It's too early in the meta to rank the classes, but I'm pretty sure about tier 1 and 4.
Tier 2 and 3 are really close to each other and I think 7 of the classes are playable. The meta is much healthier than JTU in terms of class diversity because the OP cards in KFT are mostly neutrals.
Tier 1: Rogue, Paladin
Tier 2: Druid, Hunter, Warlock
Tier 3: Mage, Priest
Tier 4: Shaman, Warrior
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4x Top 150 arena player #95 June 2017 6.80, #108 Aug 2017 7.67, #127 Feb 2018 Wildfest 7.7, #33 Nov 2018 7.53
HCT Challenger Finals qualifier: 2018 Season 1, 2, 3
Rogue is tier 1 all on its own. Tier 2 is paladin, mage, hunter. Tier 3 is druid, warlock, priest. Tier 4 is shaman and warrior.
Hunter got really good this expansion as most classes just dont have the tools to play the control game against them right now and most of the KOFT cards they got are very solid.
Druid is getting a lot of hype and warlock is one of my best performing classes right now, but I think my warlock drafts have been a saving grace and there are some really bad cards you can find in the class. Druid also just doesnt seem all that consistent.
With Mage losing strength, the priest counter punch isnt as potent as it used to be.
Paladin loses the Ungoro bonus which hurts it a bit more than I think people realize, but they did get some solid tools.
Currently 5-0 with what I thought was going to be a meme Shaman draft, where I picked every freeze effect over better cards, including double Cryostasis, Frost Shock, double Avalanche and of course the star of the show, Ice Breaker.
And no, I didn't pick those cards because they were the best available, I picked them over 2 mana weapons and 4 mana 7-7s intentionally.
And so far the wins have been pretty dominating.
How do you even evaluate the classes when this nonsense is doing well.
Obviously Avalanche is actually a great card, and probably the main reason I'm doing so well.
Paladin, Druid and Rogue, I would say. This time it seems more minion and board oriented, less crazy aoe removals so it buffed Druid and nerfed Mage. Paladin cards alone are simply ridiculously strong and requiring no skill and comboing in addition, so it is still t1 arena class.
You can kind of just check HSreplay stats if you want a more objective view of how the average player are performing.
Druid/Rogue/Paladin clearly on top.
Mage/Warlock 2nd.
Hunter/Priest 3rd.
Shaman/Warrior terrible lul
Once the meta stabilizes I imagine Hunter will become worse since they're historically bad against Paladins, but also Druids once Druids become more popular.
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Regular NA Arena Leaderboard player. Reached #1 in NA arena leaderboard in May 2018 with a 9.07 average!
mage (cold wraith, gastly conjure, breath of sindragosa, ice walker are all good)
pally (righteous protector and dark conviction are very strong, could arguably be the best class depending on ur style)
rogue (rogue got a lot of bad commons and rares like leaching poison and roll the bones)
lock (defile is god tier and despicable dreadlord is insane)
hunter (if you're good at knowing when to trade and went to go face this is the best class out side of tier 1 plus hunter is notoriously good vs rogue one of the t1 classes)
druid (spreading plague is good, ultimate infestation is great but it's an epic, druid of the swarm is good)
shaman (shaman got relatively little this patch hence the drop to bottom of t2)
priest (hero power still sucks, 2 mana 2/2 buff 1 at end of turn is decent, spirit lash is decent)
warrior (got worse this patch with useless cards like deadman's hand, bring it on, and animated berserker)
Just straight up don't play arena this expansion. Top tier is "whoever drafts and draws their Death Knight". Mage and Warlock have a synergy bonus so they are more likely to get them. If you really must trihard in arena, you should pick one of those and pray
2. Rogue is second, can't really understand why because the new rogue cards aren't all that good;
3. Priest is third and can get you to twelve wins if you draft bad 2 and 3 cost minions just to keep the board control. For early game even Wisp and Snowflipper Penguin are good to keep the board at a decent state and after turn 6-7 you just win with the default priest tools (mc, swd, big minions which you can heal etc.).
But honestly it's too much up to the draft at this point.
Drafted a few very consistent paladins, lost to frost lich jaina, at least 3 kazakus and a MC tech.
I still feel pally is quite consistent, yet to find out because that Steed really wants to dodge me at the moment.
Edit: what i mean by consistency is that i want to be able to draft an ok deck that can beat worse players, not face frost lich jaina the very second game and be like "ok, keep your minions above 1 health, hmm. voodoo doctor in hand". it just doesn't feel like arena
Tbh i had 3 paladin runs one was at 7 wins and the other 2 below..Even with steeds and cheeze as before..MAybe the other classes have powered up enough to beat to that.
I find rogue still one of the best and imo followed by priest.Had already 12 wins twice with good priest drafts.
OMW to try the so popular Druid that is atm.Although not a powerful draft with UIs and a lot of jades,it has some good power level and taunt synergy along with ofc spreading plague.
Hi, I am just wondering your thoughts about classes in arena
Here is my ranking
You can vote for more than one class.
1. Rogue
2. Paladin
3. Druid
4. Warlock
5. Mage
6. Priest
7. Hunter
8. Shaman
9. Warrior
Maybe I am not good at Rogue :) Rogue is winning
It's too early in the meta to rank the classes, but I'm pretty sure about tier 1 and 4.
Tier 2 and 3 are really close to each other and I think 7 of the classes are playable. The meta is much healthier than JTU in terms of class diversity because the OP cards in KFT are mostly neutrals.
Tier 1: Rogue, Paladin
Tier 2: Druid, Hunter, Warlock
Tier 3: Mage, Priest
Tier 4: Shaman, Warrior
4x Top 150 arena player
#95 June 2017 6.80, #108 Aug 2017 7.67, #127 Feb 2018 Wildfest 7.7, #33 Nov 2018 7.53
HCT Challenger Finals qualifier: 2018 Season 1, 2, 3
Rogue is tier 1 all on its own. Tier 2 is paladin, mage, hunter. Tier 3 is druid, warlock, priest. Tier 4 is shaman and warrior.
Hunter got really good this expansion as most classes just dont have the tools to play the control game against them right now and most of the KOFT cards they got are very solid.
Druid is getting a lot of hype and warlock is one of my best performing classes right now, but I think my warlock drafts have been a saving grace and there are some really bad cards you can find in the class. Druid also just doesnt seem all that consistent.
With Mage losing strength, the priest counter punch isnt as potent as it used to be.
Paladin loses the Ungoro bonus which hurts it a bit more than I think people realize, but they did get some solid tools.
Hard to judge, since I haven't played enough and all my runs have gone pretty deep.
I'd probably put Rogue, Paladin and Druid at the top.
With Mage just below that.
Then Priest and Warlock.
Then Hunter and Warrior.
And finally Shaman.
Currently 5-0 with what I thought was going to be a meme Shaman draft, where I picked every freeze effect over better cards, including double Cryostasis, Frost Shock, double Avalanche and of course the star of the show, Ice Breaker.
And no, I didn't pick those cards because they were the best available, I picked them over 2 mana weapons and 4 mana 7-7s intentionally.
And so far the wins have been pretty dominating.
How do you even evaluate the classes when this nonsense is doing well.
Obviously Avalanche is actually a great card, and probably the main reason I'm doing so well.
Paladin, Druid and Rogue, I would say. This time it seems more minion and board oriented, less crazy aoe removals so it buffed Druid and nerfed Mage. Paladin cards alone are simply ridiculously strong and requiring no skill and comboing in addition, so it is still t1 arena class.
Quasi-stellar radio source
You can kind of just check HSreplay stats if you want a more objective view of how the average player are performing.
Druid/Rogue/Paladin clearly on top.
Mage/Warlock 2nd.
Hunter/Priest 3rd.
Shaman/Warrior terrible lul
Once the meta stabilizes I imagine Hunter will become worse since they're historically bad against Paladins, but also Druids once Druids become more popular.
Regular NA Arena Leaderboard player.
Reached #1 in NA arena leaderboard in May 2018 with a 9.07 average!
Just saw the polls now, LOL.
All those people picking Mage is hilarious and how out of tuned the general average players are to the meta.
Regular NA Arena Leaderboard player.
Reached #1 in NA arena leaderboard in May 2018 with a 9.07 average!
Mage 104 votes, Druid - 25 votes. This is a joke hahaha
Quasi-stellar radio source
pre KotFT:
rogue
mage
pally
hunter
shaman = lock = druid
warrior
priest
Post KotFT:
mage (cold wraith, gastly conjure, breath of sindragosa, ice walker are all good)
pally (righteous protector and dark conviction are very strong, could arguably be the best class depending on ur style)
rogue (rogue got a lot of bad commons and rares like leaching poison and roll the bones)
lock (defile is god tier and despicable dreadlord is insane)
hunter (if you're good at knowing when to trade and went to go face this is the best class out side of tier 1 plus hunter is notoriously good vs rogue one of the t1 classes)
druid (spreading plague is good, ultimate infestation is great but it's an epic, druid of the swarm is good)
shaman (shaman got relatively little this patch hence the drop to bottom of t2)
priest (hero power still sucks, 2 mana 2/2 buff 1 at end of turn is decent, spirit lash is decent)
warrior (got worse this patch with useless cards like deadman's hand, bring it on, and animated berserker)
Carpe Diem - Seize the day
Don't remember priest being worse than druid or warrior during ungoro
Just straight up don't play arena this expansion. Top tier is "whoever drafts and draws their Death Knight". Mage and Warlock have a synergy bonus so they are more likely to get them. If you really must trihard in arena, you should pick one of those and pray
Legend with : S65 Freeze Mage, S57 Maly Gonk Druid, S57 "Okay" Shaman, S53 Boom-zooka Hunter, S53 Maly Tog Druid, S52 Wild Tog Druid ft.Blingtron, S50 Quest Rogue, S49 Dead Man's Warrior, S41 Wild Clown Fiesta Druid, S41 Hadronox Jade Druid, S40 Wild OTK Dragon Druid, S35 SMOrc Shaman, S33 Jade Druid, S22 Control Priest, S19 Control Priest
1. Warlock is amazing in koft arena, Despicable Dreadlord is an insane card and their removals fair well against the big minion meta. I found Corpse Raiser to be excellent in a warlock deck if you can pair it with Despicable Dreadlord or Doomguard (rare) and Defile and even Drain Soul can win you games.
2. Rogue is second, can't really understand why because the new rogue cards aren't all that good;
3. Priest is third and can get you to twelve wins if you draft bad 2 and 3 cost minions just to keep the board control. For early game even Wisp and Snowflipper Penguin are good to keep the board at a decent state and after turn 6-7 you just win with the default priest tools (mc, swd, big minions which you can heal etc.).
Kind of confused at the moment tbh
Feels like:
Paladin
Rogue
Mage
Priest
Warlock
Hunter
Druid
Warrior
But honestly it's too much up to the draft at this point.
Drafted a few very consistent paladins, lost to frost lich jaina, at least 3 kazakus and a MC tech.
I still feel pally is quite consistent, yet to find out because that Steed really wants to dodge me at the moment.
Edit: what i mean by consistency is that i want to be able to draft an ok deck that can beat worse players, not face frost lich jaina the very second game and be like "ok, keep your minions above 1 health, hmm. voodoo doctor in hand". it just doesn't feel like arena
Question everything.
Tbh i had 3 paladin runs one was at 7 wins and the other 2 below..Even with steeds and cheeze as before..MAybe the other classes have powered up enough to beat to that.
I find rogue still one of the best and imo followed by priest.Had already 12 wins twice with good priest drafts.
OMW to try the so popular Druid that is atm.Although not a powerful draft with UIs and a lot of jades,it has some good power level and taunt synergy along with ofc spreading plague.
Just Another Legend Player#Kappa
but a bad rogue draft is still worse than a bad pally draft
Question everything.
Four classes received good class cards from KFT: Rogue, Paladin, Druid, and Warlock. Pick these classes if you are going for the arena leaderboard.
The other five classes you have to for good KFT neutrals and old class cards.
4x Top 150 arena player
#95 June 2017 6.80, #108 Aug 2017 7.67, #127 Feb 2018 Wildfest 7.7, #33 Nov 2018 7.53
HCT Challenger Finals qualifier: 2018 Season 1, 2, 3
its so weird how people don't see how good priest is... tier 1 class is priest
Always rank 1 but never legend :'c