My 3rd 12-win run this week. After losing at 11-2 to a shit Rogue with my Warrior, I drafted an INSANE 77.5 Priest deck and it almost felt like cheating. I laughed out loud when I used 3 Mind Controls in a row against a crazy Warrior. Oondasta into Charged Devilsaur combo won me a few games by itself. The only game I lost was against another Priest who probably had a 80+ deck.
Holy shit, I'm on a roll right now! This is my 4th 12-win run this week and it's with a flimsy 68.2-point Mage deck. I actually might be able to sneak my way into the Arena Leaderboard this month. Hex Lord Malacrass provided some very needed value in fatigue matches and smart uses of Blast Wave saved my ass against some super greedy decks (including my final boss, a Warrior who played 3 Dragon Roars). Also a big shoutout to my man, Venture Co. Mercenary. Made for some quick games combined with 2 Blizzards against decks that didn't have removal.
This deck screams control. I won almost all matches by dropping Omega Agents which has amazing synergy with the Youthful Brewmaster. There was one game in particular that really stood out. I knew I had to drop my second copy of Omega Agent as soon as possible so I was drawing like crazy, because without it I stood no chance. It happened to be the last card of my deck, but I absolutely had to play it that turn, so I still tapped into it. My opponent still had a ton of health, while I was almost a goner. My Agents had to attack twice for me to win. Luckily enough, my opponent played a minion on his last turn which I could kill off with the help of the very last card in my hand, Drain Soul. Without it fatigue would have got me. I've never felt so blessed.
3rd 12 wins run of the year and 3rd in the past 8 games which is easily the best run I've ever had. 72.1 tier score Warlock. Omega Agent and Sea Giant the best cards in the deck to the point where I actually kept Sea Giant in my opening hand on my 12th win against a Hunter.
My first 12 Arena wins with this Hunter deck. I didn’t used any helping tools (ArenaHelper, HearthArena) and drafted fastly on my mobile phone. Still, pretty decent draft, despite of some useless cards, like Wandering Monster. I took a lot of secrets for Lesser Emerald Spellstone but was never offered.
Almost every game I played Mecharoo or even two copies of them. I even thought “WTF?! Why I drafted so many of them?!” (two).
One defeat was to a controllish Warlock, who misplayed a lot, still won. The second one was to a Shaman, who played Witch's Apprentice, got Volcano, cleared my board and survived (even after that it was a close game).
I liked the run. It was pretty fun. Rewards were disappointing (still got a Legendary from the pack).
12-2 with an insane warlock deck. This draft highlights for me basically everything whats wrong with the arena atm. You see way to many crazy decks like this. Especially with the "buffed" classes. And after that you have to draft in the worst case 3-4 decks of the "bad" classes and can at max hope for 5 wins. The power level of your deck has way too much influence on your results.
My first 12-0 arena run, rarely got to the late game as most games were decided by an aggressive early game. Even with no one drops, I was very consistently able to play a two drop into a game swinging 3 drop (either Deathspeakering it and getting value, playing Tar Creeper to gain control of the board, etc). The MVP's were Pyromancer (which drew me at least 2 cards literally every game) and Blazecaller (which I activated every game, and in every game it pretty much sealed the victory). I also tried to get value with Blast Wave and always saved elementals from either Flame Geyser or from my deck to trigger Blazecaller.
12:1 with Paladin. It's my first Paladin run after the last patch. Played few Priests, all were 6-9 wins. So far this patch works for me. I did start to avoid Hunter and Warrior.
Today I got another 12 wins. This time with Priest. My 4th (I think) this season. I'm doing extremely well after making a several days break from the game.
**GETTING TIRED OF GOLD COMMONS AND RARES AS REWARDS FOR 12-WIN RUNS.**
That said, this deck did better than expected. In my last few Arena runs, I have been blown away by opponents who consistently had perfect board control with spells and tempo minions. This time my opponents consistently struggled to remove my Green Jelly! I don't know what was going on - somehow I was able to maintain a board. Oh, maybe it's because I only fought one Warrior, thank goodness.
Besides Walk the Plank and Envenom Weapon, MVP was Crazed Chemist. Several times she gave me the damage I needed to remove a huge taunt. Marin and Lillian didn't do much: Marin got me two Ysera's once, and Lillian seemed like she would change bananas and coins into cool stuff, but I didn't really need that. You really can't play her with Walk the Plank in hand. Oh, and Sneaky Devil is an underrated Arena card - I am always glad to draft him.
My last 12-win run run netted me a golden common, a golden rare, and 250 gold (see above). This time I got a golden common, a golden rare, and 240 gold(!?!). I see some similar rewards in other recent posts. Seriously, have they downgraded their rewards again? It's a travesty.
**GETTING TIRED OF GOLD COMMONS AND RARES AS REWARDS FOR 12-WIN RUNS.**
That said, this deck did better than expected. In my last few Arena runs, I have been blown away by opponents who consistently had perfect board control with spells and tempo minions. This time my opponents consistently struggled to remove my Green Jelly! I don't know what was going on - somehow I was able to maintain a board. Oh, maybe it's because I only fought one Warrior, thank goodness.
Besides Walk the Plank and Envenom Weapon, MVP was Crazed Chemist. Several times she gave me the damage I needed to remove a huge taunt. Marin and Lillian didn't do much: Marin got me two Ysera's once, and Lillian seemed like she would change bananas and coins into cool stuff, but I didn't really need that. You really can't play her with Walk the Plank in hand. Oh, and Sneaky Devil is an underrated Arena card - I am always glad to draft him.
My last 12-win run run netted me a golden common, a golden rare, and 250 gold (see above). This time I got a golden common, a golden rare, and 240 gold(!?!). I see some similar rewards in other recent posts. Seriously, have they downgraded their rewards again? It's a travesty.
My first 12-win arena. I did not feel this deck could go this far without any legendary card, but with a combination of luck and good decisions at a few key points, I got a surprise finish.
Sorry I dont know how to save the deck code to the thread.
so far I was a bit unlucky, eight 11 win runs and only five 12 wins, but this one was amazing. I was a bit worried after the draft, without a single defile it can be hard to survive against some agressive decks but four 4 drops, eight 3 drops and some spells like coil and shadowbolt with the hellfire and the phoenix was more than enough. to be honest, shadowbolt was my most valuable early game card, its just amazing against those 3/4s and 4/4s, usually I could play a 2 drop or coin out a 3 drop, killed their mob with shadowbolt, next turn I killed their mob again with hit + coil or phoenix while my mob survived and usually that was enough.
After a long time since I got my last 12 win in arena, today I went 10-0 from nowhere. And my main goal to reach for the first time 12-0 was really close. I got a good late game and enough removals to control the board and as an advice in this period of arena is to go wide. Decks have too few removals those days. But sadly i got screw up by a player and went 10-1. A very interestig thig is that, at 11-2 I meet the same player, and I got my revenge. Here are the matches. PS: my first 12 win this year B-)
My 3rd 12-win run this week. After losing at 11-2 to a shit Rogue with my Warrior, I drafted an INSANE 77.5 Priest deck and it almost felt like cheating. I laughed out loud when I used 3 Mind Controls in a row against a crazy Warrior. Oondasta into Charged Devilsaur combo won me a few games by itself. The only game I lost was against another Priest who probably had a 80+ deck.
Holy shit, I'm on a roll right now! This is my 4th 12-win run this week and it's with a flimsy 68.2-point Mage deck. I actually might be able to sneak my way into the Arena Leaderboard this month. Hex Lord Malacrass provided some very needed value in fatigue matches and smart uses of Blast Wave saved my ass against some super greedy decks (including my final boss, a Warrior who played 3 Dragon Roars). Also a big shoutout to my man, Venture Co. Mercenary. Made for some quick games combined with 2 Blizzards against decks that didn't have removal.
Just finished up a relatively straightforward 12 Win arena run. Not sure I've ever had this much fun with a deck. Synergies galore!!!
12-2 with warlock. Starting to get better at this game. Or Am I just lucky??
This deck screams control. I won almost all matches by dropping Omega Agents which has amazing synergy with the Youthful Brewmaster. There was one game in particular that really stood out. I knew I had to drop my second copy of Omega Agent as soon as possible so I was drawing like crazy, because without it I stood no chance. It happened to be the last card of my deck, but I absolutely had to play it that turn, so I still tapped into it. My opponent still had a ton of health, while I was almost a goner. My Agents had to attack twice for me to win. Luckily enough, my opponent played a minion on his last turn which I could kill off with the help of the very last card in my hand, Drain Soul. Without it fatigue would have got me. I've never felt so blessed.
3rd 12 wins run of the year and 3rd in the past 8 games which is easily the best run I've ever had. 72.1 tier score Warlock. Omega Agent and Sea Giant the best cards in the deck to the point where I actually kept Sea Giant in my opening hand on my 12th win against a Hunter.
It turns out Vinecleaver and Silver Sword are good cards.
More terrible rewards: both a golden Common and a golden Rare. 250 gold is not acceptable for a 12-1 score.
HearthArena: https://www.heartharena.com/arena-run/ca41gj (Note that HearthArena did not want me to pick either Silver Sword).
My first 12 Arena wins with this Hunter deck. I didn’t used any helping tools (ArenaHelper, HearthArena) and drafted fastly on my mobile phone. Still, pretty decent draft, despite of some useless cards, like Wandering Monster. I took a lot of secrets for Lesser Emerald Spellstone but was never offered.
Almost every game I played Mecharoo or even two copies of them. I even thought “WTF?! Why I drafted so many of them?!” (two).
One defeat was to a controllish Warlock, who misplayed a lot, still won. The second one was to a Shaman, who played Witch's Apprentice, got Volcano, cleared my board and survived (even after that it was a close game).
I liked the run. It was pretty fun. Rewards were disappointing (still got a Legendary from the pack).
12-2 with an insane warlock deck. This draft highlights for me basically everything whats wrong with the arena atm. You see way to many crazy decks like this. Especially with the "buffed" classes. And after that you have to draft in the worst case 3-4 decks of the "bad" classes and can at max hope for 5 wins. The power level of your deck has way too much influence on your results.
Arena Leaderboard #10 EU August 2018
My first 12-0 arena run, rarely got to the late game as most games were decided by an aggressive early game. Even with no one drops, I was very consistently able to play a two drop into a game swinging 3 drop (either Deathspeakering it and getting value, playing Tar Creeper to gain control of the board, etc). The MVP's were Pyromancer (which drew me at least 2 cards literally every game) and Blazecaller (which I activated every game, and in every game it pretty much sealed the victory). I also tried to get value with Blast Wave and always saved elementals from either Flame Geyser or from my deck to trigger Blazecaller.
12:1 with Paladin. It's my first Paladin run after the last patch. Played few Priests, all were 6-9 wins. So far this patch works for me. I did start to avoid Hunter and Warrior.
Today I got another 12 wins. This time with Priest. My 4th (I think) this season. I'm doing extremely well after making a several days break from the game.
went 12-2 with this rush warrior deck:
6 rush minions (including akali and darius) + woodcutter axe
the 2 games I lost were actually the games where I had the best opening hands but then I lost tempo in the mid game and got crushed
rewards: 2 golden rares, 245 gold and a pack
**GETTING TIRED OF GOLD COMMONS AND RARES AS REWARDS FOR 12-WIN RUNS.**
That said, this deck did better than expected. In my last few Arena runs, I have been blown away by opponents who consistently had perfect board control with spells and tempo minions. This time my opponents consistently struggled to remove my Green Jelly! I don't know what was going on - somehow I was able to maintain a board. Oh, maybe it's because I only fought one Warrior, thank goodness.
Besides Walk the Plank and Envenom Weapon, MVP was Crazed Chemist. Several times she gave me the damage I needed to remove a huge taunt. Marin and Lillian didn't do much: Marin got me two Ysera's once, and Lillian seemed like she would change bananas and coins into cool stuff, but I didn't really need that. You really can't play her with Walk the Plank in hand. Oh, and Sneaky Devil is an underrated Arena card - I am always glad to draft him.
HearthArena: https://www.heartharena.com/arena-run/1ut19a Every time I went against HearthArena's suggestion, I was very glad I did.
My last 12-win run run netted me a golden common, a golden rare, and 250 gold (see above). This time I got a golden common, a golden rare, and 240 gold(!?!). I see some similar rewards in other recent posts. Seriously, have they downgraded their rewards again? It's a travesty.
wow, you really got screwed.
look at my post (above yours), I got 5 gold more and a golden rare instead of your golden common.
and my run was 12-2 while yours is 12-1
My first 12-win arena. I did not feel this deck could go this far without any legendary card, but with a combination of luck and good decisions at a few key points, I got a surprise finish.
Sorry I dont know how to save the deck code to the thread.
my first 12-0 in this meta:
https://www.heartharena.com/arena-run/hvi1m2
so far I was a bit unlucky, eight 11 win runs and only five 12 wins, but this one was amazing. I was a bit worried after the draft, without a single defile it can be hard to survive against some agressive decks but four 4 drops, eight 3 drops and some spells like coil and shadowbolt with the hellfire and the phoenix was more than enough. to be honest, shadowbolt was my most valuable early game card, its just amazing against those 3/4s and 4/4s, usually I could play a 2 drop or coin out a 3 drop, killed their mob with shadowbolt, next turn I killed their mob again with hit + coil or phoenix while my mob survived and usually that was enough.
After a long time since I got my last 12 win in arena, today I went 10-0 from nowhere. And my main goal to reach for the first time 12-0 was really close.
I got a good late game and enough removals to control the board and as an advice in this period of arena is to go wide. Decks have too few removals those days.
But sadly i got screw up by a player and went 10-1.
A very interestig thig is that, at 11-2 I meet the same player, and I got my revenge. Here are the matches.
PS: my first 12 win this year B-)
My lost against the same player (final boss) at 10-0 ->>https://hsreplay.net/replay/XZ4832ZutLzqQhg2RYajkW
Final boss->>>https://hsreplay.net/replay/vmfWGGegdNKJFaGXReRLb3
Mirci#21636
First time 12 wins :) The last four games were against mages. The last opponent had Jan'alai as his last card in hand...
The rewards seemed quite okay...
WOOHOOOOO! just got back-to-back 12 wins!!!!!!! :) :)
first this 12-2 warrior, and now a 12-1 hunter:
just a normal tempo deck. I got lucky having my only 1-drop in my opening hand in about half my games :)
reward: 470 gold and a pack