Sorry, that was the intended card of course. I'm having fun myself but after a back and forth when you both have 2-3 cards and ysera pops out.
I think the true offender is dragon discovery cards which make it unreasonably easy to find one and dragon discovery isnt too uncommon, especially with lackeys involved.
Sorry, that was the intended card of course. I'm having fun myself but after a back and forth when you both have 2-3 cards and ysera pops out.
I think the true offender is dragon discovery cards which make it unreasonably easy to find one and dragon discovery isnt too uncommon, especially with lackeys involved.
Discovery is a problem with the game in general. It's time to retire that mechanic.
That would be something really interesting to see. It is a good mechanic, but it seems that Team 5 decided years ago to start slowly building the game around it after LoE, so the mechanic is everywhere right now. :(
Some of the worst offenders in standard right now have 0 discover, and opponents might find themselves relying heavily on having/finding certain cards in their hand to answer them.
How worse can decks like Imp Warlock or "insert any druid here" be if other classes could not pull things out of nowhere to contest?
Some of the worst offenders in standard right now have 0 discover, and opponents might find themselves relying heavily on having/finding certain cards in their hand to answer them.
How worse can decks like Imp Warlock or "insert any druid here" be if other classes could not pull things out of nowhere to contest?
Well, having to pull things out of nowhere to deal with broken cards is just terrible design and says a lot about the game, which is entirely built around broken stuff and rng. Decks like Imp Warlock need to be nerfed as soon as possible, there is no doubt about it, but we were just talking about the feeling of the game in general, not the current state of Standard ladder.
We need a more balanced game with a lot less rng, but it is obvious easier to make it the other way around. That is the route Team 5 took many years ago, unfortunately.
It's okay then, I just say at this point it's hardly like we can turn back anymore.
I like discover, but it's true we have an awful lot of it. That said, we need even less (pure) randomly generated stuff, and we have even more of that than discovers. The fact one of the top classes atm has as one of its main conditions to cast dozens of random spells directed to the enemy and it actually works says a lot.
The reason I play hs and not magic etc IS randomness and discover… that’s part of the game since it’s beginning and ig you don’t like that it might be the wrong game for you
It's okay then, I just say at this point it's hardly like we can turn back anymore.
I like discover, but it's true we have an awful lot of it. That said, we need even less (pure) randomly generated stuff, and we have even more of that than discovers. The fact one of the top classes atm has as one of its main conditions to cast dozens of random spells directed to the enemy and it actually works says a lot.
I like discover too but I would say at least 1/5 of my arena games end because one of us has drawn Ysera. Whilst coming back and reading this thread and scrolling down a paladin has just ended my arena run from discovering ysera. It doesnt matter that I can pressure with my board when it can be cleared next turn with a 2 mana spell with no draw back.
The reason I play hs and not magic etc IS randomness and discover… that’s part of the game since it’s beginning and ig you don’t like that it might be the wrong game for you
Classic mode disagrees with you! ;)
I have been playing this game since the beginning (before the release of Naxxramas) and I perfectly remember randomness (except for drawing cards just like in any other card game) and discover were not an important part of it. Discover didn't exist until the release of LoE. The problem is that they are now everywhere and need to be toned down for the sake of variety in gameplay.
Yeah classic mode might disagree. That’s why I don’t play it
I'm pretty sure most people don't play it anymore because it is always the same without any update to the gameplay, not for the lack of the discover mechanic and pure randomness.
Indeed, the Curator. 7 mana draw 3 + stats is so damn OP!
Kappa
Unfortunately for me, this arena run ended up with a result of 4-3. I drew Ysera in only two games.
This shows that having many cards that discover a dragon (which usually is the case for certain classes) is far more efficient than even having already Ysera the Dreamer in your arena deck. :(
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Ysera is such a crushing card in arena and just feels like a league above any other card you could draw in arena.
It totally swings the game in the favour of the player who draws it.
Should it be removed?
Ysera the Dreamer is too strong for arena, but Blizzard doesn't seem to care. Having said that, I still have a lot of fun when playing that game mode.
Sorry, that was the intended card of course. I'm having fun myself but after a back and forth when you both have 2-3 cards and ysera pops out.
I think the true offender is dragon discovery cards which make it unreasonably easy to find one and dragon discovery isnt too uncommon, especially with lackeys involved.
Yeah, that is the main problem.
Discovery is a problem with the game in general. It's time to retire that mechanic.
That would be something really interesting to see. It is a good mechanic, but it seems that Team 5 decided years ago to start slowly building the game around it after LoE, so the mechanic is everywhere right now. :(
The North remembers!
Not sure it is a good idea anyways.
Some of the worst offenders in standard right now have 0 discover, and opponents might find themselves relying heavily on having/finding certain cards in their hand to answer them.
How worse can decks like Imp Warlock or "insert any druid here" be if other classes could not pull things out of nowhere to contest?
Click to see my Hearthstone projects:
Well, having to pull things out of nowhere to deal with broken cards is just terrible design and says a lot about the game, which is entirely built around broken stuff and rng. Decks like Imp Warlock need to be nerfed as soon as possible, there is no doubt about it, but we were just talking about the feeling of the game in general, not the current state of Standard ladder.
We need a more balanced game with a lot less rng, but it is obvious easier to make it the other way around. That is the route Team 5 took many years ago, unfortunately.
It's okay then, I just say at this point it's hardly like we can turn back anymore.
I like discover, but it's true we have an awful lot of it. That said, we need even less (pure) randomly generated stuff, and we have even more of that than discovers. The fact one of the top classes atm has as one of its main conditions to cast dozens of random spells directed to the enemy and it actually works says a lot.
Click to see my Hearthstone projects:
The reason I play hs and not magic etc IS randomness and discover… that’s part of the game since it’s beginning and ig you don’t like that it might be the wrong game for you
I like discover too but I would say at least 1/5 of my arena games end because one of us has drawn Ysera. Whilst coming back and reading this thread and scrolling down a paladin has just ended my arena run from discovering ysera. It doesnt matter that I can pressure with my board when it can be cleared next turn with a 2 mana spell with no draw back.
I agree.
Classic mode disagrees with you! ;)
I have been playing this game since the beginning (before the release of Naxxramas) and I perfectly remember randomness (except for drawing cards just like in any other card game) and discover were not an important part of it. Discover didn't exist until the release of LoE. The problem is that they are now everywhere and need to be toned down for the sake of variety in gameplay.
Yeah classic mode might disagree. That’s why I don’t play it
I'm pretty sure most people don't play it anymore because it is always the same without any update to the gameplay, not for the lack of the discover mechanic and pure randomness.
Obvious choice is obvious. :P
Get out of jail free card
Indeed, the Curator. 7 mana draw 3 + stats is so damn OP!
Kappa
Unfortunately for me, this arena run ended up with a result of 4-3. I drew Ysera in only two games.
This shows that having many cards that discover a dragon (which usually is the case for certain classes) is far more efficient than even having already Ysera the Dreamer in your arena deck. :(