I was playing against a Rogue. I droped Jugger on turn 8 and immediately played Youthful Brewmaster to return it to my hand. My turn 9 I dropped him again, so there was 20 damage floating around in the rogues deck with about 14 cards left. He was on 18 health and on his turn 9 drew the Mine. He then dropped Azure Drake which drew the second Mine.
Victory was sweet...
Have you had a similar experience or epic win from one of the new legendaries?
I was playing against Mage as a Paladin. I had Bolvar since turn 3. Game became top-deck battle after eventually fatigue battle. When both of our decks were depleted. I was at 13 hp. Mage was at 25 hp. I had only one card in my hand. Mage had no card in her hand but had a 3/3 Bloodknight out. She spammed "I'm Sorry" emote XD. I laughed so hard and dropped my 33/7 Bolvar. She became quiet...and rope burned out. I killed her next turn.
That game happened at 10-2. I hope she's okay = =.
Oh, that Bolvar deck didn't go to 12 wins. I lost to a Shaman in a rather unexciting match.
I honestly can't believe Iron Juggernaut exists; it seems so insanely easy to abuse with card bouncing.
8 mana to do 10 damage....eventually? I recognize that there is some opportunity to do damage with the Iron Juggernaut before you brew it back, but this is hardly a good plan. I feel like Alextrasza + Juggernaut + Weapon + Gromash is the much biggder danger. Even with substantial heal, you will be able to kill your opponent when attacking their hero for the first time in the game.
I honestly can't believe Iron Juggernaut exists; it seems so insanely easy to abuse with card bouncing.
It is not that insane; in reality, if you bounce it back to your hand, it is likely to be too slow of a play; and you can not rely on them drawing the mine. It is good if you are on fatigue, and has the potential to be very effective if the game drags on in to the late game indeed.
In constructed, control is *the* Warrior archetype.
All I can say is I was in love with Juggernaut before I'd played it, and more in love with it now. The potential is ridiculous. Couple of coldlight oracles, couple of youthful brewmasters, that other 5/4 that returns to the hand as well (can't remember the name).
this card will get nerfed.. the bomb it drops into your deck should be like 6-7 dmg top.. 10 is too much..
and it gets more and more useful later in the game when the enemy deck is thinner.. using this with the brewmaster is like " win the game no matter what happens eventually" .. u just gotta survive which aint that hard as warrior
OP - that's a terrible tempo play, way too slow in most circumstances unless you'd already won. Using the bounce to heal and replay it though would be reasonable though.
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My god this card is good.
In my draft I was lucky enough to pick up Iron Juggernaut and a couple Youthful Brewmaster.
What an amusing win condition.
Just wanted to share my experience.
I was playing against a Rogue. I droped Jugger on turn 8 and immediately played Youthful Brewmaster to return it to my hand. My turn 9 I dropped him again, so there was 20 damage floating around in the rogues deck with about 14 cards left. He was on 18 health and on his turn 9 drew the Mine. He then dropped Azure Drake which drew the second Mine.
Victory was sweet...
Have you had a similar experience or epic win from one of the new legendaries?
I honestly can't believe Iron Juggernaut exists; it seems so insanely easy to abuse with card bouncing.
I got it with unstable portal. The game before, I got aletrasza with this spell. I laughed so hard ^^
Hello.
If on turn 8 you can survive by just playing a 3/2 on the board, your opponent has lost already.
I was playing against Mage as a Paladin. I had Bolvar since turn 3. Game became top-deck battle after eventually fatigue battle. When both of our decks were depleted. I was at 13 hp. Mage was at 25 hp. I had only one card in my hand. Mage had no card in her hand but had a 3/3 Bloodknight out. She spammed "I'm Sorry" emote XD. I laughed so hard and dropped my 33/7 Bolvar. She became quiet...and rope burned out. I killed her next turn.
That game happened at 10-2. I hope she's okay = =.
Oh, that Bolvar deck didn't go to 12 wins. I lost to a Shaman in a rather unexciting match.
Meta changes the moment you switch your deck.
8 mana to do 10 damage....eventually? I recognize that there is some opportunity to do damage with the Iron Juggernaut before you brew it back, but this is hardly a good plan. I feel like Alextrasza + Juggernaut + Weapon + Gromash is the much biggder danger. Even with substantial heal, you will be able to kill your opponent when attacking their hero for the first time in the game.
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In constructed, control is *the* Warrior archetype.
Speed rarely matters.
Truly hope this result can transfer to constructed!
Vision without action is a dream. Action without vision is a nightmare.
All I can say is I was in love with Juggernaut before I'd played it, and more in love with it now. The potential is ridiculous. Couple of coldlight oracles, couple of youthful brewmasters, that other 5/4 that returns to the hand as well (can't remember the name).
this card will get nerfed.. the bomb it drops into your deck should be like 6-7 dmg top.. 10 is too much..
and it gets more and more useful later in the game when the enemy deck is thinner.. using this with the brewmaster is like " win the game no matter what happens eventually" .. u just gotta survive which aint that hard as warrior
Time is money, friend.
Just played it in arena and the very next card they drew...the mine. muhahaha!
OP - that's a terrible tempo play, way too slow in most circumstances unless you'd already won. Using the bounce to heal and replay it though would be reasonable though.