Would it be to ban certain cards? Change certain cards? Bring the bucket system back? Interested to see what everyone thinks about this with the current meta becoming a bit divisive.
More sets, or maybe even make it wild. Some amount of predictability is good, but both players regularly having duplicates of same good cards gets boring.
More sets, or maybe even make it wild. Some amount of predictability is good, but both players regularly having duplicates of same good cards gets boring.
I wonder if you could make two separate modes for it like standard Hearthstone does. But then again, maybe arena isn't popular enough right now to split the player base between the two. I guess it would be cool to have at least one arena rotation a year that would be wild, or something like that would be cool.
The matchmaking sucks balls! Why do decks with 0 legendaries get to battle ones with 3?! Same with epics and same with the overall power of the deck. Legendary choices should be similar to each player (not the same cards, but the same power levels in conjunction with the deck they are in).
If people were able to properly categorize cards based on synergies, through the existing arena apps, i'm sure blizzard can do something to make the matchmaking fair.
Hmmm…I guess I’d like the 30th pick each time to be legendary. That would be a fun addition to draft. I’d also like just a few more spells. It’s pretty common now to do an entire draft and end up with 30 minions.
Anything. It is a dead mode evolved in duel mode. I wish arena deleted from the game, in this way we could have higher quality cards and not always find the stupid excuse when Blizz prints shit "it's an arena card".
We pay for packs and it is fine that Blizz is printing shit because there is the arena. It is not fine. I don't want shitty cards.
How is it greedy. You play for free, you get some gold daily and you can win with no cards at all in arena or battlegrounds and get more gold or packs..
Congratulations to everyone that menaged to put this experience together and completely destroy the arena mode, big thanks for the devs for ruined it.
Btw, Wyrmrest Purifier this card obvsly should be banned from arena for obvious reasons, i dont care if it's a bug that make epic cards show more frequently , it's such a fiesta once this card is played that leads to non-hearthstone games.
"This card is best used in Arena. Class cards are generally higher quality than neutral cards, and you have an increased chance to draw Legendaries and spells. In constructed, the effect is far too weak and random to see normal play. " Quote from Hearthwiki just in case someone dont get what i mean.
pls, at VERy least fix this epic bs bug , im so tired of seeing this card every turn 2 against every class, thank you.
Anything. It is a dead mode evolved in duel mode. I wish arena deleted from the game, in this way we could have higher quality cards and not always find the stupid excuse when Blizz prints shit "it's an arena card".
We pay for packs and it is fine that Blizz is printing shit because there is the arena. It is not fine. I don't want shitty cards.
Their brains can't design only useful cards (i.e. not overpowered, but useful in different, viable archetypes). Their idea of a good card is an OP card. Arena also suffers from this.
So instead of only printing 30-40 viable cards every expansion, they just do 120 mostly shit ones. Obviously, that design time could be used for something else, but these morons don't think it's useful enough... I won't also mention "testing time" since it's obvious they never did test anything (properly at least).
Congratulations to everyone that menaged to put this experience together and completely destroy the arena mode, big thanks for the devs for ruined it.
Btw, Wyrmrest Purifier this card obvsly should be banned from arena for obvious reasons, i dont care if it's a bug that make epic cards show more frequently , it's such a fiesta once this card is played that leads to non-hearthstone games.
"This card is best used in Arena. Class cards are generally higher quality than neutral cards, and you have an increased chance to draw Legendaries and spells. In constructed, the effect is far too weak and random to see normal play. " Quote from Hearthwiki just in case someone dont get what i mean.
pls, at VERy least fix this epic bs bug , im so tired of seeing this card every turn 2 against every class, thank you.
the card is trash man, what are you talking about lul
Congratulations to everyone that menaged to put this experience together and completely destroy the arena mode, big thanks for the devs for ruined it.
Btw, Wyrmrest Purifier this card obvsly should be banned from arena for obvious reasons, i dont care if it's a bug that make epic cards show more frequently , it's such a fiesta once this card is played that leads to non-hearthstone games.
"This card is best used in Arena. Class cards are generally higher quality than neutral cards, and you have an increased chance to draw Legendaries and spells. In constructed, the effect is far too weak and random to see normal play. " Quote from Hearthwiki just in case someone dont get what i mean.
pls, at VERy least fix this epic bs bug , im so tired of seeing this card every turn 2 against every class, thank you.
the card is trash man, what are you talking about lul
Maybe it's you that is trash , no? Have you thought about that? This was a 12 win run with most of them playing this card at turn 2 and the opponents could do absolutely nothing , Tamsim or Jaraxxus hero, infinite value and removal all over the place, most of them alt + f4 instead of just concede, it's a sign that they were really enjoying the experience , right? OFC this card is better for Warlock because of the hero power but still.
EVEN if the card was bad which is obvsly not Lmao the EXPERIENCE of playing against it in arena it's just so frustrating.
Congratulations to everyone that menaged to put this experience together and completely destroy the arena mode, big thanks for the devs for ruined it.
Btw, Wyrmrest Purifier this card obvsly should be banned from arena for obvious reasons, i dont care if it's a bug that make epic cards show more frequently , it's such a fiesta once this card is played that leads to non-hearthstone games.
"This card is best used in Arena. Class cards are generally higher quality than neutral cards, and you have an increased chance to draw Legendaries and spells. In constructed, the effect is far too weak and random to see normal play. " Quote from Hearthwiki just in case someone dont get what i mean.
pls, at VERy least fix this epic bs bug , im so tired of seeing this card every turn 2 against every class, thank you.
the card is trash man, what are you talking about lul
Maybe it's you that is trash , no? Have you thought about that? This was a 12 win run with most of them playing this card at turn 2 and the opponents could do absolutely nothing , Tamsim or Jaraxxus hero, infinite value and removal all over the place, most of them alt + f4 instead of just concede, it's a sign that they were really enjoying the experience , right? OFC this card is better for Warlock because of the hero power but still.
EVEN if the card was bad which is obvsly not Lmao the EXPERIENCE of playing against it in arena it's just so frustrating.
If the card is any good, its in mage. besides that its garbage.
Congratulations to everyone that menaged to put this experience together and completely destroy the arena mode, big thanks for the devs for ruined it.
Btw, Wyrmrest Purifier this card obvsly should be banned from arena for obvious reasons, i dont care if it's a bug that make epic cards show more frequently , it's such a fiesta once this card is played that leads to non-hearthstone games.
"This card is best used in Arena. Class cards are generally higher quality than neutral cards, and you have an increased chance to draw Legendaries and spells. In constructed, the effect is far too weak and random to see normal play. " Quote from Hearthwiki just in case someone dont get what i mean.
pls, at VERy least fix this epic bs bug , im so tired of seeing this card every turn 2 against every class, thank you.
the card is trash man, what are you talking about lul
Maybe it's you that is trash , no? Have you thought about that? This was a 12 win run with most of them playing this card at turn 2 and the opponents could do absolutely nothing , Tamsim or Jaraxxus hero, infinite value and removal all over the place, most of them alt + f4 instead of just concede, it's a sign that they were really enjoying the experience , right? OFC this card is better for Warlock because of the hero power but still.
EVEN if the card was bad which is obvsly not Lmao the EXPERIENCE of playing against it in arena it's just so frustrating.
If the card is any good, its in mage. besides that its garbage.
Yeah we can clearly see that you have no idea what u are talking about, mage is the worse class for this card.
Im glad i dont have to spend any cent to play arena, ever. I imagina someone that have to pay for it and get that kinda of experience i would never play arena again, it's so bad.
Did you guys notice something funny about Badluck Albatros? I.e. the fact that when it's played against you, you draw the 1/1 on the next turn in over 80% of cases?
Not sure if it's a bug with the card or it's just intended, "rigged badluck", from the bird, lol.
Same amount of commons, rares, epic, and legendary to everyone, and a clear division between class / neutral. If all epics happen to be just class oe just neutral, that'd be fine with me.
I got 2 legs offered total on the last 7 runs. I had opponents with 2 legs that in one deck numerous times during those runs. I don't care how lucky you are hitting a better or worse ones, I want the same shot.
Just a random example - 2 legs, 4 epics, 8 rares, and 16 common with say an 18/12 class/neutral.
P.S. that'd be more like MtG where when you draft a "legendary" (rare) always appears, 3 "epics" (uncommon), and the rest are commons. Here we basically have rares/epics sitting on MtG's uncommon area with a "cut" into the better commons and lesser rares. And since an MtG pack is 15 cards, the example above is a sort of a double up.
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Would it be to ban certain cards? Change certain cards? Bring the bucket system back? Interested to see what everyone thinks about this with the current meta becoming a bit divisive.
Check out www.arenacasual.com, a dedicated blog for Hearthstone Arena!
More sets, or maybe even make it wild. Some amount of predictability is good, but both players regularly having duplicates of same good cards gets boring.
I would like a casual and heroic mode, like duels.
I like arena, but don’t like paying gold for a run.
More game modes (like MtG peasant or pauper).
More sets, or maybe even make it wild. Some amount of predictability is good, but both players regularly having duplicates of same good cards gets boring.
I wonder if you could make two separate modes for it like standard Hearthstone does. But then again, maybe arena isn't popular enough right now to split the player base between the two. I guess it would be cool to have at least one arena rotation a year that would be wild, or something like that would be cool.
Check out www.arenacasual.com, a dedicated blog for Hearthstone Arena!
Yes, I agree with this two, I'm surprised they never implemented it.
Check out www.arenacasual.com, a dedicated blog for Hearthstone Arena!
i like metas where any class could technically win games, dont trust hsreplay :)
Curiosly no one mentioned balance.
The matchmaking sucks balls! Why do decks with 0 legendaries get to battle ones with 3?! Same with epics and same with the overall power of the deck. Legendary choices should be similar to each player (not the same cards, but the same power levels in conjunction with the deck they are in).
If people were able to properly categorize cards based on synergies, through the existing arena apps, i'm sure blizzard can do something to make the matchmaking fair.
F.king greedy and incompetent indie company.
Hmmm…I guess I’d like the 30th pick each time to be legendary. That would be a fun addition to draft. I’d also like just a few more spells. It’s pretty common now to do an entire draft and end up with 30 minions.
Anything. It is a dead mode evolved in duel mode. I wish arena deleted from the game, in this way we could have higher quality cards and not always find the stupid excuse when Blizz prints shit "it's an arena card".
We pay for packs and it is fine that Blizz is printing shit because there is the arena. It is not fine. I don't want shitty cards.
How is it greedy. You play for free, you get some gold daily and you can win with no cards at all in arena or battlegrounds and get more gold or packs..
https://hsreplay.net/replay/MhbiTUSbCUqJsyxAaGjFmb
Congratulations to everyone that menaged to put this experience together and completely destroy the arena mode, big thanks for the devs for ruined it.
Btw, Wyrmrest Purifier this card obvsly should be banned from arena for obvious reasons, i dont care if it's a bug that make epic cards show more frequently , it's such a fiesta once this card is played that leads to non-hearthstone games.
"This card is best used in Arena. Class cards are generally higher quality than neutral cards, and you have an increased chance to draw Legendaries and spells. In constructed, the effect is far too weak and random to see normal play. " Quote from Hearthwiki just in case someone dont get what i mean.
pls, at VERy least fix this epic bs bug , im so tired of seeing this card every turn 2 against every class, thank you.
I'm sure these guys had a lot of fun with me playing Prince keleseth 10x stronger for arena on turn 2.
https://hsreplay.net/replay/z8mtgDcwkbn5BbqNrYtLTW
https://hsreplay.net/replay/cDNBp5eWFokkEj5eohbNVQ
they need to hire better professionals to balance the arena , no joke it's so freaking bad.
Their brains can't design only useful cards (i.e. not overpowered, but useful in different, viable archetypes). Their idea of a good card is an OP card. Arena also suffers from this.
So instead of only printing 30-40 viable cards every expansion, they just do 120 mostly shit ones. Obviously, that design time could be used for something else, but these morons don't think it's useful enough... I won't also mention "testing time" since it's obvious they never did test anything (properly at least).
the card is trash man, what are you talking about lul
Maybe it's you that is trash , no? Have you thought about that? This was a 12 win run with most of them playing this card at turn 2 and the opponents could do absolutely nothing , Tamsim or Jaraxxus hero, infinite value and removal all over the place, most of them alt + f4 instead of just concede, it's a sign that they were really enjoying the experience , right? OFC this card is better for Warlock because of the hero power but still.
EVEN if the card was bad which is obvsly not Lmao the EXPERIENCE of playing against it in arena it's just so frustrating.
If the card is any good, its in mage. besides that its garbage.
Yeah we can clearly see that you have no idea what u are talking about, mage is the worse class for this card.
Im glad i dont have to spend any cent to play arena, ever. I imagina someone that have to pay for it and get that kinda of experience i would never play arena again, it's so bad.
Did you guys notice something funny about Badluck Albatros? I.e. the fact that when it's played against you, you draw the 1/1 on the next turn in over 80% of cases?
Not sure if it's a bug with the card or it's just intended, "rigged badluck", from the bird, lol.
Same amount of commons, rares, epic, and legendary to everyone, and a clear division between class / neutral. If all epics happen to be just class oe just neutral, that'd be fine with me.
I got 2 legs offered total on the last 7 runs. I had opponents with 2 legs that in one deck numerous times during those runs. I don't care how lucky you are hitting a better or worse ones, I want the same shot.
Just a random example - 2 legs, 4 epics, 8 rares, and 16 common with say an 18/12 class/neutral.
P.S. that'd be more like MtG where when you draft a "legendary" (rare) always appears, 3 "epics" (uncommon), and the rest are commons. Here we basically have rares/epics sitting on MtG's uncommon area with a "cut" into the better commons and lesser rares. And since an MtG pack is 15 cards, the example above is a sort of a double up.