My biggest problem of this brawl is the undecided amount of rng, that it honestly doesn't make it fun anymore. its like those random mana brawls, who gets the most rng wins.
Rng obviously makes things fun sometimes or even allot in certain situations but this is soo heavily rng'ed that whatever you do, doesn't matter, the whole game is out of your hands and you need to have fingers crossed every game. this probably took me atleast 7 tries to beat this because rng attacks, rng rockets, rng kill minion, rng double face damage.
not to mention the cards you play are undated to heck, you have a 10 mana aviana, its literally a dead card in the deck.
If someone will ask me the definition of “great idea poor realization” i would show this brawl to them, also i do believe most of this brawl issues could be fixed if we could pre-build our deck
The Brawl is fine, sometimes bad Rng happends, most of the times your Opponent / Partner is just retarded. I've played ~5-6 Brawls
1) Bad Rng 2) Opponent / Partner played Cho on Turn 2 - followed by my concede and Friend Add to spread Curses 3) Opponent / Partner played Millhouse on Turn 2 with no Spells in my Hand - followed by my concede and Friend Add to spread Curses 4) Opponent / Partner was pretty much confused about the Mission and conceded by himself, because he wasn't able to hit my Face. 5) Opponent / Partner was pretty smart ~Turn 9-10 (i don't remind) dropped Cho + Millhouse, while we both had a nice Board. It would have been possible for me to kill the boss but instead I put him on 1 healthpoint and give my partner a pyro to end the game with dignity and that's exactly what he did.
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what a bad brawl, just awful
My biggest problem of this brawl is the undecided amount of rng, that it honestly doesn't make it fun anymore.
its like those random mana brawls, who gets the most rng wins.
Rng obviously makes things fun sometimes or even allot in certain situations but this is soo heavily rng'ed that whatever you do, doesn't matter, the whole game is out of your hands and you need to have fingers crossed every game.
this probably took me atleast 7 tries to beat this because rng attacks, rng rockets, rng kill minion, rng double face damage.
not to mention the cards you play are undated to heck, you have a 10 mana aviana, its literally a dead card in the deck.
If someone will ask me the definition of “great idea poor realization” i would show this brawl to them, also i do believe most of this brawl issues could be fixed if we could pre-build our deck
Blizzard, you keep the pack...I'mma gonna pass
"I come here for the salt and I stay.... for even more salt" - Me, 2022
The Brawl is fine, sometimes bad Rng happends, most of the times your Opponent / Partner is just retarded.
I've played ~5-6 Brawls
1) Bad Rng
2) Opponent / Partner played Cho on Turn 2 - followed by my concede and Friend Add to spread Curses
3) Opponent / Partner played Millhouse on Turn 2 with no Spells in my Hand - followed by my concede and Friend Add to spread Curses
4) Opponent / Partner was pretty much confused about the Mission and conceded by himself, because he wasn't able to hit my Face.
5) Opponent / Partner was pretty smart ~Turn 9-10 (i don't remind) dropped Cho + Millhouse, while we both had a nice Board. It would have been possible for me to kill the boss but instead I put him on 1 healthpoint and give my partner a pyro to end the game with dignity and that's exactly what he did.
My Pack was just 40 Dust, as always.
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