I hate Kingsbane Rogue because I love playing proper mill/fatigue decks. You have to be good at the game to pilot them well, and they're rewarding. Kingsbane allows any idiot to play the style because it's just too easy to pull off. Tbh, I think the problem might be Cavern Shinyfinder, not Kingsbane itself.
I hate Tempo Mage, and always have, because a) I hate random card/spell generation, b) there's still no reasonable way to defend proactively against spells and c) they play so fast, it becomes impossible to play around secrets, which are often played for free, with no decision-making involved in playing them.
Actually kingsbane rogue requires some degree of thought and often planning 2 turns ahead. The only actually "easy" matchup is cubelock unless they tech in slimes.
That is an interesting observation. I shit all over Rogue kids and their kingsbane/mill nonsense, using a cubelock variant or a face damage mage. When i see Miev, I know its gonna be an easy W
If I'm playing anything that is not one of my OTK decks I absolutely loathe Reno Priest in wild. Someone honestly tell me how you are supposed to win against that garbage as another control deck if you aren't playing priest, warlock, or mage. Right now I just stick to blowing them away with Aviana K'Thun in the meanwhile.
Resurect Priest for sure. Random cards randomly pulls random big shit that randomly do some other random crap that sometimes do another random crap
Oh, and any board-based deck in general
What decks do you like
OTK decks for example. Face-burn decks also cool. Miracle Rogue is one of my fav. Basicaly anything that doesnt play the most expensive card in your hand every turn
Tempo Mages are generally pretty much emptying their hand every turn, especially if they have Aluneth, and when they play Kabal Lackey or Kirin Tor Mage they will play whatever secret is in their hand regardless of how appropriate it is, including playing Counterspell or Mana Bind before the opponent has played the coin, even if it's just to get the discount on Kabal Crystal Runner.
To be honest, the Secret Mage archetype only really became problematic with Explosive Runes, which is utterly overpowered.
i strongly feel like a Kabal Crystal Runner nerf is considered, tough to say now that the creeper is down, still a strong card for this arch
Are u serious man? How old are you? Maybe 5? With next rotation mages will lose kabal lackeys, medivh valets, crystal runner and iceblock will be HoFed. Do you think mage is a problem in the current meta? It s actually at the bottom of tier 2, quite close to tier 3. Maybe the current nerfs (a part the corridor creeper one) will bring some hope to mages. But certanly KCR isn't a problem right now. THE REAL PROBLEM are those f*cking cubelock with their f*cking taunt walls and their f*cking OTK combo with doomguards and carnivorous cube. And their f*cking infinite healths. So think before you talk thanks :)
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"The flow of time is always cruel... its speed seems different for each person, but no one can change it... A thing that does not change with time is a memory of younger days..."
All priest decks, especially raza and big priest. Last 6 matches were against some form of raza, big priest or summoner priest. Is this the new meta? I really just won't that raza nerf now. I cant play any control decks because they get destroyed by every priest deck.
Screw anyfin can happen paladin and aggro paladin. sick and tired of dealing with haunted creeper, shielded minibot,etc. by turn four. and i also hate quest mage. In my hunter deck, I ran like 3 secret counters and i still always lose to them
Another deck I dislike is any pally deck that uses Divine Favor. Don't get me wrong, I sometimes like aggro and do feel that we need it to have a balanced-ish game, but damn that card carries any form of aggressive pally deck way too much. At least with more aggressive oriented versions of zoo lock they at least have to pay with their own health to not run out of steam. With paladin you don't need to think as much about what or how you play the deck, just upchuck your hand completely and you magically end up not running into the risk of running out of steam due to that spell.
Resurect Priest for sure. Random cards randomly pulls random big shit that randomly do some other random crap that sometimes do another random crap
Oh, and any board-based deck in general
I play wild only.
Hate Cubelock and Big Priest.
Hello!
Any deck that beats mine ofcourse.
If I'm playing anything that is not one of my OTK decks I absolutely loathe Reno Priest in wild. Someone honestly tell me how you are supposed to win against that garbage as another control deck if you aren't playing priest, warlock, or mage. Right now I just stick to blowing them away with Aviana K'Thun in the meanwhile.
Lol. Cube gets milled all day.
Are u serious man? How old are you? Maybe 5? With next rotation mages will lose kabal lackeys, medivh valets, crystal runner and iceblock will be HoFed. Do you think mage is a problem in the current meta? It s actually at the bottom of tier 2, quite close to tier 3. Maybe the current nerfs (a part the corridor creeper one) will bring some hope to mages. But certanly KCR isn't a problem right now. THE REAL PROBLEM are those f*cking cubelock with their f*cking taunt walls and their f*cking OTK combo with doomguards and carnivorous cube. And their f*cking infinite healths. So think before you talk thanks :)
"The flow of time is always cruel... its speed seems different for each person, but no one can change it... A thing that does not change with time is a memory of younger days..."
All priest decks, especially raza and big priest. Last 6 matches were against some form of raza, big priest or summoner priest. Is this the new meta? I really just won't that raza nerf now. I cant play any control decks because they get destroyed by every priest deck.
Screw anyfin can happen paladin and aggro paladin. sick and tired of dealing with haunted creeper, shielded minibot,etc. by turn four. and i also hate quest mage. In my hunter deck, I ran like 3 secret counters and i still always lose to them
Any form of Secret deck.
I find it extremely frustrating to not be able to play cards without giving my opponent value or tempo or getting countered.
"Let me change your mind..."
Another deck I dislike is any pally deck that uses Divine Favor. Don't get me wrong, I sometimes like aggro and do feel that we need it to have a balanced-ish game, but damn that card carries any form of aggressive pally deck way too much. At least with more aggressive oriented versions of zoo lock they at least have to pay with their own health to not run out of steam. With paladin you don't need to think as much about what or how you play the deck, just upchuck your hand completely and you magically end up not running into the risk of running out of steam due to that spell.
Arcane Intellect (3 mana, draw 2). Divine Favor (3 mana, draw 4-6+). Makes sense.