Druid player definitely seems to be the key to this brawl similar to the Paladin last time; the Druid player has to be competent enough to realize they can't just ram their minions mindless in Mechazod. Mage player at least has to be smart enough to try and build up spell power for their Arcane Blasts and to trade some spells over to the Druid when Cho drops, but that's about it. Haven't played as the Mage yet, but I've won every game playing as the Druid.
Yeah great idea .... NOT! I got paired up with 4 quitters in a row. We weren't even in any danger when 3 of them decided we couldn't do it. Dumb brawl. But I expect no better from Blizz these days. They run out of ideas for cards and chuck OP, joke/troll cards into the mix to piss everyone off, I hardly expect them to put together a decent, fun brawl.
Good brawl, stop bitching. It's to easy then it's boring, it's to hard and it's no fun according to half of you lot
The design and mechanics are fine. The problem is when trying to get your pack or "win 5 tavern brawl" quest done, you have to do it with randoms (which is a complete nightmare).
I played this 4 times and won 2 twice already. I don't find it very hard, just unpredictable. I understand the interactions between players and combos more having played the first one so it carried over well. I really like the class/deck choices this time.
That said some of the people you are matched with just ruin it from the beginning because they have no idea what they are doing yet.
For example: Turn one druid partner plays coin>> Lorewalker Cho. I have no spells to play with 2 mana... i immediately emote "that was folly" and concede.
I quite enjoy this brawl. It's just a nice feeling to work together with the opponent, win or lose.
My favorite match was my first: I had forgotten about the whole "he kills your board if you throw out 7 minions" thing and saw my board got wiped and was like "oops," but I had thrown both stalagg and fuegen out the turn before and got two thaddi for my trouble. Easy win :D
The best part in my 7-game-looking-for-a-win-streak was when druid milled me with Cho, then went on to play Violet teacher next turn, filled the board and got REKT INSTANTLY.
Got lucky and won on my first try. I dropped Milhouse on a board that gave +6 spell damage to the mage, who had both pyros and fireballs in hand. Boom!
So apparently Mechazod has an ability that can wipe the full field of minions but its not even an attack.I had 7 minions on the board and ended my turn, he proceeds to use this ability to assassinate all my minions and then uses Bomb Salvo after. If that's not broken what is??
Also playing Feugen or Stalagg with Mirror Entity up can give a huge boost. Its really not that hard, a little challenge. Beat it on my second game. Save little minions for damage soak and sp for Fireball
this one once again really shows how great of a concept this type of fight is, but how much of an artificial challenge it is having no communication system between the 2 players. i mean, if you can't have 2 random people talk to each other, then atleast during boss fights like this, let us see our partner's hand so we can see the combos and know when to heal or when to prep up.
Druid player definitely seems to be the key to this brawl similar to the Paladin last time; the Druid player has to be competent enough to realize they can't just ram their minions mindless in Mechazod. Mage player at least has to be smart enough to try and build up spell power for their Arcane Blasts and to trade some spells over to the Druid when Cho drops, but that's about it. Haven't played as the Mage yet, but I've won every game playing as the Druid.
The trolls are real in this brawl xD
People need to learn to make room on their side of the board if they are going to play Troggzor...
Finally managed to win.
I played as Malfurion, played Feugen on turn 5, followed by Stalagg into Mirror Entity on turn 6. Later I played Lorewalker Cho + 2 Savage Roars, and later Jungle Moonkin + Millhouse Manastorm.
Very frustrating yet fun brawl.
Its fangs are in your flesh before its hiss leaves your ears.
Golden Heroes: Druid -> Rogue -> Shaman -> Hunter -> Warlock
Incredibly frustrating brawl to do with randoms who have little/no experience with the fight.
If both players know each other's decks and the general strategy it's fun, but sadly for me those are rare occurences.
Yeah great idea .... NOT! I got paired up with 4 quitters in a row. We weren't even in any danger when 3 of them decided we couldn't do it. Dumb brawl. But I expect no better from Blizz these days. They run out of ideas for cards and chuck OP, joke/troll cards into the mix to piss everyone off, I hardly expect them to put together a decent, fun brawl.
I played this 4 times and won 2 twice already. I don't find it very hard, just unpredictable. I understand the interactions between players and combos more having played the first one so it carried over well. I really like the class/deck choices this time.
That said some of the people you are matched with just ruin it from the beginning because they have no idea what they are doing yet.
For example: Turn one druid partner plays coin>> Lorewalker Cho. I have no spells to play with 2 mana... i immediately emote "that was folly" and concede.
I won when my opponent played lorewalker -> mirror entity --> mirror entity --> living armour --> aviana
After that it was quite easy.
I quite enjoy this brawl. It's just a nice feeling to work together with the opponent, win or lose.
My favorite match was my first: I had forgotten about the whole "he kills your board if you throw out 7 minions" thing and saw my board got wiped and was like "oops," but I had thrown both stalagg and fuegen out the turn before and got two thaddi for my trouble. Easy win :D
24 dmg from Arcane blast for lethal!
The best part in my 7-game-looking-for-a-win-streak was when druid milled me with Cho, then went on to play Violet teacher next turn, filled the board and got REKT INSTANTLY.
Got Cenarius in a pack.
FailFish
Turn 6.
I play Moonkin and then Manastorm.
"I appreciate that" says Medivh, plays a bunch of spell damage minions and then pyroblastes me in the face.
10/10, best brawl ever, will happily get rekt by my own co-op mate once again.
Got lucky and won on my first try. I dropped Milhouse on a board that gave +6 spell damage to the mage, who had both pyros and fireballs in hand. Boom!
So apparently Mechazod has an ability that can wipe the full field of minions but its not even an attack.I had 7 minions on the board and ended my turn, he proceeds to use this ability to assassinate all my minions and then uses Bomb Salvo after. If that's not broken what is??
Also playing Feugen or Stalagg with Mirror Entity up can give a huge boost. Its really not that hard, a little challenge. Beat it on my second game. Save little minions for damage soak and sp for Fireball
this one once again really shows how great of a concept this type of fight is, but how much of an artificial challenge it is having no communication system between the 2 players. i mean, if you can't have 2 random people talk to each other, then atleast during boss fights like this, let us see our partner's hand so we can see the combos and know when to heal or when to prep up.
Don't bother trying to win this with a friend, you get dick for it.
Yah realized that when I thought about it