What is so surprising about that? Tons of premium deathrattle minions rotated out of Standard and some rly good ones were added in WOG, so shitload of crazy good deathrattle in wild makes perfect sense to play Nzoth ... just cause its "yolo" mode doesnt mean ppl will play shitty decks, mby thats what ppl assume, that its supposed to be another "casual", where u can play your bad (but cool and funny) homebrewed decks, u can, but dont expect high winratio :P
I move to wild so i can play my belove control warrior. Sick of auto loss vs Cthun warrior lolz.
Nzoth is just to good to pass. I mean you dont even have to make a nzoth deck. I replace Ysera with him. In Control You usually play 1 shredder 2 sludge 1 syls and have 2 boom bots from Dr Balance anyway, in a long game its like pay 10 mana to summon Dr.Boom again plus Syls plus 2 best taunt plus a shreder. So balance lolz
I move to wild so i can play my belove control warrior. Sick of auto loss vs Cthun warrior lolz.
Nzoth is just to good to pass. I mean you dont even have to make a nzoth deck. I replace Ysera with him. In Control You usually play 1 shredder 2 sludge 1 syls and have 2 boom bots from Dr Balance anyway, in a long game its like pay 10 mana to summon Dr.Boom again plus Syls plus 2 best taunt plus a shreder. So balance lolz
I don't have N'Cancer does that mean I can't play wyld? :( ppl here said it's so much better than standert
No, you don't need N'Zoth, there's plenty of good decks without it. Midrange hunter, Secret pala, Zoo and Patron are all tier 1 decks in Wild, none require N'Zoth.
N'Zoth Hunter in Wild can be especially strong with Feign Death, Baron Rivendare, Princess Huhuran, Forlorn Stalker and all the sticky Wild minions plus great Hunter minions such as Savannah Highmane. Strong enough to last for N'Zoth. Also include a Flare as a tech choice against certain decks you see as you dive into single-digit ranks.
After much dabbling with Wild, Wild = Deathrattle
I find all these decks are viable and so much variety
1. N'Zoth Paladin
2. N'Zoth Priest
3. N'Zoth Hunter
4. N'Zoth Warrior
5. N'Zoth Rogue
6. N'Zoth Shaman
7. N'Zoth Warlock
8. N'Zoth Mage
9. N'Zoth Druid
Moved to Wild Format.
What is so surprising about that? Tons of premium deathrattle minions rotated out of Standard and some rly good ones were added in WOG, so shitload of crazy good deathrattle in wild makes perfect sense to play Nzoth ... just cause its "yolo" mode doesnt mean ppl will play shitty decks, mby thats what ppl assume, that its supposed to be another "casual", where u can play your bad (but cool and funny) homebrewed decks, u can, but dont expect high winratio :P
- Click Here To Join Us On Discord! -
I move to wild so i can play my belove control warrior. Sick of auto loss vs Cthun warrior lolz.
Nzoth is just to good to pass. I mean you dont even have to make a nzoth deck. I replace Ysera with him. In Control You usually play 1 shredder 2 sludge 1 syls and have 2 boom bots from Dr Balance anyway, in a long game its like pay 10 mana to summon Dr.Boom again plus Syls plus 2 best taunt plus a shreder. So balance lolz
N'Zoth Hunter in Wild can be especially strong with Feign Death, Baron Rivendare, Princess Huhuran, Forlorn Stalker and all the sticky Wild minions plus great Hunter minions such as Savannah Highmane. Strong enough to last for N'Zoth. Also include a Flare as a tech choice against certain decks you see as you dive into single-digit ranks.
Dependable loan sharks since 1960. We sink our teeth into every deal we make.
N'Zoth is very powerful in wild if only due to the inclusion of Deathlord & Sludge Belcher. Even Warlock can get use out of it with Voidcaller.
I would have loved to have seen the decklist for the Mill Rogue one!