I would never use silence on him in arena. But the rest is valid enough. Feugen would never bate out a flamestrike though. Hogger is one card that can manage it all on his own. While manufacturing taunts. Feugen is a very solid card. I think it comes down to what you need. If you don't have any taunts it's a pretty clear choice. Or if you need a delay.
I agree, although only had one tirion and 1 senjin at the time, I obtained two more senjins, so I decided to go with rag because I wasn't in need of any more taunts.
I agree that a 4/7 feugen is better at baiting removal such as fireball and such, but a hogger will definetly bait out silence more often. The threat of thaddius in arena is so little that no one cares as you have to 1. draft 2 legendaries and 2. somehow manage to both draw feugan and stalagg in the same game and get them both killed. Also, on an empty board, hogger is very powerful. For instance, the board is about equal, you trade in your minons, the board is cleared. You then play hogger. Your opponent either has to silence/spell hogger during his turn, or play a couple of minons and watch as hogger gets value. Because it is two minions in one, you can get better value.
first of all u get rly few silences in arena draft in most cases probably zero ... second if opponent would be in position where he would "have to" silence hogger and not remove him straight away and leave 4/4+2/2 on board, i dont think he would win the game anyway and in that case doesnt rly matter if u would play hogger or feugen. dont believe he would bait out flamestrike just for himself, not often at least. playin him on empty board is so rare tho i wouldnt even take that into consideration :) i know it seems like im making hogger some rly bad card but im just sayin my oppinion on why i wouldnt pick him over feugen :)
Tirion is simply on another level in terms of power, even compared to Ragnaros. In fact, Ragnaros is probably a tad overrated, but I'll leave that discussion for another day.
Tirion into Tirion is almost a guaranteed win even if your first gets hex/morphed
Also, Feugen is almost always the better card compared to Hogger. 4/7 on 5 avoids death to almost anything that isn't hard removal, and ONLY hex gives the opponent a tempo advantage. Most notably, a turn 5 Feugen going first avoids getting killed by fireball, as well as avoiding death to a combination of almost all turn 5 minions + hero power.
I would never use silence on him in arena. But the rest is valid enough. Feugen would never bate out a flamestrike though. Hogger is one card that can manage it all on his own. While manufacturing taunts. Feugen is a very solid card. I think it comes down to what you need. If you don't have any taunts it's a pretty clear choice. Or if you need a delay.
I really want Pirates to be a playable theme.
I agree, although only had one tirion and 1 senjin at the time, I obtained two more senjins, so I decided to go with rag because I wasn't in need of any more taunts.
Don't Complain, Use Your Brain!
first of all u get rly few silences in arena draft in most cases probably zero ... second if opponent would be in position where he would "have to" silence hogger and not remove him straight away and leave 4/4+2/2 on board, i dont think he would win the game anyway and in that case doesnt rly matter if u would play hogger or feugen. dont believe he would bait out flamestrike just for himself, not often at least. playin him on empty board is so rare tho i wouldnt even take that into consideration :) i know it seems like im making hogger some rly bad card but im just sayin my oppinion on why i wouldnt pick him over feugen :)
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Tirion is simply on another level in terms of power, even compared to Ragnaros. In fact, Ragnaros is probably a tad overrated, but I'll leave that discussion for another day.
Tirion into Tirion is almost a guaranteed win even if your first gets hex/morphed
Also, Feugen is almost always the better card compared to Hogger. 4/7 on 5 avoids death to almost anything that isn't hard removal, and ONLY hex gives the opponent a tempo advantage. Most notably, a turn 5 Feugen going first avoids getting killed by fireball, as well as avoiding death to a combination of almost all turn 5 minions + hero power.