I'm sorry if this isn't worthy of a standalone post, and should just be moved to arena highlights, but we need to remind ourselves from time to time that the game isn't over until it's really over. Sometimes all it takes is one mistake from your opponent.
Holy Shit :D Yeah, thats what happens, when you dont play with these cards very often :D That was lucky AF.
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Some comments on the game tho:
I dont know why he started with a Wild Growth with what he had in hand lol ... guess its more of a constructed player and you just go T2 Wild Growth if you have it, no matter what :D (not in arena you dont, if you have hand like that)
I feel like your play on T4 changed how the game continued. I think that the Breath of Sindragosa was a bit wasted there, i wouldnt worry too much about him trading into you, even less so if he used hero power to ping it. But since he drew Shattered Sun Cleric, he would have gone 100% to buff the 2/2 to a 3/3 to trade into your 2/3 and survive, leaving him with a 3/1 and a 3/2 that you could clean up very easilly next turn and you would have been in a much better situation goin forward.
That Glyph man, i felt like since you drew Spell Power minion that turn, the Unexpected Results was a perfect pick, not only would you get a boost, but you needed to get on the board and you didnt rly have much to play other than the Knight, which was just one minion and you had nothing to play if that got killed right away (which it did) ... 2nd Pyro was waaaaaaaaaaaaaaaaaaaaaaay too greedy and future focused. You needed to take control of the game to be even able to cast the Pyro(s).
That being said, the opponents deck was pretty insane, especially in the end with the draws and the quality of the cards lol.
Agree with you (and also with rajaz1)on both points Sinti. I honestly don't know why I wanted that champion alive soo much. Flame Geyser would be way better.
You're also right about the greed. I was way too greedy for my own good (got allot better with it over the last 2 years though ;) ). Though if I can make a little excuse, I wanted a finisher or big removal since I thought he didn't had a UI (since he didn't get it from the Dynamo).
Agree with you (and also with rajaz1)on both points Sinti. I honestly don't know why I wanted that champion alive soo much. Flame Geyser would be way better.
You're also right about the greed. I was way too greedy for my own good (got allot better with it over the last 2 years though ;) ). Though if I can make a little excuse, I wanted a finisher or big removal since I thought he didn't had a UI (since he didn't get it from the Dynamo).
Even Gayser would have been waste right there, you would have used it next turn to kill the 3/2, ping the 3/1 and Brath the last 3/1 which you would ping on the next turn, fully clearing his board and not being in a slug :)
I get what were you trying to do with the burst, but a lot of ppl forget that minions on board = dmg ... so if you got two 3-drops, that would give you some amount of dmg (if they survived) and it would be like a half a pyro that you already got to play and developed a board in the mean time. Do not underestimate that and dont focus on burn spells too much, having a board domination can do a lot more for you and you might not even need the burn spell in the end :)
I'm sorry if this isn't worthy of a standalone post, and should just be moved to arena highlights, but we need to remind ourselves from time to time that the game isn't over until it's really over. Sometimes all it takes is one mistake from your opponent.
If you don't want to watch the whole thing, just go to the last turn. https://hsreplay.net/replay/3jVAuJiozwdNoasssz3V6o
Holy Shit :D Yeah, thats what happens, when you dont play with these cards very often :D That was lucky AF.
---
Some comments on the game tho:
I dont know why he started with a Wild Growth with what he had in hand lol ... guess its more of a constructed player and you just go T2 Wild Growth if you have it, no matter what :D (not in arena you dont, if you have hand like that)
I feel like your play on T4 changed how the game continued. I think that the Breath of Sindragosa was a bit wasted there, i wouldnt worry too much about him trading into you, even less so if he used hero power to ping it. But since he drew Shattered Sun Cleric, he would have gone 100% to buff the 2/2 to a 3/3 to trade into your 2/3 and survive, leaving him with a 3/1 and a 3/2 that you could clean up very easilly next turn and you would have been in a much better situation goin forward.
That Glyph man, i felt like since you drew Spell Power minion that turn, the Unexpected Results was a perfect pick, not only would you get a boost, but you needed to get on the board and you didnt rly have much to play other than the Knight, which was just one minion and you had nothing to play if that got killed right away (which it did) ... 2nd Pyro was waaaaaaaaaaaaaaaaaaaaaaay too greedy and future focused. You needed to take control of the game to be even able to cast the Pyro(s).
That being said, the opponents deck was pretty insane, especially in the end with the draws and the quality of the cards lol.
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On top of all that, Lifecoach once said "it's always possible for your opponent to dc".
Ready for action
Agree with you (and also with rajaz1)on both points Sinti. I honestly don't know why I wanted that champion alive soo much. Flame Geyser would be way better.
You're also right about the greed. I was way too greedy for my own good (got allot better with it over the last 2 years though ;) ). Though if I can make a little excuse, I wanted a finisher or big removal since I thought he didn't had a UI (since he didn't get it from the Dynamo).
I got also epic come back. I decided to concede twice, but I continued game...
https://hsreplay.net/replay/YWDMpZwVX6Ty58NENt45JV
:D
Even Gayser would have been waste right there, you would have used it next turn to kill the 3/2, ping the 3/1 and Brath the last 3/1 which you would ping on the next turn, fully clearing his board and not being in a slug :)
I get what were you trying to do with the burst, but a lot of ppl forget that minions on board = dmg ... so if you got two 3-drops, that would give you some amount of dmg (if they survived) and it would be like a half a pyro that you already got to play and developed a board in the mean time. Do not underestimate that and dont focus on burn spells too much, having a board domination can do a lot more for you and you might not even need the burn spell in the end :)
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