Wtf is this brawl, I had a paladin quest but gave up because the deck is ABSOLUTE GARBAGE. I mean, not even that, worse than that, you get only 5-8 cost and the lower costs in the deck are absolute trash unless you have certain combo on board already. Meanwhile every single other deck has high tempo and kills your totem and you before your first card.
Please hire better deckbuilders if you're going to make a brawl with premade decks blizzard, because even a beginner can do better than this.
The more I play, the more I see that unless you have sick RNG, all these decks er kinda shitty
What's so bad about this brawl that you would rate it 1 for awesomeness? The idea is cool but the balance is horrible with warlock and hunter winning almost every game. I managed to win once vs hunter with rogue, but it took a lot of patience and an upgraded weapon with lifesteal.
Wtf is this brawl, I had a paladin quest but gave up because the deck is ABSOLUTE GARBAGE. I mean, not even that, worse than that, you get only 5-8 cost and the lower costs in the deck are absolute trash unless you have certain combo on board already. Meanwhile every single other deck has high tempo and kills your totem and you before your first card.
Please hire better deckbuilders if you're going to make a brawl with premade decks blizzard, because even a beginner can do better than this.
The more I play, the more I see that unless you have sick RNG, all these decks er kinda shitty
Then you don't see anything because hunter, shaman and warlock can win without good rng. They are just solid on their own. The fact that the warlock shrine has 8 health also makes it hard to kill. You can bash the balance but not all of the decks are trash. You were just unlucky to get the quest for the worst class in the brawl.
Characters are quite different and thus give 9 very different experiences. Problem is that decks are superstupid. Some comboes with totems well and some dont. Also costs vary WAY too much. Its game over if you cant play anything early
Worst is that some classes can handle totem directly and some dont.
Replayability is somewhat good, game is not same (4). Balance is pretty horrible but sometimes ok (2). Awesomeness varies when both get even run its good but can be trash due balance (3)
Better half of brawls due this breaks normal rules and is therefore different.
I feel that Mage is ridiculously strong. If you get the right cards early on it can be over by turn 5 and even if doesn't you have enough cards in your deck to survive long enough till you get to play Yogg-Saron and hope for the best (in one ridiculous turn he brought back to life 3 of my shrines, dealt 30+ damage to the enemy hero, cleared the opponent's board, summoned 4 random legenderies for me and also fully healed my hero who was down to ~10)
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Again 1-1-1... This time not 0-0-0
Wtf is this brawl, I had a paladin quest but gave up because the deck is ABSOLUTE GARBAGE. I mean, not even that, worse than that, you get only 5-8 cost and the lower costs in the deck are absolute trash unless you have certain combo on board already. Meanwhile every single other deck has high tempo and kills your totem and you before your first card.
Please hire better deckbuilders if you're going to make a brawl with premade decks blizzard, because even a beginner can do better than this.
The more I play, the more I see that unless you have sick RNG, all these decks er kinda shitty
I always play these brawls with Captain Hooktusk, by far my favorite troll champion. No regrets! :)
What's so bad about this brawl that you would rate it 1 for awesomeness? The idea is cool but the balance is horrible with warlock and hunter winning almost every game. I managed to win once vs hunter with rogue, but it took a lot of patience and an upgraded weapon with lifesteal.
Then you don't see anything because hunter, shaman and warlock can win without good rng. They are just solid on their own. The fact that the warlock shrine has 8 health also makes it hard to kill. You can bash the balance but not all of the decks are trash. You were just unlucky to get the quest for the worst class in the brawl.
Characters are quite different and thus give 9 very different experiences. Problem is that decks are superstupid. Some comboes with totems well and some dont. Also costs vary WAY too much. Its game over if you cant play anything early
Worst is that some classes can handle totem directly and some dont.
Replayability is somewhat good, game is not same (4). Balance is pretty horrible but sometimes ok (2). Awesomeness varies when both get even run its good but can be trash due balance (3)
Better half of brawls due this breaks normal rules and is therefore different.
-D
One of the most poorly balanced rng fiestas the game has ever seen
I feel that Mage is ridiculously strong. If you get the right cards early on it can be over by turn 5 and even if doesn't you have enough cards in your deck to survive long enough till you get to play Yogg-Saron and hope for the best (in one ridiculous turn he brought back to life 3 of my shrines, dealt 30+ damage to the enemy hero, cleared the opponent's board, summoned 4 random legenderies for me and also fully healed my hero who was down to ~10)