Wasn't expecting it at all with my lack of early game removal. The 3 Hexes were great and the Stormwind Champion was definitely MVP, buffing my totems and such. The Dust Devil was surprisingly useful and the Lightning Storms surprisingly not. Only card draw was a single Cult Master but somehow that was enough, and I got good use out of him a few times. Aside from that, I just had a really great mana curve on my minions. Every game was pretty much just keeping even on board control til I took the lead, and I rarely ever lost it.
My closest game was against a lock who managed to Power Overwhelming a minion into my Fen Creeper, and then Void Terrored it. Also, I probably would've been rushed down in a game or 2 if it weren't for my 2 taunts.
Made screenshot yesterday before finishing. Ended up losing another one and went 12-2. Was very happy with the deck. The card draw led to many situations where I had a full board of minions with 5+ cards in my hand when my opponent's board was empty. One of my losses was to a very strong zoo deck that deserved the win. the second to a mage that started with Wyrm, then went Wyrm -> Coin -> Arcane Missiles on my 2 drop, then went Wyrm -> Frostbolt on my 3 drop. I conceded on turn 3. The other matches were pretty onesided.
First 12 win arena run for me, quite a few matches ended up being a topdeck win. There aren't very many combos in the deck, just played a holdout style until the big minions started coming in, trying to keep control of the board when I could. MVP cards included raging worgen, frost/water eles, stampeding kodos and of course the double pyros. Special mention for faceless manipulator, that thing won me 3 or 4 of my games, copying a huge taunt.
Reward ended up being a gold scavenging hyena, 250ish gold and 2 packs.
Just got my first 12 win :D was convinced it would never happen as I very often got between 4-7 wins easily but never really above that (except a few times to 9 wins).. but when I broke it I did it bigtime! 12-0 the dream :D
Hard to say what the mvp's were.. all the cards were useful.. if I'd had to pick a few though, Leeroy + panda clinched me games I shouldn't have won & gurubashi wrecked faces.. Raid leader got me suprising value many times..
& I managed to clinch the last win with the Leeroy + faceless manipulator combo.. I was winning it beforehand & that just sealed the deal. As far as 12-0.. Luck was on my side.. 1 shammy I beat when he had a full board & couldn't topdeck a taunt or a heal or a bloodlust.. and I managed to kill him exactly.. faced so many mages...
Unfortunately, I always forget how to take screenshots, so I don't have proof to back up any of my 12 wins. But, assuming I'm telling the truth, Warsong Commander was somewhat of an MVP on the above run. She wasn't the best card in the deck necessarily, but she often let me push for damage when it counted, and turn 6 Warsong + Cobra makes for pretty effective removal.
Wish I'd recorded more of my decklists, I now have three 12 win arenas with Priest - one of which I feel could have easily gone 12-0 had I actually thought through my moves a bit more carefully in the one game I lost with it. While I can't remember any of the decks entirely, the MVPs of pretty much every single one of them were Northshire Cleric and Power Word: Shield. I'd often make it to turn 7-8 with a nearly-full hand and a scary board against an opponent who only had about 5 cards total between the two. Even Magi are easily defeated with that kind of card advantage. :P
Archmage Antonidas was my last card, so none of the other choices were attempts to synergize with him.
The 2nd and 3rd Flamestrikes were both the only good card in that set of 3... I normally wouldn't grab more than 2 of them.
I grabbed the Ice Lance early on, again in a set where I hated all the cards... I was lucky to get most of the frost synergy after it.
I also remember midway through the draft realizing that my early game sucked, which is why I ended up grabbing Doomsayer (and then he only ended up killing I believe 1 or 2 minions in total all arena run long lol).
After taking a few days off in a leave of frustration... this game just can't keep me away. Then this happened.
Am not sure how to post decklists on here all pretty-like like you guys do, will be more than happy to link it, but here's the photo, yay! Not pictured are the abundance of late-game: Blzzard, 2x Boulderfist Ogre, Stormwind Champion, Ravenholdt Assassin, and Flamestrike. There were 2 Dark Iron Dwarves, Mana Wyrms, and Frostbolts. (Hard to see.) It played about like you'd expect Mage decks to play. Wrestle for the board early on, then let the Ogres/Stormwind take over before finishing off with a big burst of damage. Didn't expect it to do too well, especially with a fantastic epic pick of Mountain Giant/Crab/Spellbender, but it just goes to show that it's the commons that make the deck. ;)
I'd like to thank Pilleri for his support. Your advice helped out a whole lot, and congrats on 12-0!