*** These Arena exclusive cards will be available starting when patch 10.4 drops. ***
Arena is receiving some "arena only" specific cards in a future patch. This will be a temporary event and not a permanent change to Arena. Blizzcon audience voted on one out of three options to be added for each class. Here are the big winners!
depending on their occurrence bonus, shaman might actually be propelled to t1 or close to t. Was kind of surprised people chose the polymorph spell but then again it can also be used offensively on a small bad minion. We'll see how it goes" ^^
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depending on their occurrence bonus, shaman might actually be propelled to t1 or close to t. Was kind of surprised people chose the polymorph spell but then again it can also be used offensively on a small bad minion. We'll see how it goes" ^^
I dont really understand why cant we have an open poll for the rest of the world. When you take 20 random dudes and put them in a room, this happens.
Bulshit OP cards...warrior weapon 3x consecration for 3 mana are they stupid? Leave arena alone, make all cards available again, maybe remove legendarys out of it and again lessen chance of epic pick.
crackling doom is ofc super op since you can play it and afterwards just fill the board getting insane tempo which solves problem of having no mana necxt turn...
depending on their occurrence bonus, shaman might actually be propelled to t1 or close to t. Was kind of surprised people chose the polymorph spell but then again it can also be used offensively on a small bad minion. We'll see how it goes" ^^
I dont really understand why cant we have an open poll for the rest of the world. When you take 20 random dudes and put them in a room, this happens.
We still dont know any other information regarding this, they did pass over "assassinate" for 1 mana on rogue tho :D
depending on their occurrence bonus, shaman might actually be propelled to t1 or close to t. Was kind of surprised people chose the polymorph spell but then again it can also be used offensively on a small bad minion. We'll see how it goes" ^^
I dont really understand why cant we have an open poll for the rest of the world. When you take 20 random dudes and put them in a room, this happens.
I guess it's Blizzard's way of 'increasing' the overall value you obtain form purchasing a blizzcon ticket, which kind of makes sense for keeping the buyers happy but not so much when thinking about balancing the game. Too early to tell exactly how busted these cards will be but we do have a pretty good indicator.
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depending on their occurrence bonus, shaman might actually be propelled to t1 or close to t. Was kind of surprised people chose the polymorph spell but then again it can also be used offensively on a small bad minion. We'll see how it goes" ^^
I dont really understand why cant we have an open poll for the rest of the world. When you take 20 random dudes and put them in a room, this happens.
I guess it's Blizzard's way of 'increasing' the overall value you obtain form purchasing a blizzcon ticket, which kind of makes sense for keeping the buyers happy but not so much when thinking about balancing the game. Too early to tell exactly how busted these cards will be but we do have a pretty good indicator.
You can clearly see from most of the choices, that those werent arena players who voted the cards in ... which will obviously upset the actual arena players, but might have been a nice way to engage the other part of the community in the process and interest them in the arena in general.
Not like these cards r gonna be added permanently, it will most likely be a week or two long event, same as this dual class arena. It will shake up the power level of some classes depending on the draft rates of these cards, but its not the worst thing ever that could have happened. It could have been better, but its not bad :)
depending on their occurrence bonus, shaman might actually be propelled to t1 or close to t. Was kind of surprised people chose the polymorph spell but then again it can also be used offensively on a small bad minion. We'll see how it goes" ^^
I dont really understand why cant we have an open poll for the rest of the world. When you take 20 random dudes and put them in a room, this happens.
I guess it's Blizzard's way of 'increasing' the overall value you obtain form purchasing a blizzcon ticket, which kind of makes sense for keeping the buyers happy but not so much when thinking about balancing the game. Too early to tell exactly how busted these cards will be but we do have a pretty good indicator.
A game developer should not be worried about making money from a convention; they need to be focused on their game. I would have loved to see them announce that all the cards will cycle through arena for testing and that they would keep the ones that were successful additions. They have the ability to track all the stats needed, and arena is bad enough (only looking to get worse in the next set) that I don't think arena players would mind a small "beta" test that could improve the format greatly.
depending on their occurrence bonus, shaman might actually be propelled to t1 or close to t. Was kind of surprised people chose the polymorph spell but then again it can also be used offensively on a small bad minion. We'll see how it goes" ^^
I dont really understand why cant we have an open poll for the rest of the world. When you take 20 random dudes and put them in a room, this happens.
I guess it's Blizzard's way of 'increasing' the overall value you obtain form purchasing a blizzcon ticket, which kind of makes sense for keeping the buyers happy but not so much when thinking about balancing the game. Too early to tell exactly how busted these cards will be but we do have a pretty good indicator.
Just to add - I actually purchased the Virtual Ticket. So i dont think thats accurate.
A lot of these cards are very interesting. Polymorph: ??? and Blazing Longsword are my favorites among the chosen ones.
It's weird that people voted for Bottled Madness though. To me, that's the least interesting warlock card. From Beyond and Combust both look insanely strong and interesting. Bottled Madness is just adding a bunch of mediocre random minions to your hand :/
Just a theory, odds are I am wrong on this one! ;)
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A lot of these cards are very interesting. Polymorph: ??? and Blazing Longsword are my favorites among the chosen ones.
It's weird that people voted for Bottled Madness though. To me, that's the least interesting warlock card. From Beyond and Combust both look insanely strong and interesting. Bottled Madness is just adding a bunch of mediocre random minions to your hand :/
Combus would have been so sick .. Meteor Enhanced :)
This is bullshit... And pretty unbalanced bullshit! Dead eye is ok, but nothing epic Polymorph: ??? is not bad, but... Meh, its just RNG garbo! Blazing longsword is pretty good. Hand of Salvation is like normal secret, you can just play around it pretty easily. Generous spirit is really, really good Smoke bomb is preeetty bad, compared to other cards Crackling doom is fatal bullshit. Nature's champion is ok, but nothing extra Bottled Madness is really, really OP!
I think that this update will make arena even worse - We already have cards ( Heroes, Bonemare, Meteor, Glyph, Fledgling... ) that can easily win your game when drafted - And guess what? They will add more of them!
From Beyond makes me think these are rejected cards from the set (or previous sets). That card would probably move discard lock from randomly wins games to incredibly good.
This is bullshit... And pretty unbalanced bullshit! Dead eye is ok, but nothing epic Polymorph: ??? is not bad, but... Meh, its just RNG garbo! Blazing longsword is pretty good. Hand of Salvation is like normal secret, you can just play around it pretty easily. Generous spirit is really, really good Smoke bomb is preeetty bad, compared to other cards Crackling doom is fatal bullshit. Nature's champion is ok, but nothing extra Bottled Madness is really, really OP!
I think that this update will make arena even worse - We already have cards ( Heroes, Bonemare, Meteor, Glyph, Fledgling... ) that can easily win your game when drafted - And guess what? They will add more of them!
Keep in mind, this will be a permanent thing, most likely a part of some future event, similar to Frost Festival and Hallow's End.
That being said, Bottled Madness is a pretty RNG heavy card ... it can give u Lord Jaraxxus and Abyssal Enforcers, but it can also give you Flame Imps and Blood Imps. Be glad they didnt vote in Combust, that would have been a doozie .)
I'll just give my opinion on each of the winning cards. Overall I think this is a cool idea. The power level of some of these cards would completely break constructed, so just put them in arena for a bit. I would actually love some of these cards and the rejected cards in constructed though.
Deadeye - Great hunter spell if you find the time to play it. At only 2 mana, you aren't even sacrificing that much tempo to get a great hero power. Polymorph: ??? - I actually like this card. You can buff your minions after value trading, or debuff your opponent's minions. Sometimes you get unlucky, but I think odds are in your favor to get one decent result. Blazing Longsword - This card is just insane. It's three Powershots for the same mana as one Powershot. And Powershot was great in arena. Hand of Salvation - I think this will be way too easy to play around. It only acts as a measure against AOEs. Once your opponent kills your first minion without triggering Noble Sacrifice or Redemption, they should know to play around Hand of Salvation. Generous Spirit - I'm not sure how consistently good this card can be. You'd need to give them a weak minion for it to be at all worth it. It has some obvious combos like Doomsayer and Ticking Abomination, but those aren't typically cards you'd draft. Smoke Bomb - I think this card is fantastic. It functions similarly to Power Word: Shield. You take a value trade, then you Stealth your minion so your opponent can't ping it. Crackling Doom - I'm pretty sure this card is a huge mistake. Like, one of the most overpowered cards ever. Am I missing something? You get an almost guaranteed full clear, then you still have TEN MANA to develop a board. You pass your next turn, but it doesn't matter because you just got a ridiculous tempo swing. Nature's Champion - This card is good. Say you play this card on curve by value trading a 2/3 into a 2/2 and then you play this card on that minion. Next turn, at worst, you play a 2 mana 7/8 and hero power. That's great and well makes up for essentially passing turn 3. Bottled Madness - I don't like this card. Sometimes you get the nuts with an active Krul the Unshackled and 3 Abyssal Enforcers, and sometimes you get 5 Blood Imps or Howlfiends. Also, since there is such a small pool of demons, your opponent knows every possible card in your hand. Basically play around Lord Jaraxxus, Doomguard, Abyssal Enforcer, and Dread Infernal and you're good to go. The card also just seems weak to me. On average, demons aren't very good.
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*** These Arena exclusive cards will be available starting when patch 10.4 drops. ***
Arena is receiving some "arena only" specific cards in a future patch. This will be a temporary event and not a permanent change to Arena. Blizzcon audience voted on one out of three options to be added for each class. Here are the big winners!
More details in the news post - Hearthstone Live Q&A w/ New Arena Cards!
Check out the spoiler sections below to view the choices that were offered for each class.
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Crackling Doom is a total bullshit. Turn skip doesnt do much when you are in a topdeck mode.
depending on their occurrence bonus, shaman might actually be propelled to t1 or close to t. Was kind of surprised people chose the polymorph spell but then again it can also be used offensively on a small bad minion. We'll see how it goes" ^^
Bulshit OP cards...warrior weapon 3x consecration for 3 mana are they stupid? Leave arena alone, make all cards available again, maybe remove legendarys out of it and again lessen chance of epic pick.
crackling doom is ofc super op since you can play it and afterwards just fill the board getting insane tempo which solves problem of having no mana necxt turn...
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Ok paladin's chosen card sucks. Warlock's Combust is HOLY SHIZ level of OPnes, but didn't make it somehow, so now we get random shit demons. >_>
Warrior and Shaman probably got the best card.
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A lot of these cards are very interesting. Polymorph: ??? and Blazing Longsword are my favorites among the chosen ones.
It's weird that people voted for Bottled Madness though. To me, that's the least interesting warlock card. From Beyond and Combust both look insanely strong and interesting. Bottled Madness is just adding a bunch of mediocre random minions to your hand :/
Just a theory, odds are I am wrong on this one! ;)
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Doomsayer + Generous Spirit :D
Crackling Doom is obvious bs, but at least Lava Shock is in wild.
Blazing Longsword is op, but warrior is too bad anyway.... (Should have gotten a card with a better hp!)
Generous Spirit vs Treachery Mh...
This is bullshit... And pretty unbalanced bullshit!
Dead eye is ok, but nothing epic
Polymorph: ??? is not bad, but... Meh, its just RNG garbo!
Blazing longsword is pretty good.
Hand of Salvation is like normal secret, you can just play around it pretty easily.
Generous spirit is really, really good
Smoke bomb is preeetty bad, compared to other cards
Crackling doom is fatal bullshit.
Nature's champion is ok, but nothing extra
Bottled Madness is really, really OP!
I think that this update will make arena even worse - We already have cards ( Heroes, Bonemare, Meteor, Glyph, Fledgling... ) that can easily win your game when drafted - And guess what? They will add more of them!
From Beyond makes me think these are rejected cards from the set (or previous sets). That card would probably move discard lock from randomly wins games to incredibly good.
- Click Here To Join Us On Discord! -
I'll just give my opinion on each of the winning cards. Overall I think this is a cool idea. The power level of some of these cards would completely break constructed, so just put them in arena for a bit. I would actually love some of these cards and the rejected cards in constructed though.
Deadeye - Great hunter spell if you find the time to play it. At only 2 mana, you aren't even sacrificing that much tempo to get a great hero power.
Polymorph: ??? - I actually like this card. You can buff your minions after value trading, or debuff your opponent's minions. Sometimes you get unlucky, but I think odds are in your favor to get one decent result.
Blazing Longsword - This card is just insane. It's three Powershots for the same mana as one Powershot. And Powershot was great in arena.
Hand of Salvation - I think this will be way too easy to play around. It only acts as a measure against AOEs. Once your opponent kills your first minion without triggering Noble Sacrifice or Redemption, they should know to play around Hand of Salvation.
Generous Spirit - I'm not sure how consistently good this card can be. You'd need to give them a weak minion for it to be at all worth it. It has some obvious combos like Doomsayer and Ticking Abomination, but those aren't typically cards you'd draft.
Smoke Bomb - I think this card is fantastic. It functions similarly to Power Word: Shield. You take a value trade, then you Stealth your minion so your opponent can't ping it.
Crackling Doom - I'm pretty sure this card is a huge mistake. Like, one of the most overpowered cards ever. Am I missing something? You get an almost guaranteed full clear, then you still have TEN MANA to develop a board. You pass your next turn, but it doesn't matter because you just got a ridiculous tempo swing.
Nature's Champion - This card is good. Say you play this card on curve by value trading a 2/3 into a 2/2 and then you play this card on that minion. Next turn, at worst, you play a 2 mana 7/8 and hero power. That's great and well makes up for essentially passing turn 3.
Bottled Madness - I don't like this card. Sometimes you get the nuts with an active Krul the Unshackled and 3 Abyssal Enforcers, and sometimes you get 5 Blood Imps or Howlfiends. Also, since there is such a small pool of demons, your opponent knows every possible card in your hand. Basically play around Lord Jaraxxus, Doomguard, Abyssal Enforcer, and Dread Infernal and you're good to go. The card also just seems weak to me. On average, demons aren't very good.