just went 0-3 in Arena, which feels super underwhelming as my Deck looked quite promising.
Just curious if I've done massive mistakes or if thats just "bad luck"? (I feel like the Warrior got superlucky with battle rage and the deadly shot topdeck by the hunter wasn't that bad either)
game 1 choosing annoy-o over pompeus turn 3 is a slower approach to the game. and as arena is mostly tempo based i would have taken a different route. also cult master over piloted shredder is debatable tempo wise. your turn 8 was too slow aswell, i would have preferred going for the firelands to get some pressure off his side of the board instead of taunting up giving your opponent the trade-initiative. you effectively traded 2 taunts and a whole turn for 1 minion and a weapon swing. think you could have taken the risk of tanking dmg to the face especially with kraken the next turn to remove a minion
if at all, you are a little bit too risk averse especially in the 2nd game not using firelands portal earlier. i think the 2-roll on the implosion instead of firelands might have cost you the game. also big bad archmage was played too late imo.
game 3 turn 13 shoulda ping + trade first and then bomber probably. the deadly shot kraken was unlucky, it was still the right play though
all in all you are playing a more value-oriented game choosing "safer" options thus giving your opponent time to recover instead of taking an aggressive turn to seize initiative an pressuring your opponent. id say: play more aggressive to set your opponents on a clock and make them spend their ressources in an inefficient manner.
I only watched the first game, and right at the start I would've attacked the Harvest Golem instead of going face. Then you can trade with his 4/4 Tinkertown Technician . Letting his tinkertown live did kind of snowball the game for him. I don't know if the result would've been something else but he couldn't have gotten that much value out of his tinkertown. And the 2 damage to face did not matter at all.
But sometimes it simply happens to get a couple of losses.
Hi Guys,
just went 0-3 in Arena, which feels super underwhelming as my Deck looked quite promising.
Just curious if I've done massive mistakes or if thats just "bad luck"? (I feel like the Warrior got superlucky with battle rage and the deadly shot topdeck by the hunter wasn't that bad either)
https://hsreplay.net/replay/jrwKFRDCvULUm5F4otgCBS
https://hsreplay.net/replay/7ituUHnAiywsp6ZZeaQYYn
https://hsreplay.net/replay/wyjcpcXGxpVmKijM5PnCxG
Cheers
Sorry man, sometimes there is nothing you can do. Games in Hearthstone can always go both way due to RNG.
https://outof.cards
i dont see major mistakes in your gameplay.
mulligans are fine
game 1 choosing annoy-o over pompeus turn 3 is a slower approach to the game. and as arena is mostly tempo based i would have taken a different route. also cult master over piloted shredder is debatable tempo wise. your turn 8 was too slow aswell, i would have preferred going for the firelands to get some pressure off his side of the board instead of taunting up giving your opponent the trade-initiative. you effectively traded 2 taunts and a whole turn for 1 minion and a weapon swing. think you could have taken the risk of tanking dmg to the face especially with kraken the next turn to remove a minion
if at all, you are a little bit too risk averse especially in the 2nd game not using firelands portal earlier. i think the 2-roll on the implosion instead of firelands might have cost you the game. also big bad archmage was played too late imo.
game 3 turn 13 shoulda ping + trade first and then bomber probably. the deadly shot kraken was unlucky, it was still the right play though
all in all you are playing a more value-oriented game choosing "safer" options thus giving your opponent time to recover instead of taking an aggressive turn to seize initiative an pressuring your opponent. id say: play more aggressive to set your opponents on a clock and make them spend their ressources in an inefficient manner.
just my 0.02$
I only watched the first game, and right at the start I would've attacked the Harvest Golem instead of going face. Then you can trade with his 4/4 Tinkertown Technician . Letting his tinkertown live did kind of snowball the game for him. I don't know if the result would've been something else but he couldn't have gotten that much value out of his tinkertown. And the 2 damage to face did not matter at all.
But sometimes it simply happens to get a couple of losses.
Hey man, it happens.
Didn’t really see any errors there tho, its just the opponent having better answers than you could deal with
Thanks for the replies, they helped me to recognize mistakes I probably wouldn't have seen!