.
While I do think Wild is not in the best spot due to the Naga Sea Witch change, I believe this is the typical frustation shortly before the next expansion. Believe it or not, new sets have a huge impact on Wild as well. At least the last two (KoFT and KC) changed wild more or at least just as much as standard.
Its not a frustration, my point is how the power level of the cards have change the entire meta game. Im used to the old archetype of aggro, midrange and control which I think it creates a healthy meta, but now its funny to see how face hunter is the one who concede on turn 5 against Giantlock simply because they have no answer, even priest could do the same on turn 6 by resurrecting 3 x big minions. Such a meta game was never seen before K&C and the next expansion is introducing another "cheat" turn 0 Justicar or Raza. I thought the whole design moving forward is a problem for the game especially in wild.
i just started playing wild this month, i'm rank 17, just played against 4 kingsbane rouge in a row.
as usual play against rouge is boring, but this deck is also annoying because of the mill+vanish (i play a minion based deck).
what should i play to counter this deck? no aggro please
Whether you like it or not but aggro decks are the ones that keep this deck in check. Out of the aggro decks: Inner Fire Priest should do okay against them because it has a few taunts and drawing more cards is crucial for your combo. My winrate against them with Malygos Druid is 50%. It is really thought tho. If you go for Maly Druid then remember to have the smallest hand possible, remove their stuff, Choose Ramp always with your Nourishes. Try to not have more than 7 cards in your hand. If one or two combo pieces are missing, dump all your other cards from your hand.
Yep, the same 5 decks over and over. Doesn't matter if it's wild, standard, ranked, or casual. This whole meta is a just a rock-paper-scissor coin flip RNG clown fiesta. This is literally the most braindead unforgiving meta I've ever seen. I have played wild for the past 3 expansions for the diversity. Now it feels like there's more interaction sitting in chat on someone's stream than actually playing the game. I've played since beta and this is the first time I've really hated the state of the game. With the trends of power creep, there isn't going to be a single corner of this game that isn't infested with this garbage unless they change how quests work or release a new game mode where people can actually play fun home brew decks. I'm sitting on 96% of a full collection, but I can only play a fraction of the cards I have because the state of the game only has room for 5 decks that can be piloted by a chimp with brain damage.
Yep, the same 5 decks over and over. Doesn't matter if it's wild, standard, ranked, or casual. This whole meta is a just a rock-paper-scissor coin flip RNG clown fiesta. This is literally the most braindead unforgiving meta I've ever seen. I have played wild for the past 3 expansions for the diversity. Now it feels like there's more interaction sitting in chat on someone's stream than actually playing the game. I've played since beta and this is the first time I've really hated the state of the game. With the trends of power creep, there isn't going to be a single corner of this game that isn't infested with this garbage unless they change how quests work or release a new game mode where people can actually play fun home brew decks. I'm sitting on 96% of a full collection, but I can only play a fraction of the cards I have because the state of the game only has room for 5 decks that can be piloted by a chimp with brain damage.
Can you tell me please about what 5 decks are you talking about? Maybe we can find some decks that you enjoy and you will still counter them.
Yep, the same 5 decks over and over. Doesn't matter if it's wild, standard, ranked, or casual. This whole meta is a just a rock-paper-scissor coin flip RNG clown fiesta. This is literally the most braindead unforgiving meta I've ever seen. I have played wild for the past 3 expansions for the diversity. Now it feels like there's more interaction sitting in chat on someone's stream than actually playing the game. I've played since beta and this is the first time I've really hated the state of the game. With the trends of power creep, there isn't going to be a single corner of this game that isn't infested with this garbage unless they change how quests work or release a new game mode where people can actually play fun home brew decks. I'm sitting on 96% of a full collection, but I can only play a fraction of the cards I have because the state of the game only has room for 5 decks that can be piloted by a chimp with brain damage.
Can you tell me please about what 5 decks are you talking about? Maybe we can find some decks that you enjoy and you will still counter them.
in terms of wild (honest opinion), it's Giants, Reno, Big, Freeze, and Jade (or some cocky Deathrattle deck)
Except Giant and Big Priest other archetypes are even not worth mentioning as the same 5 decks over and over. They are either tier 2 or tier 1 and they are way less common. Like tell me how many Reno Kabal decks have you seen compared to other archetypes of Kabal classes?
Yep, the same 5 decks over and over. Doesn't matter if it's wild, standard, ranked, or casual. This whole meta is a just a rock-paper-scissor coin flip RNG clown fiesta. This is literally the most braindead unforgiving meta I've ever seen. I have played wild for the past 3 expansions for the diversity. Now it feels like there's more interaction sitting in chat on someone's stream than actually playing the game. I've played since beta and this is the first time I've really hated the state of the game. With the trends of power creep, there isn't going to be a single corner of this game that isn't infested with this garbage unless they change how quests work or release a new game mode where people can actually play fun home brew decks. I'm sitting on 96% of a full collection, but I can only play a fraction of the cards I have because the state of the game only has room for 5 decks that can be piloted by a chimp with brain damage.
Can you tell me please about what 5 decks are you talking about? Maybe we can find some decks that you enjoy and you will still counter them.
The most common decks I've seen are as follows:
1) Aggro/Secret Paladin
2) Giants Warlock
3) Secret Burn Mage
4) Big Priest
5) Kingsbane Mill
Honorable mention would be Maly OTK Druid.
All of these decks polarize each other and can countered by another. The frequency of these decks appearing is largely a result of people trying to farm gold for the expansion efficiently. This compounds the frustration of trying to play anything off-meta. Even if you're playing one of these decks, it feels bad when you queue into your "counter" (i.e. paladin vs. warlock, warlock vs. mage etc.) knowing your statistical chance of winning is something like 20%.
Games are over before you begin. Even winning isn't satisfying. While these decks are fun to play, none of them are fun to play against. Hopefully the upcoming expansion will bring some change, but I'm not hopeful. This is the first time I have considered switching to standard because the oppression in wild has reached the point where it's just unbearable to play.
Yep, the same 5 decks over and over. Doesn't matter if it's wild, standard, ranked, or casual. This whole meta is a just a rock-paper-scissor coin flip RNG clown fiesta. This is literally the most braindead unforgiving meta I've ever seen. I have played wild for the past 3 expansions for the diversity. Now it feels like there's more interaction sitting in chat on someone's stream than actually playing the game. I've played since beta and this is the first time I've really hated the state of the game. With the trends of power creep, there isn't going to be a single corner of this game that isn't infested with this garbage unless they change how quests work or release a new game mode where people can actually play fun home brew decks. I'm sitting on 96% of a full collection, but I can only play a fraction of the cards I have because the state of the game only has room for 5 decks that can be piloted by a chimp with brain damage.
Can you tell me please about what 5 decks are you talking about? Maybe we can find some decks that you enjoy and you will still counter them.
The most common decks I've seen are as follows:
1) Aggro/Secret Paladin
2) Giants Warlock
3) Secret Burn Mage
4) Big Priest
5) Kingsbane Mill
Honorable mention would be Maly OTK Druid.
All of these decks polarize each other and can countered by another. The frequency of these decks appearing is largely a result of people trying to farm gold for the expansion efficiently. This compounds the frustration of trying to play anything off-meta. Even if you're playing one of these decks, it feels bad when you queue into your "counter" (i.e. paladin vs. warlock, warlock vs. mage etc.) knowing your statistical chance of winning is something like 20%.
Games are over before you begin. Even winning isn't satisfying. While these decks are fun to play, none of them are fun to play against. Hopefully the upcoming expansion will bring some change, but I'm not hopeful. This is the first time I have considered switching to standard because the oppression in wild has reached the point where it's just unbearable to play.
Im 100% agree with you.
To sum it up, all these decks have the same problem, they play by itself and non interactive.
Sadly you gotta join them or cant rank up. I seriously have tried all other possibility, if anyone here have a secret home brew deck that can compete with these please drop me a PM lol
I haven't seen many people mention the monstrosity that is control druid. Whether it's Jade Druid or Malygos Druid, both decks are incredibly powerful and can easily stand toe-to-toe with paladin, warlock, and big priest, and totally crushes mage.
Yep, the same 5 decks over and over. Doesn't matter if it's wild, standard, ranked, or casual. This whole meta is a just a rock-paper-scissor coin flip RNG clown fiesta. This is literally the most braindead unforgiving meta I've ever seen. I have played wild for the past 3 expansions for the diversity. Now it feels like there's more interaction sitting in chat on someone's stream than actually playing the game. I've played since beta and this is the first time I've really hated the state of the game. With the trends of power creep, there isn't going to be a single corner of this game that isn't infested with this garbage unless they change how quests work or release a new game mode where people can actually play fun home brew decks. I'm sitting on 96% of a full collection, but I can only play a fraction of the cards I have because the state of the game only has room for 5 decks that can be piloted by a chimp with brain damage.
Can you tell me please about what 5 decks are you talking about? Maybe we can find some decks that you enjoy and you will still counter them.
The most common decks I've seen are as follows:
1) Aggro/Secret Paladin
2) Giants Warlock
3) Secret Burn Mage
4) Big Priest
5) Kingsbane Mill
Honorable mention would be Maly OTK Druid.
All of these decks polarize each other and can countered by another. The frequency of these decks appearing is largely a result of people trying to farm gold for the expansion efficiently. This compounds the frustration of trying to play anything off-meta. Even if you're playing one of these decks, it feels bad when you queue into your "counter" (i.e. paladin vs. warlock, warlock vs. mage etc.) knowing your statistical chance of winning is something like 20%.
Games are over before you begin. Even winning isn't satisfying. While these decks are fun to play, none of them are fun to play against. Hopefully the upcoming expansion will bring some change, but I'm not hopeful. This is the first time I have considered switching to standard because the oppression in wild has reached the point where it's just unbearable to play.
Im 100% agree with you.
To sum it up, all these decks have the same problem, they play by itself and non interactive.
Sadly you gotta join them or cant rank up. I seriously have tried all other possibility, if anyone here have a secret home brew deck that can compete with these please drop me a PM lol
There are more viable ones out there, but nothing exciting or very different from the mentioned decks, and they still have polarized matchups:
midrange dudedin, murloc paladin, pirate warrior, aggro shaman, jade druid, token druid, cubelock, renolock, inner fire priest and spiteful/dragon priest should all be playable at least to rank 5, maybe legend.
Oh, I am sure someone made it with decks like zoo, face hunter and renomage too!
If you want to face the wacky loons with weird decks drop to rank 20 where I am. You might find me experimenting with stupid ideas like a rangaros combo deck I been working on.
Yep, the same 5 decks over and over. Doesn't matter if it's wild, standard, ranked, or casual. This whole meta is a just a rock-paper-scissor coin flip RNG clown fiesta. This is literally the most braindead unforgiving meta I've ever seen. I have played wild for the past 3 expansions for the diversity. Now it feels like there's more interaction sitting in chat on someone's stream than actually playing the game. I've played since beta and this is the first time I've really hated the state of the game. With the trends of power creep, there isn't going to be a single corner of this game that isn't infested with this garbage unless they change how quests work or release a new game mode where people can actually play fun home brew decks. I'm sitting on 96% of a full collection, but I can only play a fraction of the cards I have because the state of the game only has room for 5 decks that can be piloted by a chimp with brain damage.
Can you tell me please about what 5 decks are you talking about? Maybe we can find some decks that you enjoy and you will still counter them.
The most common decks I've seen are as follows:
1) Aggro/Secret Paladin
2) Giants Warlock
3) Secret Burn Mage
4) Big Priest
5) Kingsbane Mill
Honorable mention would be Maly OTK Druid.
All of these decks polarize each other and can countered by another. The frequency of these decks appearing is largely a result of people trying to farm gold for the expansion efficiently. This compounds the frustration of trying to play anything off-meta. Even if you're playing one of these decks, it feels bad when you queue into your "counter" (i.e. paladin vs. warlock, warlock vs. mage etc.) knowing your statistical chance of winning is something like 20%.
Games are over before you begin. Even winning isn't satisfying. While these decks are fun to play, none of them are fun to play against. Hopefully the upcoming expansion will bring some change, but I'm not hopeful. This is the first time I have considered switching to standard because the oppression in wild has reached the point where it's just unbearable to play.
Same here, i've been always playing only Wild, but this month i had to chillout in standard a bit. Wild felt like playing a tournament with 5 same decks rotating, eek.
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Kill Naga Sea Witch , Other Things are JUST OKAY
Play druid and crush the cancer
Moving into https://outof.cards/members/firepaladinhs/decks
Netdecking is the main problem with Wild at this point. I definitely agree that after Wild Brawliseum was introduced, things started to get very different from the past. All you see are Cubelocks, Giantlocks, Big Priest, Kingsbane Rogue, and tons of Aggro Pally.
Wild used to be fun, but it doesn't felt like that anymore, unfortunately. It felt like you have to play these decks in order to stay relevant in the meta. The best part about Wild was supposed to be the diversity of the decks you play against, not only 4-5 types of decks... They can either start buffing some other Wild cards, or nerf some of them specifically Naga Sea Witch.
A Priest Main since March 2014.
i just started playing wild this month, i'm rank 17, just played against 4 kingsbane rouge in a row.
as usual play against rouge is boring, but this deck is also annoying because of the mill+vanish (i play a minion based deck).
what should i play to counter this deck? no aggro please
Moving into https://outof.cards/members/firepaladinhs/decks
Yep, the same 5 decks over and over. Doesn't matter if it's wild, standard, ranked, or casual. This whole meta is a just a rock-paper-scissor coin flip RNG clown fiesta. This is literally the most braindead unforgiving meta I've ever seen. I have played wild for the past 3 expansions for the diversity. Now it feels like there's more interaction sitting in chat on someone's stream than actually playing the game. I've played since beta and this is the first time I've really hated the state of the game. With the trends of power creep, there isn't going to be a single corner of this game that isn't infested with this garbage unless they change how quests work or release a new game mode where people can actually play fun home brew decks. I'm sitting on 96% of a full collection, but I can only play a fraction of the cards I have because the state of the game only has room for 5 decks that can be piloted by a chimp with brain damage.
Moving into https://outof.cards/members/firepaladinhs/decks
Except Giant and Big Priest other archetypes are even not worth mentioning as the same 5 decks over and over. They are either tier 2 or tier 1 and they are way less common. Like tell me how many Reno Kabal decks have you seen compared to other archetypes of Kabal classes?
Moving into https://outof.cards/members/firepaladinhs/decks
This topic comes up a lot, but the popular decks keep changing. Think the meta in wild is pretty fluid month to month.
I haven't seen many people mention the monstrosity that is control druid. Whether it's Jade Druid or Malygos Druid, both decks are incredibly powerful and can easily stand toe-to-toe with paladin, warlock, and big priest, and totally crushes mage.
Editor of the Heartpwn Legendary Crafting Guide:
https://www.hearthpwn.com/forums/hearthstone-general/card-discussion/205920-legendary-tier-list-crafting-guide
If you want to face the wacky loons with weird decks drop to rank 20 where I am. You might find me experimenting with stupid ideas like a rangaros combo deck I been working on.
I use big priest. Yes they are troublesome but can be beaten.