Really OP mage deck with 3xFirelands Portaland 2x Flamestrike and a nice Mech subtheme. Only losses were to such ridiculous topdecks that i wasn't even mad.
A bit of mech synergy, burst and portals + no skillstrikes. First 12 wins with mage. I hardly play mage in arena, so this one is really special.
Every single card in the deck had a huge impact, including the tournament medic and frost nova. Had so much luck during this run. God it feels unfair playing as Mage in the arena.
This draft was successful because it has a good curve and good spells. The minion quality is not the best I've had in a 12 win draft, but I'm happy with the result.
I'm just glad Druid is playable again with the ONK drop rate bonus being removed.
I faced 1 Priest, and 1 Warlock, the other 12 matches were against Mage, Paladin, and Rogue. So we are back to this meta again...
12-2 with Paladin on Oct. 23. My last two games were against the same opponent.
Silver Hand Regent, 2 Murloc Knights, and Mukla's Champion meant I was chugging out guys all the time and going mostly face. Sometimes had to trade guys up just to make room for more :-) . Luckily didn't see a lot of AoEs. Faceless Shambler on concealed Tiger was another nice trick.
all cards are of decent value or better. not a single 'bad' card.
faced lower-then-usual number of mages.
I made sure to keep clearing the board since I had no AoE like FoK or Skulker, which along with the combos from defias and perdition's and coins from cutpurse usually resulted in me dominating the board the first 4 turns.
had good curve most of the time, with Swashburglar appearing in the mulligan/turn 1 about 40% of the time.
I raced for face only in 2-3 games and only after carefully planning my 1-3 turns until his death.
I focused this run on keeping a good read on my opponent's plays and eliminating unlikely options while avoiding playing into suspected threats such as Blizzard.
I think a huge part of the success was also due to staying in the game for the entirety of each match instead of alt-tabbing during the opponent's turn.
saw little play: *Kodorider - played only twice in the entire run, was game winning once, and averege the second (priest stole it with shadow madness, hero powered to get another kodo, crazed alchemist to switch stats and sucided it into my kodo) *Sap - played twice the entire run. once againt a Silvermoon Guardian for a little tempo, and once againt a huge minion buffed with Velen's Chosen *Cold Blood - appeared so rarely I forgot I had it. I think it saw play only once for some extra face damage and combo-activator *Knife Juggler - barely drew this guy. although on one of the rare times he did show up he managed to stay on board the entire game and did quite a bit of work
I'm really happy to hit a 12 wins again, but why do my 12-win rewards always equal to another player's 8-win prizes?.. Really Blizzard, 2 rares besides 250 gold? At least give me a second pack instead of these incredible rares...
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Anyone would have already quit this game with my unluck.
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Really OP mage deck with 3xFirelands Portaland 2x Flamestrike and a nice Mech subtheme. Only losses were to such ridiculous topdecks that i wasn't even mad.
12-2 Lock. Really strong early game that punished slower decks.
A bit of mech synergy, burst and portals + no skillstrikes. First 12 wins with mage. I hardly play mage in arena, so this one is really special.
Every single card in the deck had a huge impact, including the tournament medic and frost nova.
Had so much luck during this run. God it feels unfair playing as Mage in the arena.
The deck didnt seem that good at first glance. Lost 2 games against mages, the latter one at 11-1 against 4-5 firelands portals.
Finally, First ever 12 win arena and it was with warlock
.
Picked it up this morning after starting itlast night at 4-2, 8 straight wins!
>>>Check out my Latest Card Design Competition Entry<<<
Finished this yesterday going 12-2. The Rewards were kinda bad :/
Lost two of my games to aggro mages, I literally had no board control in the early game lol.
http://i.imgur.com/yNQirIJ.gifv
12-1 Win Mage. No AOE to speak of. Too Easy. Rewards were good.
http://i.imgur.com/yNQirIJ.gifv
This draft was successful because it has a good curve and good spells. The minion quality is not the best I've had in a 12 win draft, but I'm happy with the result.
I'm just glad Druid is playable again with the ONK drop rate bonus being removed.
I faced 1 Priest, and 1 Warlock, the other 12 matches were against Mage, Paladin, and Rogue. So we are back to this meta again...
4x Top 150 arena player
#95 June 2017 6.80, #108 Aug 2017 7.67, #127 Feb 2018 Wildfest 7.7, #33 Nov 2018 7.53
HCT Challenger Finals qualifier: 2018 Season 1, 2, 3
First 12 win run!
Kaladin's RoS Set Review
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12-2 with Paladin on Oct. 23. My last two games were against the same opponent.
Silver Hand Regent, 2 Murloc Knights, and Mukla's Champion meant I was chugging out guys all the time and going mostly face. Sometimes had to trade guys up just to make room for more :-) . Luckily didn't see a lot of AoEs. Faceless Shambler on concealed Tiger was another nice trick.
http://www.heartharena.com/arena-run/i5e5xf
12-2 with Mage again, 10/26. No Firelands Portal, but double Flamestrike helped keep the board clear. 460 gold winnings from this run.
12-2 Mage.
Good early aoe or board control. Mid game, stalled with blizzard or cone of cold to push for lethal.
12-0 with Priest. My first ever 12 wins was pretty amazing. HearthArena gave my deck 76.1 rating. Didnt really struggle against anything.
Good curve with really nice late game.
4.11.2016
first time reaching 12 without any losses.
all cards are of decent value or better. not a single 'bad' card.
faced lower-then-usual number of mages.
I made sure to keep clearing the board since I had no AoE like FoK or Skulker, which along with the combos from defias and perdition's and coins from cutpurse usually resulted in me dominating the board the first 4 turns.
had good curve most of the time, with Swashburglar appearing in the mulligan/turn 1 about 40% of the time.
although I had only 3 mechs I managed to activate the Tinkertown Technician and/or Clockwork Knight quite alot.
I raced for face only in 2-3 games and only after carefully planning my 1-3 turns until his death.
I focused this run on keeping a good read on my opponent's plays and eliminating unlikely options while avoiding playing into suspected threats such as Blizzard.
I think a huge part of the success was also due to staying in the game for the entirety of each match instead of alt-tabbing during the opponent's turn.
MVP's:
*Cutpurse - played on empty boards on turn 2 or 1+coin, it almost always managed to produce at least one coin before being removed, and sometimes even 3 or more. usually opening the way for huge tempo swings with Perdition's Blade or Eviscerate + Pompous Thespian/Bilefin Tidehunter which made sure the board stayed clear and he was protected behind a taunt so he can continue producing coins
*Perdition's Blade - saw alot of play, and always created huge tempo swings.
*Cult Master - won 2 games solely from drawing a ton of cards with it. worked great with the token spawners (Bilefin Tidehunter and Defias Ringleader), stealth minions (Twisted Worgen, Shade of Naxxramas) and taunts (Pompous Thespian, Psych-o-Tron, Bog Creeper)
saw little play:
*Kodorider - played only twice in the entire run, was game winning once, and averege the second (priest stole it with shadow madness, hero powered to get another kodo, crazed alchemist to switch stats and sucided it into my kodo)
*Sap - played twice the entire run. once againt a Silvermoon Guardian for a little tempo, and once againt a huge minion buffed with Velen's Chosen
*Cold Blood - appeared so rarely I forgot I had it. I think it saw play only once for some extra face damage and combo-activator
*Knife Juggler - barely drew this guy. although on one of the rare times he did show up he managed to stay on board the entire game and did quite a bit of work
I'm really happy to hit a 12 wins again, but why do my 12-win rewards always equal to another player's 8-win prizes?.. Really Blizzard, 2 rares besides 250 gold? At least give me a second pack instead of these incredible rares...
Anyone would have already quit this game with my unluck.