That deck doesnt look bad, but it is far from an ideal deck, you have almost no early game, sure you have plenty of AOE to come back from that possibly, but that is not a great game plan in general.
Btw Alex is a very bad arena card, if you have to play it to save yourself, ur probably dead anyway and having it deal any damage to your opponent, you would have to draft a very different deck for that (lot more control oriented, but that alone would probably be a bad deck in a first place). Im not sure at which point did you have to make this choice, but Shudderwock would seem quite nice in this deck and if you didnt want to risk it, Alakir is always a solid card in arena, reach/taunt/removal/ele synergy, what more can you ask from one card :)
You have some good cards that would be constructed decks anyway. You have a lot of card that wouldn't cut constructed. Ever seen a few creeper? Fungal enchanter? Void ripper? Boisterous bard?
It's a pretty good deck, but having two masters of realities and a a timebound giant doesn't carry it to better than constructed level.
Your deck is good, but i think it relies too heavy on reacting to the board.
Like 3 storms, 2 volcanoes and a hex are great! but you early game is not great.
If you were up against a control deck in arena, you probs would do pretty decent as you got some good late game cards like the giant and the two masters, However arena is about tempo which i feel like you deck lacks. if you end up missing more than a turn or 2 from bad draws you probs would just get over run by paladins and mages who all are really good right now who can play the tempo game alot more efficiently than your deck.
Picking Alex (it was around the middle of the draft) was a mistake, partly because I wanted to try the card (I have the other two).
Well, nothing wrong with that then. Picking cards you have no or limited experience with is definitely a good practice, even tho it might cost you win or two, you will learn why the card is good/bad and have your own feel on it and will know better next time, whether to pick it or not ;-) This goes for basically any card, not just legendaries.
By the way I played against an actual arena taunt druid with hadronox and witching hour
Yeah, these things definitely happen. I played vs a recruit hunter with Kathrena and King Krush ... and she did pull that shit right off the batlecry too :D Was disgusting :o
Look at this deck...
I missed 3 other volcanos, and shudderwock and Alakir when I picked Alextrasza
I went 1-3 with it. Won the first game, then stood no chance strangely. Didn't even felt like I played bad. Also didn't draw Alex once.
The deck doesn't look that strong to me...
care to elaborate? what should I have drafted?
That deck doesnt look bad, but it is far from an ideal deck, you have almost no early game, sure you have plenty of AOE to come back from that possibly, but that is not a great game plan in general.
Btw Alex is a very bad arena card, if you have to play it to save yourself, ur probably dead anyway and having it deal any damage to your opponent, you would have to draft a very different deck for that (lot more control oriented, but that alone would probably be a bad deck in a first place). Im not sure at which point did you have to make this choice, but Shudderwock would seem quite nice in this deck and if you didnt want to risk it, Alakir is always a solid card in arena, reach/taunt/removal/ele synergy, what more can you ask from one card :)
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You have some good cards that would be constructed decks anyway. You have a lot of card that wouldn't cut constructed. Ever seen a few creeper? Fungal enchanter? Void ripper? Boisterous bard?
It's a pretty good deck, but having two masters of realities and a a timebound giant doesn't carry it to better than constructed level.
Your deck is good, but i think it relies too heavy on reacting to the board.
Like 3 storms, 2 volcanoes and a hex are great! but you early game is not great.
If you were up against a control deck in arena, you probs would do pretty decent as you got some good late game cards like the giant and the two masters, However arena is about tempo which i feel like you deck lacks. if you end up missing more than a turn or 2 from bad draws you probs would just get over run by paladins and mages who all are really good right now who can play the tempo game alot more efficiently than your deck.
SeemsBadMan
-Those who do not understand true pain, can never understand true peace.-
thank you for the replies, some are eye-opening.
Picking Alex (it was around the middle of the draft) was a mistake, partly because I wanted to try the card (I have the other two).
Well, nothing wrong with that then. Picking cards you have no or limited experience with is definitely a good practice, even tho it might cost you win or two, you will learn why the card is good/bad and have your own feel on it and will know better next time, whether to pick it or not ;-) This goes for basically any card, not just legendaries.
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I have seen and crafted much better decks...
I think it's really cool that you appreciated the feedback from these guys, even though it wasn't all good.
Thats a crazy deck, but still cant kill cubelock lol.
I won the first 1 only
You're totally right about the legendary pick
By the way I played against an actual arena taunt druid with hadronox and witching hour
Yeah, these things definitely happen. I played vs a recruit hunter with Kathrena and King Krush ... and she did pull that shit right off the batlecry too :D Was disgusting :o
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what do you think about this one?
74.9, went 6-3 with it
Pretty good, tho early game is kinda lacking, i can see you being overrun before you can do anything about it with a bad start.
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check out this rogue with 3 legendaries. Malygos was bad but did clear the board once with fan of knives :D
sorry about quality