1. Paladin: 66.27% in 45 runs. Almost half of those runs (46,67%) ended up with at least 7 wins. It's by far my best class, I do very well with it, and I even usually get 4 or 5 wins from the crappier decks. Although it's true that the 4 mana staples are essential, and it has become more difficult to get them with the larger pool after BRM. 1st tier.
2. Warlock: 65.91% in 5 runs. It is surprising, because everyone has Warlock so low in their lists. But mine is a very small sample size, and I must say that it has been very binary, with 2 great decks (great means 10 or more wins) and 3 very bad ones. Not consistent enough. Probably 3rd tier.
3. Shaman: 65.36% in 20 runs. I like Shaman a lot, and it's stronger than ever with the BRM additions. Also, the king of late game with all those totems. The only bad thing is that the only AoE is rare. 2nd tier.
4 Priest: 63.33% in 7 runs. Valen's Chosen is the mvp right now for the priest. I prefer other classes though, but I HATE playing against priests, because you are always obligued to trade, and once you lose control of the board, that's pretty much gg. 3rd tier.
5 Mage: 63.08% in 26 runs. For some reason, It took me some time to learn how to draft and play with mage accordingly. But now I get why most say it's the best class for arena. 2nd tier.
6. Rogue: 62.50% in 20 runs. I like rogue, but it can be very frustrating if you don't get to draft any of the staple cards. Also, the hero power is very efficient, but you definitely need some heal to abuse it. 3rd tier.
7. Warrior: 61.76% in 8 runs. It can be awesome if you get the chance to pick many weapons. Otherwise, not so good. 3rd tier.
8. Druid: 57.14% in 6 runs. I hate druid, to be honest. Average hero power and not great cards either, except for 2 or 3 like Swipe. 4th tier.
9. Hunter: 57.14% in 2 runs. I hate even more hunter. Worst hero power unless you can draft an extremely aggresive deck, which isn't often the case in arena. Also, no realiable AoE. I know this is a tiny sample, but the arguments are valid I think. 4th tier.
I haven't kept track of all my statistics, but here's my general pick order. Unless I just feel like playing a class for fun or because I haven't used it in Arena in a while, this list basically shows which classes I pick the most.
1/2 - Mage and Paladin. Too close imo to rank. Mage has a lot of the best cards, but when things go wrong and you get offered almost no removal, I feel like the mediocre Mage drafts are worse than the mediocre Paladin drafts. Either way, I think these classes are at the top.
3. Druid - I've always liked Druid's ability to have strong drops at every point in the curve, and there are a lot of great standalone class cards. Besides, playing big stuff is fun!
4. Priest - Priest gives me the opportunity to draft pseudo-control decks and while the Hero Power is the most reliant on having a board presence, I still enjoy playing the class a lot and average around 6-8 wins with it.
5. Warlock - I'm starting to value this class higher after a recent 12-1 run. I haven't picked it enough to known all the ins and outs but I feel like it's very strong in Arena. Zoo is possible, but the 12-1 run was basically demonlock with 2 Voidlcallers, 2 Dread Infernals, Floating Watcher, Doomguard, 2 Imp Gang Boss, etc.
6. Shaman - I think Shaman is a generally strong class with a lot of very good common/rare picks that you can stock up on multiples of, like Fire Elemental. Pretty safe pick.
7. Rogue - I've had pretty bad rogue drafts in the past, but a lot of the cards are super powerful. My problem is probably just a lack of experience with the class in arena since I don't pick it often, but it's solid for sure. I've seen people say it's one of the best.
8. Hunter - Probably better than I'm ranking it, but it's the class that I feel most locks you into a playstyle, since you basically have to draft a very aggressive deck, and things go very wrong the moment you lose board control and momentum.
9. Warrior - I realize you can get a good draft, but it's hard. The reliance on weapons is pretty scary and the hero power is less relevant than it is in constructed, so I tend to stay away from it.
1. MAGE - definitely mage, Queen of the Arena.. Those basic spells are so strong to draft..
2. Paladin - Very good solid 4mana class-specific card..
3. Warlock - After gvg, warlock has lot of demon synergy and a constant life tap for card draw which is quite crucial for arena
4. Priest - Priest have quite a number of control cards and value trade because of his hero power..
5. Druid - Another solid class which have big drop and nice removal..
6. Rogue - Value weapon face trade..
7. Hunter - With a nice draft, hunter can be deadly especially with hunter hero power constant FACE !!
8. Warrior - Even with nice draft, i cant get far with warrior maybe it just me.. I wasnt familiar with warrior.
9. Shaman This is purely base on personal opinion, for me i dont like shaman at all, i hardly get any decent draft i familiar to play with..
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In every moment a choice exists, we can cling to the past or embrace the inevitability of change. Such an uncertain future may call for even more uncertain allies. Either way, a new day is coming whether we like it or not. The question is will you control it, or will it control you?
1. Mage
2. Paladin
3. Druid
4. Rogue
5. Shaman
6. Priest
7. Warlock
8. Hunter
9. Warrior
1. Shaman
2. Mage
3. Priest
4. Paladin
5. Warlock,Warrior,Druid,Rogue,Hunter all more or less the same
f2p btw
My classes according to my win rate
1. Paladin: 66.27% in 45 runs. Almost half of those runs (46,67%) ended up with at least 7 wins. It's by far my best class, I do very well with it, and I even usually get 4 or 5 wins from the crappier decks. Although it's true that the 4 mana staples are essential, and it has become more difficult to get them with the larger pool after BRM. 1st tier.
2. Warlock: 65.91% in 5 runs. It is surprising, because everyone has Warlock so low in their lists. But mine is a very small sample size, and I must say that it has been very binary, with 2 great decks (great means 10 or more wins) and 3 very bad ones. Not consistent enough. Probably 3rd tier.
3. Shaman: 65.36% in 20 runs. I like Shaman a lot, and it's stronger than ever with the BRM additions. Also, the king of late game with all those totems. The only bad thing is that the only AoE is rare. 2nd tier.
4 Priest: 63.33% in 7 runs. Valen's Chosen is the mvp right now for the priest. I prefer other classes though, but I HATE playing against priests, because you are always obligued to trade, and once you lose control of the board, that's pretty much gg. 3rd tier.
5 Mage: 63.08% in 26 runs. For some reason, It took me some time to learn how to draft and play with mage accordingly. But now I get why most say it's the best class for arena. 2nd tier.
6. Rogue: 62.50% in 20 runs. I like rogue, but it can be very frustrating if you don't get to draft any of the staple cards. Also, the hero power is very efficient, but you definitely need some heal to abuse it. 3rd tier.
7. Warrior: 61.76% in 8 runs. It can be awesome if you get the chance to pick many weapons. Otherwise, not so good. 3rd tier.
8. Druid: 57.14% in 6 runs. I hate druid, to be honest. Average hero power and not great cards either, except for 2 or 3 like Swipe. 4th tier.
9. Hunter: 57.14% in 2 runs. I hate even more hunter. Worst hero power unless you can draft an extremely aggresive deck, which isn't often the case in arena. Also, no realiable AoE. I know this is a tiny sample, but the arguments are valid I think. 4th tier.
I haven't kept track of all my statistics, but here's my general pick order. Unless I just feel like playing a class for fun or because I haven't used it in Arena in a while, this list basically shows which classes I pick the most.
1/2 - Mage and Paladin. Too close imo to rank. Mage has a lot of the best cards, but when things go wrong and you get offered almost no removal, I feel like the mediocre Mage drafts are worse than the mediocre Paladin drafts. Either way, I think these classes are at the top.
3. Druid - I've always liked Druid's ability to have strong drops at every point in the curve, and there are a lot of great standalone class cards. Besides, playing big stuff is fun!
4. Priest - Priest gives me the opportunity to draft pseudo-control decks and while the Hero Power is the most reliant on having a board presence, I still enjoy playing the class a lot and average around 6-8 wins with it.
5. Warlock - I'm starting to value this class higher after a recent 12-1 run. I haven't picked it enough to known all the ins and outs but I feel like it's very strong in Arena. Zoo is possible, but the 12-1 run was basically demonlock with 2 Voidlcallers, 2 Dread Infernals, Floating Watcher, Doomguard, 2 Imp Gang Boss, etc.
6. Shaman - I think Shaman is a generally strong class with a lot of very good common/rare picks that you can stock up on multiples of, like Fire Elemental. Pretty safe pick.
7. Rogue - I've had pretty bad rogue drafts in the past, but a lot of the cards are super powerful. My problem is probably just a lack of experience with the class in arena since I don't pick it often, but it's solid for sure. I've seen people say it's one of the best.
8. Hunter - Probably better than I'm ranking it, but it's the class that I feel most locks you into a playstyle, since you basically have to draft a very aggressive deck, and things go very wrong the moment you lose board control and momentum.
9. Warrior - I realize you can get a good draft, but it's hard. The reliance on weapons is pretty scary and the hero power is less relevant than it is in constructed, so I tend to stay away from it.
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1. MAGE - definitely mage, Queen of the Arena.. Those basic spells are so strong to draft..
2. Paladin - Very good solid 4mana class-specific card..
3. Warlock - After gvg, warlock has lot of demon synergy and a constant life tap for card draw which is quite crucial for arena
4. Priest - Priest have quite a number of control cards and value trade because of his hero power..
5. Druid - Another solid class which have big drop and nice removal..
6. Rogue - Value weapon face trade..
7. Hunter - With a nice draft, hunter can be deadly especially with hunter hero power constant FACE !!
8. Warrior - Even with nice draft, i cant get far with warrior maybe it just me.. I wasnt familiar with warrior.
9. Shaman This is purely base on personal opinion, for me i dont like shaman at all, i hardly get any decent draft i familiar to play with..
In every moment a choice exists, we can cling to the past or embrace the inevitability of change.
Such an uncertain future may call for even more uncertain allies.
Either way, a new day is coming whether we like it or not.
The question is will you control it, or will it control you?
My best is Pally, with so many good class cards it's hard to get a genuinely bad deck.
This is statement is false.