Tempo is key in arena. Ball Of Spiders is just way too slow. The only situation where I can think of it being good is in top deck wars. However, in any other way it is just bad. The tempo loss is just huge, meaning if you're behind this card is useless. You are basically paying 6 mana for a 3/3, and MAYBE you get lucky with the beasts that come out. But you want consistency in arena, not having to rely on LUCK. Hunter is better when drafted either aggro or midrange, ball of spiders fits neither (it is more a control card). It is just outclassed by other hunter rares in every single way. I agree with neonangel.
Even if u get 3x parrot ... u will still get 6/6 stats for 6(ish) mana, so u can only get more value out of this card then u put in, but i do agree, that its way to slow for current arena meta, so as it stands now, its not very good pick, but it might come its time :)
Aye Ball Of Spiders is pretty bad, it's just overcosted. Knock it down to 5 mana and I think it becomes a lot more playable but even then it'd be an average card really. As for Justicar, well I'm glad some people agree with me at least. Honestly in Arena picks I think it's really low down on the list, there's not many Legendaries I wouldn't pick over it. Honestly I'd take the likes of Nozdormu over Justicar.
New Druid Card is great though, an easy Tier 1 pick for me. Couple it with a hopeful innervate or Wild Growth and I think you pretty much win the game right there.
New Druid Card is great though, an easy Tier 1 pick for me. Couple it with a hopeful innervate or Wild Growth and I think you pretty much win the game right there.
its not tier 1 for me (i put in in tier 2), simply cause of 4 hp, but its very good pick, im not arguing that :)
Because of the wording "random enemy", which includes the opponent. Guaranteeing that it would only hit enemy minions is probably a little too good on turn 2.
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"To build or destroy...only you decide which joy." - Last Crack
Its still 4/5 for 5, which is not great, but totaly acceptable. And it can generate card advantage like crazy and can win u the game on its own if unchecked (or not, but very real possibility that it will). I dont think i would pick it over Sylvanas, Dr. Boom and maybe Rag, but i would probably pick it over something like KT or Deathwing for example or maybe even Cairne. It might be personal preference, but u dont get legendaries in arena as often, so i dont think we need to discuss them to such extend to be honest :D Its just how i feel about him, i might be completly wrong :)
Yeah, of course, it's a personal preference, I just said my idea and i'm happy you reply. :)
Eydis Darkbane (tier 3): 3/4 for 3 is rly awesome, but ability is mostly useless in arena (cause of the trigger), rarely u get buff spells that u actually want to pick, only like priest, pala, druid, sometimes rogue, but they wont take more then one or two anyway, so the ability for arena is almost irrelevant, the body is good so its ok to pick her, but there r waaaaay better legendaries
Fjola Lightbane (tier 3): pretty much exactly same thing as with Eydis ...
Spider Tank is tier 1 in arena. Darkbane and Lightbane are basically just Spider Tanks (minus mech synergy, plus buff synergy) and that makes them also tier 1. Not to mention, the fact that it's a low-cost Legendary is actually a really huge deal. Sometimes you're looking to smooth out your curve and you get hit with a Legendary pick that you don't actually need; being able to choose a low-cost Legendary is a big deal for arena.
Spider Tank is tier 1 in arena. Darkbane and Lightbane are basically just Spider Tanks (minus mech synergy, plus buff synergy) and that makes them also tier 1. Not to mention, the fact that it's a low-cost Legendary is actually a really huge deal. Sometimes you're looking to smooth out your curve and you get hit with a Legendary pick that you don't actually need; being able to choose a low-cost Legendary is a big deal for arena.
Keep in mind they are both Legendary cards so you will need to choose against other cards from that rarity. There should be better options available unless you get Lorewalker Cho or Nat Pagle.
Spider Tank is tier 1 in arena. Darkbane and Lightbane are basically just Spider Tanks (minus mech synergy, plus buff synergy) and that makes them also tier 1. Not to mention, the fact that it's a low-cost Legendary is actually a really huge deal. Sometimes you're looking to smooth out your curve and you get hit with a Legendary pick that you don't actually need; being able to choose a low-cost Legendary is a big deal for arena.
Keep in mind they are both Legendary cards so you will need to choose against other cards from that rarity. There should be better options available unless you get Lorewalker Cho or Nat Pagle.
Exactly, ofc there will be other things to consider (as with any pick) like your curve, your class, what u already drafted (in this example, if u already have some buff spells, Eydis and Fjola become better), but in general if u get option to pick between 3 random legendaries, those two in terms of value would not be very high, there r a lot of better legendaries that u might get as other options vs this. Thats why i rated them tier 3 (as something i dont mind picking, but im not all hot for em either) and after i looked at neonangel's list, he is of the same mind :)
Coldarra Drake - There are no autopicks, i can't stress this enough... It's a solid pick but there are other epics that compete.
Kodorider - Good! Or at least average. So a 6-10 spread for 8 mana over two bodies + hero power is poor? Wow. You should consider this card an 8 mana card, as you should seldom play it turn 6, unless you want to use it as a bait card that will gain value if it survives. The only "bad" thing this card has is that it's late game.
Can you tell me what other Epics compete with Coldarra Drake? For the cost and ability it's pretty amazing. The only other Epics I saw that were close were Piloted Sky Golem and Faceless Manipulator, but I still think the Drake beats them.
I agree with you on the Kodorider, but the cost is why I rated it lower. You'll never play it on curve and get two 3/5 minions on turn 8, but you could also play loads of other stuff that matches that or is better (2 Chillwind Yeti, 2 Water Elemental, 2 Piloted Shredder, etc.). I'm still on the fence about it, because if it does survive 1 turn you can definitely get some value out of it.
Eydis Darkbane (tier 3): 3/4 for 3 is rly awesome, but ability is mostly useless in arena (cause of the trigger), rarely u get buff spells that u actually want to pick, only like priest, pala, druid, sometimes rogue, but they wont take more then one or two anyway, so the ability for arena is almost irrelevant, the body is good so its ok to pick her, but there r waaaaay better legendaries
Fjola Lightbane (tier 3): pretty much exactly same thing as with Eydis ...
I would without a doubt take these over almost any other legendary with a priest. They are spider tank without mech synergy with an incredible upside.
Priest is definetly one of the better classes for em, but im not sure i would jump on em so fast, i might even pick Dark Cultist over em, if they were in the same rarity :) In arena as priest u have like 1-2 PW:S and 1 velens per draft, and u never want to save those for combo with another card, u will use em to help any of your minions survive trade. Im not saying those two legendaries are bad, but i would like another better option then them, if i was offered legendary in a first place :)
Silent Knight (tier 3): hmm, i have mixed feelings about this one, i like him to be honest, but 2/2 for 3 is rly shit, but the stealth and divine shield ... i think it will be pretty ok pick, if ur paladin and already have BoK or priest with Velens, and every single time paladin or priest is gona drop this guy on T3, ur gona pray to all gods to not have BoK/Velens follow up, cause ur probably gona loose the game right there :D
Coldarra Drake - There are no autopicks, i can't stress this enough... It's a solid pick but there are other epics that compete.
Kodorider - Good! Or at least average. So a 6-10 spread for 8 mana over two bodies + hero power is poor? Wow. You should consider this card an 8 mana card, as you should seldom play it turn 6, unless you want to use it as a bait card that will gain value if it survives. The only "bad" thing this card has is that it's late game.
Can you tell me what other Epics compete with Coldarra Drake? For the cost and ability it's pretty amazing. The only other Epics I saw that were close were Piloted Sky Golem and Faceless Manipulator, but I still think the Drake beats them.
I agree with you on the Kodorider, but the cost is why I rated it lower. You'll never play it on curve and get two 3/5 minions on turn 8, but you could also play loads of other stuff that matches that or is better (2 Chillwind Yeti, 2 Water Elemental, 2 Piloted Shredder, etc.). I'm still on the fence about it, because if it does survive 1 turn you can definitely get some value out of it.
Piloted Sky Golem is a much better pick than Coldarra. I'd probably take both Sea Giant and Fel Reaver over it too. Annnnd Shade of Naxxramus. You are vastly overestimating how strong this card is, it's going to let you do your Hero Power twice before it gets killed...
Coldarra Drake - There are no autopicks, i can't stress this enough... It's a solid pick but there are other epics that compete.
Kodorider - Good! Or at least average. So a 6-10 spread for 8 mana over two bodies + hero power is poor? Wow. You should consider this card an 8 mana card, as you should seldom play it turn 6, unless you want to use it as a bait card that will gain value if it survives. The only "bad" thing this card has is that it's late game.
Can you tell me what other Epics compete with Coldarra Drake? For the cost and ability it's pretty amazing. The only other Epics I saw that were close were Piloted Sky Golem and Faceless Manipulator, but I still think the Drake beats them.
I agree with you on the Kodorider, but the cost is why I rated it lower. You'll never play it on curve and get two 3/5 minions on turn 8, but you could also play loads of other stuff that matches that or is better (2 Chillwind Yeti, 2 Water Elemental, 2 Piloted Shredder, etc.). I'm still on the fence about it, because if it does survive 1 turn you can definitely get some value out of it.
Piloted Sky Golem is a much better pick than Coldarra. I'd probably take both Sea Giant and Fel Reaver over it too. Annnnd Shade of Naxxramus. You are vastly overestimating how strong this card is, it's going to let you do your Hero Power twice before it gets killed...
Fel Reaver? lol ... i would agree with u on picking Sea Giant and Piloted Sky golem over it, but shade only if i had lots of 6+ drops and not enough 3drops, but Fel Reaver? cmon man ...
Huh? Fel Reaver is an insanely good pick in Arena. Why would you ever not pick it? It's a 5 mana 8/8 versus a 6 mana 6/6 ... easy decision.
cause it rarely works ... more then not i loose the game cause of him or win, when opponent plays him and im not just slamming him on board ont T5 with no thinking, it just doesnt work for me.
Got to say don't think he's ever come close to costing me the game. If anything I love my opponent playing tonnes of cards because they tend to do so just with the thought of "BURN CARDS!" rather than realising that if I don't go into fatigue it means literally nothing.
Huh? Fel Reaver is an insanely good pick in Arena. Why would you ever not pick it? It's a 5 mana 8/8 versus a 6 mana 6/6 ... easy decision.
Personally I dislike Fel Reaver in Arena. He's a high payoff minion with a high risk factor. If he's going to win you the game in a turn or two it's great, but otherwise your opponent burns your entire deck.
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Even if u get 3x parrot ... u will still get 6/6 stats for 6(ish) mana, so u can only get more value out of this card then u put in, but i do agree, that its way to slow for current arena meta, so as it stands now, its not very good pick, but it might come its time :)
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Aye Ball Of Spiders is pretty bad, it's just overcosted. Knock it down to 5 mana and I think it becomes a lot more playable but even then it'd be an average card really. As for Justicar, well I'm glad some people agree with me at least. Honestly in Arena picks I think it's really low down on the list, there's not many Legendaries I wouldn't pick over it. Honestly I'd take the likes of Nozdormu over Justicar.
New Druid Card is great though, an easy Tier 1 pick for me. Couple it with a hopeful innervate or Wild Growth and I think you pretty much win the game right there.
its not tier 1 for me (i put in in tier 2), simply cause of 4 hp, but its very good pick, im not arguing that :)
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I try to examine the overall value of the card and how it compares to similar rarity/cost minions.
"To build or destroy...only you decide which joy." - Last Crack
Because of the wording "random enemy", which includes the opponent. Guaranteeing that it would only hit enemy minions is probably a little too good on turn 2.
"To build or destroy...only you decide which joy." - Last Crack
Yeah, of course, it's a personal preference, I just said my idea and i'm happy you reply. :)
Eydis Darkbane (tier 3): 3/4 for 3 is rly awesome, but ability is mostly useless in arena (cause of the trigger), rarely u get buff spells that u actually want to pick, only like priest, pala, druid, sometimes rogue, but they wont take more then one or two anyway, so the ability for arena is almost irrelevant, the body is good so its ok to pick her, but there r waaaaay better legendaries
Fjola Lightbane (tier 3): pretty much exactly same thing as with Eydis ...
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Spider Tank is tier 1 in arena. Darkbane and Lightbane are basically just Spider Tanks (minus mech synergy, plus buff synergy) and that makes them also tier 1. Not to mention, the fact that it's a low-cost Legendary is actually a really huge deal. Sometimes you're looking to smooth out your curve and you get hit with a Legendary pick that you don't actually need; being able to choose a low-cost Legendary is a big deal for arena.
Keep in mind they are both Legendary cards so you will need to choose against other cards from that rarity. There should be better options available unless you get Lorewalker Cho or Nat Pagle.
"To build or destroy...only you decide which joy." - Last Crack
Exactly, ofc there will be other things to consider (as with any pick) like your curve, your class, what u already drafted (in this example, if u already have some buff spells, Eydis and Fjola become better), but in general if u get option to pick between 3 random legendaries, those two in terms of value would not be very high, there r a lot of better legendaries that u might get as other options vs this. Thats why i rated them tier 3 (as something i dont mind picking, but im not all hot for em either) and after i looked at neonangel's list, he is of the same mind :)
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Can you tell me what other Epics compete with Coldarra Drake? For the cost and ability it's pretty amazing. The only other Epics I saw that were close were Piloted Sky Golem and Faceless Manipulator, but I still think the Drake beats them.
I agree with you on the Kodorider, but the cost is why I rated it lower. You'll never play it on curve and get two 3/5 minions on turn 8, but you could also play loads of other stuff that matches that or is better (2 Chillwind Yeti, 2 Water Elemental, 2 Piloted Shredder, etc.). I'm still on the fence about it, because if it does survive 1 turn you can definitely get some value out of it.
"To build or destroy...only you decide which joy." - Last Crack
Priest is definetly one of the better classes for em, but im not sure i would jump on em so fast, i might even pick Dark Cultist over em, if they were in the same rarity :) In arena as priest u have like 1-2 PW:S and 1 velens per draft, and u never want to save those for combo with another card, u will use em to help any of your minions survive trade. Im not saying those two legendaries are bad, but i would like another better option then them, if i was offered legendary in a first place :)
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Silent Knight (tier 3): hmm, i have mixed feelings about this one, i like him to be honest, but 2/2 for 3 is rly shit, but the stealth and divine shield ... i think it will be pretty ok pick, if ur paladin and already have BoK or priest with Velens, and every single time paladin or priest is gona drop this guy on T3, ur gona pray to all gods to not have BoK/Velens follow up, cause ur probably gona loose the game right there :D
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Piloted Sky Golem is a much better pick than Coldarra. I'd probably take both Sea Giant and Fel Reaver over it too. Annnnd Shade of Naxxramus. You are vastly overestimating how strong this card is, it's going to let you do your Hero Power twice before it gets killed...
Fel Reaver? lol ... i would agree with u on picking Sea Giant and Piloted Sky golem over it, but shade only if i had lots of 6+ drops and not enough 3drops, but Fel Reaver? cmon man ...
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Huh? Fel Reaver is an insanely good pick in Arena. Why would you ever not pick it? It's a 5 mana 8/8 versus a 6 mana 6/6 ... easy decision.
cause it rarely works ... more then not i loose the game cause of him or win, when opponent plays him and im not just slamming him on board ont T5 with no thinking, it just doesnt work for me.
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Got to say don't think he's ever come close to costing me the game. If anything I love my opponent playing tonnes of cards because they tend to do so just with the thought of "BURN CARDS!" rather than realising that if I don't go into fatigue it means literally nothing.
fel reaver is good in aggro decks, in more control oriented arena decks he sucks
Personally I dislike Fel Reaver in Arena. He's a high payoff minion with a high risk factor. If he's going to win you the game in a turn or two it's great, but otherwise your opponent burns your entire deck.
"To build or destroy...only you decide which joy." - Last Crack