Blizzard should make a special stream lessons or youtube videos in which they explain the the only way hs should be played is with supa dupa 1000 IQ control/combo homebrewed decks and 30 minutes long match is a minimum time period that proves you're not braindead blah blah something etc.
Generally i would like to say i'm very pleased with Hearthstone,and with this site thank you guys.Now to the game there are some issues sure like the huge rate of [deck]highlader priest[/deck].Literally 1/2 players in both wild and standart play this deck.Anyways i never complain Card Nameabout cards but i had to make this thread for the Naga Sea Witch giants combo.
One 5/5 and three 8/8 bodies on turn 5 is pretty unfair dont you think blizz?!C'cmon do something.
I'm also pretty hyped for the expansion.Good luck with your packs people!!
Having played this deck almost exclusively in Wild for a while, I can safely say that it is not as strong as you might think. The risk of not geting the cards you need to be much of a threat is actually pretty high and ever present.
It's basically like Exodia Mage in that you need the right cards in to get the combo off properly. But just like Mage, it falls hard against any decent aggro deck. And priest removal poos all over this deck too - Especially DK Anduin.
And UNLIKE Exodia Mage, there is at least a way of stopping it / dealing with it.
So, no. A nerf to this deck is highly un-needed. Getting it to work is difficult enough and there are much more terrifying and stronger dcks out there...
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Play this deck to legend and show us your winrate and then we see, if this deck is in any way broken or not.
Hello guys this is my first Thread.
Generally i would like to say i'm very pleased with Hearthstone,and with this site thank you guys.Now to the game there are some issues sure like the huge rate of [deck]highlader priest[/deck].Literally 1/2 players in both wild and standart play this deck.Anyways i never complain Card Nameabout cards but i had to make this thread for the Naga Sea Witch giants combo.
One 5/5 and three 8/8 bodies on turn 5 is pretty unfair dont you think blizz?!C'cmon do something.
I'm also pretty hyped for the expansion.Good luck with your packs people!!
Having played this deck almost exclusively in Wild for a while, I can safely say that it is not as strong as you might think. The risk of not geting the cards you need to be much of a threat is actually pretty high and ever present.
It's basically like Exodia Mage in that you need the right cards in to get the combo off properly. But just like Mage, it falls hard against any decent aggro deck.
And priest removal poos all over this deck too - Especially DK Anduin.
And UNLIKE Exodia Mage, there is at least a way of stopping it / dealing with it.
So, no. A nerf to this deck is highly un-needed. Getting it to work is difficult enough and there are much more terrifying and stronger dcks out there...