I agree with Kripp, the mage two drop is stupidly busted, and since it's a common early game card, it makes an outsized impact on the game. Mage mage mage
I agree with Kripp, the mage two drop is stupidly busted, and since it's a common early game card, it makes an outsized impact on the game. Mage mage mage
I agree with him on that. I disagree on his latest video dissing fatecleaver as garbage. It carried me to 12 wins. It burned multiple copies of cavern dreamer, the druid exclusive card, and twice cleared a board of scarabs from spreading plague. Don't underestimate weapons that can take away good cards from your opponent's deck or multiple minions on the board at once, and at high wins, you can bet yourself your opponent has multiple copies of good minions.
Enjoying the heck out of the arena event. Hoping this becomes the norm, where they are mixing up Arena once every couple of months. The Arena meta becomes stale eventually and having these new cards thrown in to the mix makes it interesting for at least a bit again.
I got 7 wins both times with Paladin and Warlock but I'm traditionally awful at Arena because I have no patience and don't play often so I usually win like 3 games. I'm usually around rank 8-10 in Wild and Current. But again I have no patience for grinding(just to give an idea on skill level). She certainly was good for more wins. If you make it to late game and draw her then your chances of drawing a streak like that are high. And if you draw her early you get nice little bumps. 4 mana for a 4/4 that gives you 2 legends, 2 spells, +2 to all minions, and a 2 damage clear to only enemies while drawing cards is simply insane. Plus she's always been my fav character and is my main in Heros of the Storm. So wanted Toki to be more viable. Btw, love your posts. You're always cordial and helpful and I've slowly been building that Pally deck.
Thanks to Blizzard for reminding me why I never play arena when there's no free ticket for it. I'm currently 1-2 with a Rogue deck (which is supposed to be a tier 1 arena class according to the guide on this section). My last defeat was against a Rush Warrior. Yes, a fucking CONSTRUCTED Rush Warrior (turn 1 Town Crier, turn 2 Redband Wasp, turn 3 Woodcutter's Axe, etc.). Oh and he had a golden hero too.
I got 7 wins both times with Paladin and Warlock but I'm traditionally awful at Arena because I have no patience and don't play often so I usually win like 3 games. I'm usually around rank 8-10 in Wild and Current. But again I have no patience for grinding(just to give an idea on skill level). She certainly was good for more wins. If you make it to late game and draw her then your chances of drawing a streak like that are high. And if you draw her early you get nice little bumps. 4 mana for a 4/4 that gives you 2 legends, 2 spells, +2 to all minions, and a 2 damage clear to only enemies while drawing cards is simply insane. Plus she's always been my fav character and is my main in Heros of the Storm. So wanted Toki to be more viable. Btw, love your posts. You're always cordial and helpful and I've slowly been building that Pally deck.
Thanks! I try to be :)
I'm glad you took a look at my deck. I haven't played it in a while to be honest, but I pull it out every now and then for fun, and it really swings between being wrecked hard and completely obliterating decks unpexpectedly. If you do build the deck, keep an open mind and you can expect to have a lot of fun.
Didn't have good experience so far on EU, drafted a mage with no new 2 mana 1/3 infinite value generator and no early + hard removal, most of my loses was because of the former.
On NA got pretty good shaman deck with 2 new freeze elementals and 2 new 6 drops, 3-0 so far there.
Thanks to Blizzard for reminding me why I never play arena when there's no free ticket for it. I'm currently 1-2 with a Rogue deck (which is supposed to be a tier 1 arena class according to the guide on this section). My last defeat was against a Rush Warrior. Yes, a fucking CONSTRUCTED Rush Warrior (turn 1 Town Crier, turn 2 Redband Wasp, turn 3 Woodcutter's Axe, etc.). Oh and he had a golden hero too.
Fuck arena.
To be fair... Rush Warrior is so mediocre it would lose to many arena decks
I like this event, but it seems like it's either getting harder (because casual players have used their free tickets up and aren't as common), or else I'm hitting a streak of bad luck. Either way, I'm not doing as well as I was last week.
I like this event, but it seems like it's either getting harder (because casual players have used their free tickets up and aren't as common), or else I'm hitting a streak of bad luck. Either way, I'm not doing as well as I was last week.
From my experience past two days it seems like tempo is no longer the king (still good like pre 5 wins, but not so much higher), but it shifted into the high value game again. If you cant keep up with the resources, the opponent will just outlast you, since there is so much AOE and healings from draft and random cards.
it's a beautiful events for 8 classes. If only there weren't any mage decks, like a class restrict or some crap. That 2 mana 1/3 is just too much. I had 4 of them in one of my decks, which was other than that mediocre at best. Those guys won me 10 games just by themselves. There are SO MANY op spells in that mana range you just can't miss.
I like this event, but it seems like it's either getting harder (because casual players have used their free tickets up and aren't as common), or else I'm hitting a streak of bad luck. Either way, I'm not doing as well as I was last week.
From my experience past two days it seems like tempo is no longer the king (still good like pre 5 wins, but not so much higher), but it shifted into the high value game again. If you cant keep up with the resources, the opponent will just outlast you, since there is so much AOE and healings from draft and random cards.
Very true. I heard Kripp say it on a video, and I realized that it was time to draft for value now.
And then I went 3-3 with my Shaman deck containing three Masters of Reality and 2 Cold-light Anglers because an Angler got turned into a Ticking Abominations two games in a row...
I like this event, but it seems like it's either getting harder (because casual players have used their free tickets up and aren't as common), or else I'm hitting a streak of bad luck. Either way, I'm not doing as well as I was last week.
From my experience past two days it seems like tempo is no longer the king (still good like pre 5 wins, but not so much higher), but it shifted into the high value game again. If you cant keep up with the resources, the opponent will just outlast you, since there is so much AOE and healings from draft and random cards.
Very true. I heard Kripp say it on a video, and I realized that it was time to draft for value now.
And then I went 3-3 with my Shaman deck containing three Masters of Reality and 2 Cold-light Anglers because an Angler got turned into a Ticking Abominations two games in a row...
Pretty much Mage, Shaman, Priest is like 90% of my games. Odd warrior or paladin here and there, but that is very rare.
Cavern Dreamer is way too OP and Wildlands Adventurer has too high variance, but otherwise I'm having a lot of fun with it. That and the overlapping bucket system have made Arena a lot better than it was a month ago. With the improved drafting, my winrate's gone from record lows during the original bucket system to record highs now that I actually get to draft a deck again instead of being essentially given a deck by Blizzard's RNG due to the tiny size of the buckets. I might even try to get on the leaderboard this month; I've never done 30 runs in a month, but if I can keep up my average, I'll almost certainly make it. (though since the new bucket system takes more skill to draft properly, it's possible that the competition will also go back up again; the top leaderboards were lower on average during the bucket system than before)
Was fun at first trying out all the new cards and synergies, but after a few days it has just become a monstrous RNG fiesta where one player snowballs like crazy and the game is over without much counterplay.
Mage and Priest also became hideously busted where they probably use more generated cards then actual ones from their deck. Mage has too high of a variance to play around anything especially with the 4 mana cabalist tome where I have to play around WILD cards.
First run. 9 wins with a mage. Mostly because I got 1 blizzard and 1 flamestrike.
Next 2 games. Totally fucked on RNG. First I scored 1 win (at 1-2 my third opponent priest had 2 cabals and other premium cards). 3rd arena - 2-3 because I was only offered 4 2 mana minions on my draft which weren't even good.
As for event cards... I didn't feel too much of bad RNG impact from them. I think the most powerful one is the mage card that gives you 2 or less mana spell at the end of your turn. It basically won me every matchup. With wtichwood crow (mage card) it can give you a great amount of value.
All in all, this only reminded me to keep away from arena format. It's too RNG dependent.
I agree with Kripp, the mage two drop is stupidly busted, and since it's a common early game card, it makes an outsized impact on the game. Mage mage mage
I agree with him on that. I disagree on his latest video dissing fatecleaver as garbage. It carried me to 12 wins. It burned multiple copies of cavern dreamer, the druid exclusive card, and twice cleared a board of scarabs from spreading plague. Don't underestimate weapons that can take away good cards from your opponent's deck or multiple minions on the board at once, and at high wins, you can bet yourself your opponent has multiple copies of good minions.
Finally, 12 wins. With mage (who'd've thunk it?)
https://imgur.com/gallery/hH3jjJ1
Enjoying the heck out of the arena event. Hoping this becomes the norm, where they are mixing up Arena once every couple of months. The Arena meta becomes stale eventually and having these new cards thrown in to the mix makes it interesting for at least a bit again.
I got 7 wins both times with Paladin and Warlock but I'm traditionally awful at Arena because I have no patience and don't play often so I usually win like 3 games. I'm usually around rank 8-10 in Wild and Current. But again I have no patience for grinding(just to give an idea on skill level). She certainly was good for more wins. If you make it to late game and draw her then your chances of drawing a streak like that are high. And if you draw her early you get nice little bumps. 4 mana for a 4/4 that gives you 2 legends, 2 spells, +2 to all minions, and a 2 damage clear to only enemies while drawing cards is simply insane. Plus she's always been my fav character and is my main in Heros of the Storm. So wanted Toki to be more viable. Btw, love your posts. You're always cordial and helpful and I've slowly been building that Pally deck.
Chromie giveth and taketh away.
It feels horrible.
Card Ideas
https://hearthcards.ams3.digitaloceanspaces.com/e9/a1/ff/1c/e9a1ff1c.png
Thanks to Blizzard for reminding me why I never play arena when there's no free ticket for it. I'm currently 1-2 with a Rogue deck (which is supposed to be a tier 1 arena class according to the guide on this section). My last defeat was against a Rush Warrior. Yes, a fucking CONSTRUCTED Rush Warrior (turn 1 Town Crier, turn 2 Redband Wasp, turn 3 Woodcutter's Axe, etc.). Oh and he had a golden hero too.
Fuck arena.
Custom cards :
CLASSES : Alchemist (CCC#5 | Phase V) | Chef (CCC#4)
EXPANSIONS : Year of the Scorpion (Year Comp)
I did 1-2 and retire.
This arena just feels drafts the new OP cards or lose badly. I lost 1 match because of the new Priests cards and another one toMurozond.
Not my kind of fun honestly, so I retired.
Thanks! I try to be :)
I'm glad you took a look at my deck. I haven't played it in a while to be honest, but I pull it out every now and then for fun, and it really swings between being wrecked hard and completely obliterating decks unpexpectedly. If you do build the deck, keep an open mind and you can expect to have a lot of fun.
Didn't have good experience so far on EU, drafted a mage with no new 2 mana 1/3 infinite value generator and no early + hard removal, most of my loses was because of the former.
On NA got pretty good shaman deck with 2 new freeze elementals and 2 new 6 drops, 3-0 so far there.
To be fair... Rush Warrior is so mediocre it would lose to many arena decks
I like this event, but it seems like it's either getting harder (because casual players have used their free tickets up and aren't as common), or else I'm hitting a streak of bad luck. Either way, I'm not doing as well as I was last week.
From my experience past two days it seems like tempo is no longer the king (still good like pre 5 wins, but not so much higher), but it shifted into the high value game again. If you cant keep up with the resources, the opponent will just outlast you, since there is so much AOE and healings from draft and random cards.
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it's a beautiful events for 8 classes. If only there weren't any mage decks, like a class restrict or some crap. That 2 mana 1/3 is just too much. I had 4 of them in one of my decks, which was other than that mediocre at best. Those guys won me 10 games just by themselves. There are SO MANY op spells in that mana range you just can't miss.
Ready for action
Very true. I heard Kripp say it on a video, and I realized that it was time to draft for value now.
And then I went 3-3 with my Shaman deck containing three Masters of Reality and 2 Cold-light Anglers because an Angler got turned into a Ticking Abominations two games in a row...
Pretty much Mage, Shaman, Priest is like 90% of my games. Odd warrior or paladin here and there, but that is very rare.
- Click Here To Join Us On Discord! -
Cavern Dreamer is way too OP and Wildlands Adventurer has too high variance, but otherwise I'm having a lot of fun with it. That and the overlapping bucket system have made Arena a lot better than it was a month ago. With the improved drafting, my winrate's gone from record lows during the original bucket system to record highs now that I actually get to draft a deck again instead of being essentially given a deck by Blizzard's RNG due to the tiny size of the buckets. I might even try to get on the leaderboard this month; I've never done 30 runs in a month, but if I can keep up my average, I'll almost certainly make it. (though since the new bucket system takes more skill to draft properly, it's possible that the competition will also go back up again; the top leaderboards were lower on average during the bucket system than before)
Was fun at first trying out all the new cards and synergies, but after a few days it has just become a monstrous RNG fiesta where one player snowballs like crazy and the game is over without much counterplay.
Mage and Priest also became hideously busted where they probably use more generated cards then actual ones from their deck. Mage has too high of a variance to play around anything especially with the 4 mana cabalist tome where I have to play around WILD cards.
Gonna be saving my gold on this one.
First run. 9 wins with a mage. Mostly because I got 1 blizzard and 1 flamestrike.
Next 2 games. Totally fucked on RNG. First I scored 1 win (at 1-2 my third opponent priest had 2 cabals and other premium cards). 3rd arena - 2-3 because I was only offered 4 2 mana minions on my draft which weren't even good.
As for event cards... I didn't feel too much of bad RNG impact from them. I think the most powerful one is the mage card that gives you 2 or less mana spell at the end of your turn. It basically won me every matchup. With wtichwood crow (mage card) it can give you a great amount of value.
All in all, this only reminded me to keep away from arena format. It's too RNG dependent.