You're hating on Shaman players because they are trying to win in the harder meta? Really?
Sorry dude. Wild is not the "harder meta". Please don't try to kid yourself. I'm mainly playing wild and I'm under no such illusion. If you can't get to rank 5 within the first 10 days of any wild season, you're doing it wrong. The number of "for fun" decks in wild up through rank 14-15 or so is such that you can steamroll through those ranks with a decent deck no problem....in a few hours usually.
Let me rephrase.
It's the harder meta for Mid Shaman, since they have harder matchups. They can steamroll their way to standard because of how in favor their matchups are. In wild
Talking about decks to rank 14-15 is irrelevant anyhow, they're also a joke in standard.
Shaman should suck hard in Wild because there are so many stronger decks like Secret-Paladin, so they are effectivlely free wins. They might be newer players and never experienced the old metas, so they are not prepared (pun intended). :D
Secret palas is not a problem for slightly tuned midshaman. Try
Had 15-0 vs Secret Paladin and 12-0 if I recall correctly vs Mid Hunter which are the two most common decks after Shaman in Wild on high ranks.
This is interesting ... I've been playing mid hunter in wild and am 7-2 against shaman. I seems if I can match them early (which I can usually), then overload starts to take its toll and I pull ahead. Freezing trap is detrimental to the game for the shaman on pretty much anything other a trogg or spirit wolf. Shaman has little comeback methods that don't involve overload as well so I will often run over them. Vice-versa though for the hunter, it has pretty much no comeback method so the two loses were very heavy I must say. Sure hex on highmane is annoying but its often too late.
Obviously my sample is quite small, but 7-2 to the hunter is a stark contrast to your 12-0 to the shaman. Maybe player skill is the key variable here (wow imagine that lol) or my hunter deck is more solid early than the ones you are facing.
if shamans only use standard card, why are they in Wild? Isn't it more rewarding to win in a more relevant format? Why shaman? What are you looking for in Wild you can't get in Standard..
if shamans only use standard card, why are they in Wild? Isn't it more rewarding to win in a more relevant format? Why shaman? What are you looking for in Wild you can't get in Standard..
In a lot of ways the Wild ladder is a little softer from what I've seen (mostly because people don't consider it "relevant", though I think relevancy is more subjective than people realize), so they could just be pushing for slightly easier rewards for the season. I'll also use Wild as a way to test decks or practice them without impacting my Standard rank because it's at least a step above casual and I can tack wins onto my heroes for golden portraits. I'm sure some of them are probably masochists too and wanted to remember the olden days of Midrange Shaman, when it was a glorious beast that could never seem to catch a break.
Either way if your deck is losing to Midrange Shaman in Wild enough that you're not happy to see them, then I'm not sure what you're doing. Midrange Shaman is definitely not positioned well for that meta.
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Well you know, when you play ladder at some point you hit the wall where your win rate stays at 50%. So it's not that i lose so much , it's just that there are so many shamans which are just a bad match up for my deck in choice. If they weren't there my winrate would actually go up a few percents. I play the deck which is visible in my signature, and it's one of those decks that heavely rely on taking the initiative and dominating the board, like zoo and secret paladin.
I don't really hold a grudge to shamans, let alone what is a shaman player? They are people who aren't even playing shaman as main, but just people who play the deck because you easily win with it and they often switch to another popular deck when the meta changes. There is this significant difference dividing the community in two groups, and those are players who don't like to take the easy road by only playing what they made themselves/what seems really interesting (despite the fact it's not the most intelligent choice), and those who only play the game to win and use the most obvious strategical way to do that.
Okay just kidding, many people do both, switching from time to time. But you get my point :P
Midrange shaman is good in wild. I am not sure how you can say it is a free win with priest. Roughly equal imo, depending on how many board clears priest is running.
Not sure why it is controversial to play standard decks in wild. Some builds don't rely on cycled out cards or even have any room for them.
Seriously? It's pretty obvious, IMO. It's "controversial" because there's no reason to even be playing Wild if you aren't going to be using cards you can only play in Wild. Unless, of course, you're just not good enough to play the deck in standard. Which is almost certainly the case with the vast majority of these people.
Midrange shaman is good in wild. I am not sure how you can say it is a free win with priest. Roughly equal imo, depending on how many board clears priest is running.
And that's simply not the case. The problem of Shaman are sticky minions, Piloted Shredder, Haunted Creeper, Sludge Belcher and Deathlord destroys them.
Yes, they got devolve in the next set, but this tech-card makes it harder against other opponents like zoo.
N'Zoth Rogue as well can paint the floor with them cause Nerubian Egg and Raptor synergies allow it to swarm if they dare to AoE until Argus comes down. Shaman can't handle too well Shredders.
I do see them handling Secret Paladin fairly well tho, Hex and Maelstrom Portal/Lightning Storm are strong counters to it.
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Remember playing Control Shaman with Reincarnate shenanigans? No? It was fun, here's a refresher!
I hit legend pretty early in the season with midrange shaman, and i think it's actually much better in wild than in standard.
According to Tempostorm, the top 4 decks in wild are secret pally, zoo, midhunter, and patron warrior. All of these are aggro/midrange decks, but don't have any good ways to come back after a Lightning Storm or Maelstrom Portal. Nzoth isn't a problem if you can hex Savannah Highmane or Sylvanas Windrunner or Tirion Fordring or whatever, and the rest can be easily cleared with spell damage boosted aoe.
The only really bad matchup for me was freeze mage (probably 25% winrate) because Eater of Secrets doesn't automatically win you the game if you haven't dealt enough damage or have no room to play him. Nzoth Priest isn't that bad honestly, as long as you don't play into their board clears, but it is probably slightly unfavored.
Honestly, the only non-control deck I've played that was favored against Shaman was Midrange Hunter (Before Call of the Wild Nerf) because you could actually win the early game with Mad Scientist+ Freezing Trap/Snipe, clear their board with a Knife Juggler and Unleash the Hounds combo, and finish them off with Call of the Wild before you go into topdeck mode.
Yes, people playing the exact list in wild are just too bad to play in standard. And ppl thinking shaman sucks in wild, dream on..
Midrange Shaman sucks in Wild, not shaman overall. I think there might be some very good shaman decks out there for wild, but midrange-shaman is it definitively not. I still think a Malygos-shaman could be ultrastrong in wild, especially since shaman even get another burn in the next xpack. And I love to play Mech-shaman. Even Face-Shaman seems stronger.
You really thought I had something interesting to say at the bottom of my posts?
if shamans only use standard card, why are they in Wild? Isn't it more rewarding to win in a more relevant format? Why shaman? What are you looking for in Wild you can't get in Standard..
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Not sure why it is controversial to play standard decks in wild. Some builds don't rely on cycled out cards or even have any room for them.
Free to try and find a game, dealing cards for sorrow, cards for pain.
Well you know, when you play ladder at some point you hit the wall where your win rate stays at 50%. So it's not that i lose so much , it's just that there are so many shamans which are just a bad match up for my deck in choice. If they weren't there my winrate would actually go up a few percents. I play the deck which is visible in my signature, and it's one of those decks that heavely rely on taking the initiative and dominating the board, like zoo and secret paladin.
I don't really hold a grudge to shamans, let alone what is a shaman player? They are people who aren't even playing shaman as main, but just people who play the deck because you easily win with it and they often switch to another popular deck when the meta changes. There is this significant difference dividing the community in two groups, and those are players who don't like to take the easy road by only playing what they made themselves/what seems really interesting (despite the fact it's not the most intelligent choice), and those who only play the game to win and use the most obvious strategical way to do that.
Okay just kidding, many people do both, switching from time to time. But you get my point :P
Midrange shaman is good in wild. I am not sure how you can say it is a free win with priest. Roughly equal imo, depending on how many board clears priest is running.
N'Zoth Rogue as well can paint the floor with them cause Nerubian Egg and Raptor synergies allow it to swarm if they dare to AoE until Argus comes down. Shaman can't handle too well Shredders.
I do see them handling Secret Paladin fairly well tho, Hex and Maelstrom Portal/Lightning Storm are strong counters to it.
Remember playing Control Shaman with Reincarnate shenanigans? No? It was fun, here's a refresher!
I hit legend pretty early in the season with midrange shaman, and i think it's actually much better in wild than in standard.
According to Tempostorm, the top 4 decks in wild are secret pally, zoo, midhunter, and patron warrior. All of these are aggro/midrange decks, but don't have any good ways to come back after a Lightning Storm or Maelstrom Portal. Nzoth isn't a problem if you can hex Savannah Highmane or Sylvanas Windrunner or Tirion Fordring or whatever, and the rest can be easily cleared with spell damage boosted aoe.
The only really bad matchup for me was freeze mage (probably 25% winrate) because Eater of Secrets doesn't automatically win you the game if you haven't dealt enough damage or have no room to play him. Nzoth Priest isn't that bad honestly, as long as you don't play into their board clears, but it is probably slightly unfavored.
Honestly, the only non-control deck I've played that was favored against Shaman was Midrange Hunter (Before Call of the Wild Nerf) because you could actually win the early game with Mad Scientist+ Freezing Trap/Snipe, clear their board with a Knife Juggler and Unleash the Hounds combo, and finish them off with Call of the Wild before you go into topdeck mode.
Sad you say? I think its great that they can taste their own medicine :3
midrange shaman is balance in wild
not op as standard but it's just good
even it use standard list or standard -rag +boom it's still strong
claw+portal can clear muster, claw+token can proc secret, hex is cheap
shaman have a lot of tool to stop secret paladin building board
mid shaman can take board control back with lightning+totem, thing from below, thunder bluff
unless it is a secret paladin top deck mode
wild freeze mage is alot stronger, it's hard counter but luckily no one playing it
priest, renolock, warrior, anyfin, hunter are stronger in wild
why mid shaman still good for wild legend
-easy and simple to play
-u can farm rank5+ noob until u hit legend due lack of player