This is one of the better tavern brawls I've played in a long time, imo. Fun with double Hungry Crab, Golakka Crawler, and Patches comes out on turn 1 no matter what.
Play Shaman, play all the totem buffs, play splitting axe, play both crabs and patches but here's the better cards that almost no one plays: Lightning Breath is a pretty much a 3 mana flamestrike that wins you the game on the spot and then Dragonmaw Poacher is always an 8/8 with rush.
Play Shaman, play all the totem buffs, play splitting axe, play both crabs and patches but here's the better cards that almost no one plays: Lightning Breath is a pretty much a 3 mana flamestrike that wins you the game on the spot and then Dragonmaw Poacher is always an 8/8 with rush.
No one expects Lightning Breath. It's glorious. Inspired suggestion!
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The most key cards are neutrals: Patches, Hungry Crab, Golakka Crawler, Mechwarper
Shaman has indeed many nice tools available, but I still find Hunter superior. The Hunter hero power is a better curve filler as games are mostly quite fast, Master's Call is an insanely strong card draw, Overwhelm can be a very solid cheap removal and Don't Feed the Animals (especially corrupted) is the nuts.
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Discuss!
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Mechs and maybe totems too will prob be broken
Do minions count as all tribes when they're on your deck or is it just on board? Cause if it works on deck as well then Ey'sor is nutty.
Double Hungry Crab, double Golakka Crawler, Grand Totme Eysór etc........ez game ez life. Firetree Witchdoctor, Netherspite Historian etc...
There are many classes with nice tribal synergies. Hunter has Shan'do Wildclaw and Don't Feed the Animals, Shaman has Thing from Below, Totemic Reflection and Grand Totem Eys'or, Warrior has pirate & menagerie stuff...I am excited to try this brawl
EVERYWHERE, hand, field, deck and even grave (so nzoth does work, but probably too slow)
This is one of the better tavern brawls I've played in a long time, imo. Fun with double Hungry Crab, Golakka Crawler, and Patches comes out on turn 1 no matter what.
Play Shaman, play all the totem buffs, play splitting axe, play both crabs and patches but here's the better cards that almost no one plays: Lightning Breath is a pretty much a 3 mana flamestrike that wins you the game on the spot and then Dragonmaw Poacher is always an 8/8 with rush.
No one expects Lightning Breath. It's glorious. Inspired suggestion!
If you see a bad post on the forum use the report function under it, so I or someone else of the moderation team can take care of it!
The most key cards are neutrals: Patches, Hungry Crab, Golakka Crawler, Mechwarper
Shaman has indeed many nice tools available, but I still find Hunter superior. The Hunter hero power is a better curve filler as games are mostly quite fast, Master's Call is an insanely strong card draw, Overwhelm can be a very solid cheap removal and Don't Feed the Animals (especially corrupted) is the nuts.