I can't help but notice this. Whenever I play Wild, I end up facing the same player at least twice very often. This hasn't happened in the last few days. One match, and then I never see that player or deck again. Plus, I am seeing more C'Thun decks now, some that barely have any Wild cards at all. While I certainly don't like facing them much, they at least seem to hint at New Bloods from Standard.
Or maybe my recent attempts at Lock and Load decks without Yogg have just dropped me to a garbage elo, but still, I've found a few Secret Pallys, so I highly doubt I am that low. Anyone else notice this?
Start of Year: Provoke the failure of 3 expansions, force nerfs on otherwise balanced cards, bring deckbuilding to an all-time low and get rotated one year earlier for being such a threat to the game's health. - Genn and Baku's historical entry on the White Book of Shit Design, shortly before retiring unpunished
Well, it seems like the queue times have dropped a little bit. I think some people are trying to get away from midrange shaman, and I think some midrange shamans think they are more likely to rank higher in wild than standard.
I think standard is getting a little stale for some people, other people just want to play the decks they miss playing. I also think now that tempostorm.com is doing a wild ranking is playing a big part. It's giving people a steady source to get different wild decks from.
Well, it seems like the queue times have dropped a little bit. I think some people are trying to get away from midrange shaman, and I think some midrange shamans think they are more likely to rank higher in wild than standard.
How naiive they are ;-)
No, but you are right about it: many people complain that standard gotten too stale and a lot of people are now regreting it that they disenchanted all wild cards. Now they are coming back, but needed to wait until they have the dust to recraft their missing cards again.
For me wild is the future, not standard, and even through many people fell into the trap, they now know that standard is simply too stale.
I've played a few beginners in wild these past few days, people with classic cards and a few WTOG in the mix, but nothing of value. Not sure why they would want to play wild instead of Standard with such limited collections.
I've played a few beginners in wild these past few days, people with classic cards and a few WTOG in the mix, but nothing of value. Not sure why they would want to play wild instead of Standard with such limited collections.
Wild is actually more likely to have longer games than Standard right now. The bulk of Wild's strength right now lies in deathrattle and N'Zoth as well as homebrew in lower ranks, and those types of decks operate far slower than the likes of Midrange Shaman in Standard. Newer players stand a better chance (and generally have more fun) in longer games than shorter ones unless they're playing Face Hunter.
Wild lends itself to longer games since it has the stronger control options.
My guess would be that as people hit their target rank in standard they start to migrate over to wild to finish out the month. I haven't been playing wild all that long but last month it seemed as though there was a big influx of players around the end of the month.
I'm playing a lot of Wild lately because I want to go for golden heroes at the same time that I want to complete these new weird quests and not risk my rank in standard.
Personally I rank on standard and quest and deck test in wild. As a fairly casual player by playing rank in wild it helps work towards golden avatars without hurting my standard rank.
That and as others have pointed out it breaks the monotony of standard up.
Side note to the standard cthun decks in wild - they do well because of the aforementioned "slower meta". Ranked to wild R5 last season just question cthun decks, very effective.
midrange hunter is extremely effective in wild. especially against the non reno decks.
im building secret paladin for a bit of fun but saving most of my dust for the expansion
No, the cotw nerf hit midrange hunter extremely hard in wild. I used to get to rank 5 easily with my version of it, but my deck did not seem viable above rank 14. Swich up, rank 8 in no time (alredy got 5 in standard.)
Also, I am not quite sure how much slower the wild meta is. In my experience, wild-games are more likely to end before turn 10 because of very powerful curve plays like Piloted Shredder, Loatheb (deeply missed in standard, all those spells!) and Dr. Boom. Together, they can more easily transition from an early advantage to lethal.
The true aggro-decks are rare, but generally, the games usually end faster.
I prefer wild just cause it has all my fav cards. I do agree with other people whom have said they see the same names a lot. For me it's mainly those with "Turtle" and "pants" in their name. <3 Vol'jin
Kinda miss stuff like piloted shredder who was viable in every deck. Like nowadays, class cards are just way too strong (see shaman popularity). This is why I like Wild more than standard because neutral cards are better than class cards. Class cards were more like tools to make your deck more viable
midrange hunter is extremely effective in wild. especially against the non reno decks.
im building secret paladin for a bit of fun but saving most of my dust for the expansion
No, the cotw nerf hit midrange hunter extremely hard in wild. I used to get to rank 5 easily with my version of it, but my deck did not seem viable above rank 14. Swich up, rank 8 in no time (alredy got 5 in standard.)
Also, I am not quite sure how much slower the wild meta is. In my experience, wild-games are more likely to end before turn 10 because of very powerful curve plays like Piloted Shredder, Loatheb (deeply missed in standard, all those spells!) and Dr. Boom. Together, they can more easily transition from an early advantage to lethal.
The true aggro-decks are rare, but generally, the games usually end faster.
thats the thing, midrange hunter games are often finished by turn 6 and won by turn 8. i only rarely struggle with reno druid if i have bad draws. i threw in eater of secret x2 and absolutely smash freeze mage and secret pally. that being said i haven't played alot of ranked cause i mainly play arena.
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I can't help but notice this. Whenever I play Wild, I end up facing the same player at least twice very often. This hasn't happened in the last few days. One match, and then I never see that player or deck again. Plus, I am seeing more C'Thun decks now, some that barely have any Wild cards at all. While I certainly don't like facing them much, they at least seem to hint at New Bloods from Standard.
Or maybe my recent attempts at Lock and Load decks without Yogg have just dropped me to a garbage elo, but still, I've found a few Secret Pallys, so I highly doubt I am that low. Anyone else notice this?
Start of Year: Provoke the failure of 3 expansions, force nerfs on otherwise balanced cards, bring deckbuilding to an all-time low and get rotated one year earlier for being such a threat to the game's health.
- Genn and Baku's historical entry on the White Book of Shit Design, shortly before retiring unpunished
Well, it seems like the queue times have dropped a little bit. I think some people are trying to get away from midrange shaman, and I think some midrange shamans think they are more likely to rank higher in wild than standard.
I think standard is getting a little stale for some people, other people just want to play the decks they miss playing. I also think now that tempostorm.com is doing a wild ranking is playing a big part. It's giving people a steady source to get different wild decks from.
Probably but that is most likely because Tempostorm had made a Wild meta snapshot.
I've played a few beginners in wild these past few days, people with classic cards and a few WTOG in the mix, but nothing of value. Not sure why they would want to play wild instead of Standard with such limited collections.
My guess would be that as people hit their target rank in standard they start to migrate over to wild to finish out the month. I haven't been playing wild all that long but last month it seemed as though there was a big influx of players around the end of the month.
I can tell there's definitely more standard players in wild because it started crawling with fkin midrange shaman. At least change the goddamn deck!
I'm playing a lot of Wild lately because I want to go for golden heroes at the same time that I want to complete these new weird quests and not risk my rank in standard.
It's a good place to fool around I think.
I play wild for the:"Play X cards of the Y type", I just make trash decks that will allow me to get the quest done as quickly as possible.
At rank 25->20 a good 30+% of decks I face are Mysterious Cocksucker Paladins, so not interested in the format on the whole.
Personally I rank on standard and quest and deck test in wild. As a fairly casual player by playing rank in wild it helps work towards golden avatars without hurting my standard rank.
That and as others have pointed out it breaks the monotony of standard up.
Side note to the standard cthun decks in wild - they do well because of the aforementioned "slower meta". Ranked to wild R5 last season just question cthun decks, very effective.
i use casual for testing and laddering in both
14 in standard. 15 in wild.
midrange hunter is extremely effective in wild. especially against the non reno decks.
im building secret paladin for a bit of fun but saving most of my dust for the expansion
Editor of the Heartpwn Legendary Crafting Guide:
https://www.hearthpwn.com/forums/hearthstone-general/card-discussion/205920-legendary-tier-list-crafting-guide
I prefer wild just cause it has all my fav cards. I do agree with other people whom have said they see the same names a lot. For me it's mainly those with "Turtle" and "pants" in their name. <3 Vol'jin
Kinda miss stuff like piloted shredder who was viable in every deck. Like nowadays, class cards are just way too strong (see shaman popularity). This is why I like Wild more than standard because neutral cards are better than class cards. Class cards were more like tools to make your deck more viable
Just remember the good times!